Mobile menu toggle

iPhone - page 463

iPhone Popularity Rockets Up Flickr Charts: UPDATED

By

post-12681-image-1de2d643f3d70b2ae67d896f60ce4cf2-jpg

Apple’s iPhone has recently become the most popular camera on Flickr, one of the Internet’s most well-regarded photo sharing social media sites.

Expressed in “percent of members” terms, the iPhone has lately bested two models of Canon’s EOS Digital Rebel, of which the XTi had long been the clear favorite choice of Flickr members.

UPDATE: Since this post was originally published, the Flickr site’s graph has been changed, and now shows the iPhone is the #2 camera among Flickr members, resting just behind the Canon EOS Digital Rebel XTi, which has apparently enjoyed a bump in popularity for which the previously published graph did not account.

[Thanks Rafael, for the heads-up on the graph change!]

Among popular camera phones, the iPhone has outdistanced its rivals since its release two years ago and recently widened the gap between its nearest competitor, the Nokia N95, by a huge margin.

The data is to be taken with a grain of salt as anecdotal and largely unscientific, but it is interesting to note such graphic evidence of popularity for a phone camera that had been denigrated by many as one of the most pitiable features of Apple’s popular smartphone.

Apple recently upgraded the specs on the iPhone camera, giving it a boost in pixel capacity and adding both variable focus and video capabilities, which should only increase its attractiveness going forward.

popular_cameraphones.png

Copycats Target $30 Apple Earbuds, And They’re Near Perfect

By

post-12465-image-8c66354008020d61ea69054e78f38a13-jpg
One of these iPhone headsets is from Apple; the other is a knockoff.

Spot the difference? One of these is a $30 iPhone Stereo Headset from Apple. The other is a $14 knockoff from the Philippines.

Thing is, the $14 copycat is as almost good as the original. It’s nearly physically indistinguishable. The sound is exceptionally good. And the microphone/remote works the same as it does on the genuine article.

Even the packaging is remarkably realistic.

Except there’s a few things that are off — a few minor details that give them away as fakes. Plus, they broke down after a week.

Apple May Treat Overheated iPhones Like Waterlogged iPhones: You’re SOL

By

post-12543-image-f7f80458274afb3e764d5cea22b1826e-jpg

As the issue of overheating iPhones heats up, Apple might be preparing to point the finger at iPhone owners who fail to keep their iPhones within acceptable temperatures.

Apple recently updated its knowledge base advising iPhone owners how to keep their devices within acceptable operating temperatures.

For many, this was not the answer they were hoping for because Apple’s solution to an apparent defect appears to be to place the burden on the user to ensure their iPhone’s temperature remains within an acceptable range.

What’s troubling about Apple’s position is that it sets the stage for Apple to adjust its iPhone service policy based on the argument that damage caused by overheating the iPhone is the fault of the iPhone’s owner — not Apple.

Remember how Apple resolved the problem with the iPhone’s oversensitive moisture sensor, which some claimed was activated by sweat?

That’s right, if you bought an iPhone with a defective moisture sensor that subsequently gets tripped by sweat or humidity you have to pay Apple $199 for a replacement under the theory that Apple cannot confirm that your iPhone was not exposed to water.

Sound familiar?

Sketchy-Looking iPhone 3GS Prototype on eBay

By

post-12548-image-0460705e7459d981d8c035f8b6a672ad-jpg

Up for sale is on eBay is a sketchy-looking, non-functioning white iPhone described as a prototype demo unit of the brand new GS model.

The auction has attracted two bids and is currently running at $305, even though the iPhone doesn’t work.

The seller says there’s a problem with restoring the software: “This device is not eligible for the requested build,” iTunes says when he tries to restore it.

The seller, vofffka, of Ocean City, New Jersey, says an Apple genius at his local retail store verified the iPhone as an Apple product, but can’t service it, “because it’s never been sold.”

WTF that means, who knows?

The seller has a very high rating. He is currently selling several unlocked iPhones.

Where did he get this prototype? Get this. In the QA section, a potential buyer asks the same question, and gets this reply:

“Hi! It is currently NOT WORKING, I got it on ebay a month ago and the guy I got it from told me he found it in the airport. Thanks!”

Yeah, that makes me feel real keen to bid on this item.

Here’s a link to the auction: White 16GB APPLE IPHONE 3G S PROTOTYPE UNIT!

More pictures after the jump.

Via Fixyourthinking.com

Church Puts Faith in iPhone Streaming to Spread Word

By

post-12532-image-c3605ae0fabb14f179066388d1d296e8-jpg
Image courtesy New Hope Christian Fellowship

In a move to bring the gospel to the mobile masses, Honolulu-based New Hope Christian Fellowship is claiming to be the first church to broadcast its weekend services live via iPhone.

Though some remain skeptical about the live streaming capabilities of iPhones, even the 3GS, New Hope Christian Fellowship officials say they did a successful test church service run “with hundreds of users” and have enough faith in it to  launch regular live video of services on Saturday, July 4.

“We are always looking for ways that we can leverage technology to reach people where they are at,” said New Hope’s Interactive Developer Peter Thourson in a press release.  “Through live streaming video on iPhone and iPod touch, users across the globe will be able to continue to attend church regardless of where they are.”

Over 12,000 people regularly attend the five weekend services held in six locations in Hawaii, the church says.

This is not your analog, snooze-inducing service coming from a place of fire and brimstone — check out the goofy “money rap” video and the cheerful-looking celebrants who wear leis.

iPhone Overtakes Nokia in Smartphone Market Share

By

post-12526-image-223fdd8f67bb0d64e027f7c2b023f78a-jpg
iPhone hosts nearly half the ads served on mobile platforms.

Apple now has overall market share leadership in the worldwide smartphone segment, having overtaken former frontrunner Nokia based on browser calls for mobile ads. A recent report at BNet Technology cites AdMob statistics that show Apple with 49 percent of mobile ad traffic in the first quarter of 2009, compared to 32 percent for Nokia.

The market shift may have less to do with customer preferences for Apple’s hardware, however, as a recent smartphone industry analysis from Gartner notes; services and applications have become the primary drivers of smartphone success.

The stats appear to vindicate Apple’s approach to application distribution via the iTunes App Store. William Volk, CEO of entertainment and business apps vendor PlayScreen, said on a professional forum posting that “other stores simply aren’t matching the ARPUs [average revenue per user] of the Apple App store.”

The iPhone OS also enjoys a comfortable lead over every other mobile operating system, including Symbian, Research in Motion (RIM), Palm and Windows, with May numbers showing iPhones had 68% of the browser requests in the survey.

Apple Support Document Addresses iPhone Overheating Concerns

By

post-12512-image-0d79a3f9a7eeb25d2c17d1103b1c3fab-jpg

Apple has a support document called “Keeping iPhone 3G and iPhone 3GS within acceptable operating temperatures” to which the company has directed those with concerns about alleged overheating problems with 3G and 3GS models of the device.

In addition to offering practical advice such as “Don’t leave the device in your car” (as car interiors can exceed the recommended operating range of -20º to 45º C [-4º to 113º F]), the document also warns that CPU-intensive applications, such playing music or using the GPS while in direct sunlight may also overheat the iPhone.

The OS has a temperature warning screen built in, that appears to indicate when the phone could be running into problems and may not work properly.

Using the iPhone in temperatures over 95 degrees can trigger the temperature warning, according to at least one report. “Low- or high-temperature conditions might temporarily shorten battery life or cause the device to temporarily stop working properly,” Apple warns in the support document, though it says when the temperature warning appears, the phone “may still be able to make emergency calls.”

Recent anecdotal reports of 3GS iPhones overheating, with some white models turning pink as a result, have led to speculation that Apple may have a recall situation on its hands, but the company so far is relying on the fact that “iPhone 3G and iPhone 3GS comply with the safety standard for Safety of Information Technology Equipment, IEC 60950-1,” and has had no further comment on the overheating issue.

[GearLog]

Does iPhone Use at Work Make You an “iBore?”

By

post-12441-image-df32227aa19c5299e6fdf028c8acae52-jpg

Halitosis and letting them see you sweat are so old school: the social paranoia du jour is gadgetiquette, especially the use of smartphones at work.

A survey of 2,000 UK 18-24 year olds found that at over half know an iBore, reports techradar, though less than 30% will admit to plaguing the rest of the populace with their Apple devices, iPhones in particular.

Annoying, apparently, is not in the hand of the beholder.

The NYT also recently ran a story on smartphone etiquette, opening with an anecdote about a client fiddling with his iPhone for the first half hour of a meeting:

Someone peeked over his shoulder. “He was playing a racing game,” Mr. Hobbs said. “He did ask questions, though, peering occasionally over his iPhone.”

But, Mr. Hobbs added, “We didn’t say anything. We still wanted the business.”

Having been on both sides of the boardroom/boredroom, it’s a tough call: there’s no point in competing with someone who’s thumbing away while you speak, but during the occasional stultifying soliloquy it’s nice to be able to firm up later plans for reinvigorating drinks.

What makes an iBore, exactly?

Marvel At the Ingenuity of the Chinese iPhoney, iPhone Knockoffs Now Near Perfect

By

post-12286-image-f0ae61b3f8639097364e0b834cf6ead4-jpg
Fake iPhones are getting much better. This iPhoney is almost identical to the genuine article, until it's booted up. It was bought by Steven Fernandeez of Toronto. CC-licensed picture by Steven Fernandez.

Counterfeit iPhones have come a long way. They’re now almost identical to original iPhones, fooling bargain hunters on sites like eBay.

Look at the video below from Dana Stibolt, founder of MacMedics, who was given a fake iPhone bought on the auction site.

At first glance, it’s almost identical to current models, from the touchscreen to the volume switches on the side and the dock connector on the bottom.

“It looks EXACTLY like an iPhone,” says Stibolt. “But it does not work very well, and when it does work, it is very slow.”

Last year, knockoff iPhones were easy to spot. They were thicker, bulkier and often had extra buttons or keyboards.

Cult of Mac Favorite: Archon for iPhone Brings Touch to a Mac Classic

By

post-12399-image-7b70d94f876cb1fb14fea94afda12313-jpg

What it is: Archon Classic is an iPhone app that brings my favorite-ever Mac game to the iPhone — perfectly. It’s basically like extraordinarily Manichean version of chess — the battle between not just white and black pieces, but light and dark forces. And instead of merely taking other pieces as you do in chess or checkers, you must battle for each square you try to claim, with action and heated attacks. Whether you’re a phoenix, a shapeshifter, a golem, or a troll, you need quick reflexes to win.

Why it’s cool: Way back when my family got its first Mac Plus, one of the very first games we installed on it was Battle Chess, a title that had chess pieces actually fight each other instead of claiming their squares. Here’s the problem. It was actually completely lame. It was exactly like chess, except that it had slow-loading and highly repetitive animation sequences. I wanted real battle chess. I wanted to fight for each inch of precious territory. Needless to say, I stopped playing.

My frustrations were quickly remedied when my cousin introduced me to Archon for the NES. It was exactly what I had been looking for but better. We had a fierce, almost bitter rivalry. He was inevitably Light forces, I was Dark. And we would play again and again for hours. Eventually, I found Archon for Mac, and enjoyed it in its keyboard-driven black-and-white glory. Every once in a while when we get together, we still play it.

All of which is why I’m so geeked to play Archon Classic for iPhone. The $4 game has updated graphics sharper than any previous version, an intuitive touch interface, and the smoothest emulated D-Pad I have ever experienced on the platform. I played one game, and it was just like old times. Anyone who has ever enjoyed the original Archon will love this. I haven’t tried the multiplayer over WIFI yet, but I’m looking for challengers, if you’re interested.

Where to get it: You can find the App Store link here.

What’s New in the iPhone 3.1 Beta

By

post-12377-image-378eafe2f22ee8aa2fbf3af168013d46-jpg

The iPhone 3.1 beta has been released to developers, and includes some cool features, including Voice Control over Bluetooth.

Baseband has been updated to 5.08.o1, so don’t install the beta if your iPhone has been unlocked with the ultrasnow hack — it will permantly lock it.

The beta also allows edited videos to be saved as a copy, preserving the original. And MMS is on by default, but doesn’t work for AT&T subscribers.

The full list, via the QuickPwn website, after the jump.

Turning on iPhone Tethering Even Easier Than We Thought

By

post-12341-image-e4a0f903b90662b7e07f8016e4555d97-jpg

Remember when Lonnie told you about an easy, fool-proof way to turn on iPhone tethering in the US? Well, there’s a way, way easier method, and it’s much, much more foolproof.

Simply point Mobile Safari to https://help.benm.at, select your country, download the profile for your carrier, and install. The settings menu will add an Internet Tethering toggle in the Network section. Then just pair with your computer over Bluetooth or plug in via USB  and go. No restart required. It’s really that easy.

Performance has been rock-solid in my experience, both for tethering Mac and Windows machines. Performance is terrible on EDGE and very nice on 3G, with battery life not noticeably worse than just browsing on Safari. And maybe a little bitter once the display goes to sleep. But I’m not running BitTorrent through the thing, either.

AT&T should have a killer offering on their hands once this actually ships. It would also be nice if AT&T tweaks the interface so you can turn on tethering without pulling your phone out of your pocket. Honestly, the only complaint I have. Anyone tried it outside the US? Really seems like something that should fly under the radar so long as you’re not downloading the whole Internet over it…

And, it goes without saying, this is use at your own risk and Apple will laugh at you if you brick your phone.

(And yes, I know we’re late, but I never recommend running something risky on your hardware if I haven’t done it myself. This is as close to safe as it gets.)

Richard Lai via Engadget

New Version of Doom Released For iPhone, iPod Touch

By

post-12337-image-4414e0115cd380bd7c5fa734a4755c21-jpg

Id Software has released Doom Resurrection for the iPhone and iPod touch. It’s the first official release for the iPhone/iPod touch in the storied Doom franchise, which is now 16 year’s old and still running strong.

The $9.99 game is an “all-new chapter in the Doom saga,” says ID Software.

The first-person-shooter is based on 2005’s Doom 3, not the seminal Doom Classic, which runs on just about every gadget known to man, including the original iPod (if it’s already hacked to run Linux).

Unlike previous versions of Doom, the gameplay is not free flow. The character moves along a pre-determined path, blasting zombies and demons and dodging oncomong projectiles. Aiming is controlled by the iPhone;s accelerometer and reportedly works well.

“We built a completely new play style for this game,” says ID Software’s CTO John Carmack. “We have no worries that we’re going to do something utterly not fun.”

Carmack says he plans to release his port of Doom Classic to the iPhone and iPod in coming weeks.

Link to Doom Resurrection on the iTunes App Store.

Dev Team Holds Off Releasing 3G S Jailbreak Code

By

post-12296-image-c4148b073870880269fac0e6ee30d545-jpg
iPhone 3G S jailbroken just weeks after release

The iPhone Dev Team, the tireless hackers who provide software to jailbreak iPhones, know how to unlock the iPhone 3G S, but have decided to hold off releasing the software publicly pending Apple’s next move in the two year-old cat and mouse game between the company and the rogue user community.

“We can jailbreak the 3GS right now,” said a statement at the Dev-Team Blog, “but making our jailbreak public at this point … would in fact be detrimental to many more people than it would help. So we feel it’s best to keep our version of the jailbreak out of Apple’s sights for the time being.”

The crux of the problem seems to be a Dev Team concern that Apple will soon release an update to 3.0 software that will close the ultrasn0w exploit released last week that jailbreaks iPhone 3G running 3.0 software, and that many people who want to get an iPhone 3G S don’t have one yet.

“Once the [3G S] jailbreak is out, Apple will fix the iBoot-family bug we use to accomplish it,” the blog post explains. “[Apple] will simply stop signing the old iBoots and only sign the fixed ones. If you bought your phone after Apple has done this, there’s nothing you can do…the jailbreak isn’t going to work for you.”

For now the team has decided to work on 3.0 software issues such as push notification and will wait and see what Apple does next.

[The iPhone Blog]

That iPhone OS On a Mac Video? Fake

By

post-12235-image-582455678f1d3282a0fc38259a3ffd73-jpg
Unfortunately, the world's biggest iPhone is a fake.

A couple of weeks ago the Swedish site Dreamfeld.se posted a video showing the iPhone operating system running on a Mac Pro and a big multitouch screen.

The video was pretty impressive. It looked like the world’s biggest iPhone running on a 24-inch monitor. The video soon went viral on blogs, YouTube and Twitter. It’s been watched more than 300,000 times and is still being passed around.

But the whole thing is a fake; a viral video experiment to see how many hits could be generated.

How did they do it?

iPhone Micro Projector to Ship in September

By

post-12257-image-ef6a6fa7a7168f24818e9ab2bcfff8e6-jpg
The Mili Pro Micro Projector is due in Fall 2009

Phonesuit, makers of the excellent Mili PowerPack battery extender for iPhone and iPod Touch is set to leverage the video capability of iPhone 3G S and increasing interest in micro projectors with the Mili Pro, a new hand-held projector designed just for Apple mobile devices, coming in September 2009.

The Mili Pro is an iPhone / iPod compatible (all models), rechargeable, micro video projector with built-in speakers that will allow users to watch movies, video clips, podcasts and more in 640 x 480 resolution on screen surfaces up to 40 inches.

The projector will feature a variety of AV inputs, allowing users to feed AV directly through the standard dock connectors of iPhones and iPods, with two included RCA and VGA cables permitting connection directly to a laptop or PC, and to most standard AV equipment sources such as DVD players, VCR’s, etc. Users can switch between the various inputs at any time with the input source button.

The device will also ship with two removable. swappable battery packs providing up to 3 hours of uninterrupted projection power.

More hi-res pics after the jump

Apple: Porno Apps For the iPhone Will Not Be Approved

By

post-12200-image-fedcfff989e7c98719321234c43de7e9-jpg
Apple has pulled Hottest Girls, the first iPhone porn app. Inappropriate apps containing pornography will not be approved in the future, Apple says.

Apple has spoken on the issue of porno iPhone apps, and it’s, ‘No way Jose.’

An Apple spokesman says the company will not approve iPhone apps with “inappropriate” content, especially pornography, despite the iPhone 3.0 age restriction system.

The question of porno apps arose after Hottest Girls appeared on the iPhone app store — the first app to feature saucy photos of naked women. Promising “2200+ sexy bikini babes and lingerie models,” the app is decidedly softcore. (The app disappeared for a few hours on Thursday, apparently because Apple had pulled it, but the developer had removed Hottest Girls voluntarily because of the strain on the image servers.)

Thanks to age restrictions in the new iPhone 3.0 OS software, mature apps can be blocked from download from the App Store. Many observers expected the App Store to be flooded with pornographic apps, especially because mobile porn is turning into big business. Juniper Research estimates the mobile porn market to be worth $3.5 billion by 2010. Growth will come from streaming video and video chat. The biggest market will not be the U.S., but Western Europe, Juniper said.

But now Apple says categorically it will not approve porno apps now or in the future. In a statement received by Cult of Mac, spokesman Tom Neumayr said:

“Apple will not distribute applications that contain inappropriate content, such as pornography. The developer of this application added inappropriate content directly from their server after the application had been approved and distributed, and after the developer had subsequently been asked to remove some offensive content. This was a direct violation of the terms of the iPhone Developer Program. The application is no longer available on the App Store.”

Cult of Mac Favorite: Diorama (Mobile Game)

By

post-12229-image-3763d73bdd65e8882d07377780535a93-jpg

What it is: Diorama is the first stereoscopic 3D game for the iPhone and iPod Touch. Think the lovechild of Labyrinth and MC Escher.

Why it’s good: With standard red/cyan 3d glasses the depth illusion of the hologram is truly hard to believe and the application of Apple’s mobile OS accelerometer makes Diorama one of the coolest things we’ve seen on the platform.

The current version, which sells for 99¢, features Jaw-dropping holographic 3D graphics, Stereoscopic rendering at 30 frames per second, and super realistic 3d physics played across 9 challenging board environments.

Plus, if you don’t happen to have a pair of 3D glasses lying around, you can send a stamped, self-addressed envelope to

American Paper Optics
3080 Bartlett Corporate Drive
Bartlett, TN 38133

and they will send you some.

Even better, Diorama’s developers provide a link to instructions for DIY 3D glasses.

Where to get it: 99¢ at the iTunes App Store

This video doesn’t even come close to doing the actual game justice, but we provide it here because that’s just how we roll.

UPDATED: Apple Removes First iPhone Porn App

By

post-12200-image-fedcfff989e7c98719321234c43de7e9-jpg
Apple appears to have pulled Hottest Girls, the first iPhone porn app.

UPDATE 2: The app is available again from the App Store. Just checked at 4PM 6/25/09.

UPDATE: Apple hasn’t removed the app, the developer has, thanks to the strain on the saucy images server. “The server usage is extremely high because of the popularity of this app,” says the developer. “Thus, by not distributing the app, we can prevent our servers from crashing.” The app still works for those who have already bought it,  the developer says.

The first iPhone porn app has been removed from the iPhone App Store.

The softcore app, Hottest Girls, was downloadable for a few hours on Thursday, but is now unavailable. Neither Apple nor the developer were immediately available to provide an explanation, but it appears Apple changed its mind after the app received so much press attention on Thursday.

The $1.99 app for the iPhone and iPod touch featured 2,000 images of “topless, sexy babes and nude models,” according to reports.

Wired.com’s Charlie Sorrell, who downloaded the app before it was removed, said it was “terrible.”

“There is no slideshow to display a progressive striptease of the same model, so you are limited to one picture at a time before you have to navigate back to the main screen, which shows a lack of understanding as to how a porn app should work,” he wrote.

The brief approval of the app had many wondering if Apple was now willing to approve adult content on the App Store. The iPhone 3.0 OS includes age restrictions on applications.

iPhone 3GS Videos Spike YouTube Uploads

By

post-12190-image-8e4af67d1ae46ceb9381dcfaee70ee3a-jpg

httpv://www.youtube.com/watch?v=_qbWjaW25mQ

Just how badly most iPhone owners wanted video may be seen in the spike in YouTube upload traffic  — 400% since last Friday when the phone came out.

The surge, attributed to the iPhone 3GS, follows the general pattern of upload increase from mobile phones, some 1,700% in the last six months, YouTube noted in a press release:

“This growth represents three things coming together: new video-enabled phones on the market, improvements that make it easier to post a video to YouTube from your phone, and a new feature on YouTube that allows people’s videos to be quickly and effortlessly shared through social networks.”

iPhone 3GS uploads (most are tagged “testing the iPhone 3GS,” which is how we’re guessing they culled the numbers, since they didn’t specify) range from baby Kaylee at Grandma’s to kitchen table trials and one dropped into a pool above — with a fairly surprise ending…

The vids are pretty good, content aside, clear and not too shaky. Got something interesting?
Add your upload link in the comments…

UPDATED: A Needlessly Complex Way to Get Free iPhone Ringtones on a Mac

By

post-12187-image-1c4387e4feb1bb3777e7e9a30eae1ed8-jpg

Update: Yes, my Google Fu was off yesterday. Before you clue me in, I was aware of GarageBand as a solution (was before I wrote the story, but it requires iLife 08 or better) and internal iTunes editing (omits tools for ringtone characteristics like looping and delay). The free online solutions and free Mac solutions were not in evidence, buried under a whole lot of spam content and endless rehashes of the iTunes method. Googling “make iphone ringtones free” doesn’t bring up Rogue Amoeba’s excellent Make iPhone Ringtones app.

I still think it’s funny that this kind of work-around even exists and stand by the humor category, even if the iPhone knowledge is weak.

For two years now, Apple has had an incredibly dumb official system for handling ringtones on the iPhone. Rather than allowing you to just convert any song in your library into a ringer, Apple restricts you to only music purchased from the iTunes Store, and then charges 99 cents a song, at that.

Now, there is an elegant shareware solution to this problem, iPhone Ringtone Maker from Efiko, which costs $7.50 at the moment and can generate unlimited new tones for that initial purchase price. Which is nice, but what do you do if you just want one song in your library made into a ringer for life? Unfortunately, there is no free solution for Mac. Windows has iRinger, a serviceable (if ugly) app that does the trick for free.

And in the current era of virtualization, that suggests an incredibly kludgy solution in the making. Here’s a free (not-so-easy) 9-step process for turning any MP3 into an iPhone ringtone on your Mac. And yes, I actually did this, although I installed VirtualBox and Windows 7 for other reasons months ago, so I could at least leave that out.

1. Install VirtualBox from Sun on your computer.

2. Download and install the Release Candidate of Windows 7, following these directions.

3. Launch your Windows 7 environment in VB.

4. Direct a Windows web browser to the iRinger page, and download and install it.

5. From your Mac environment, e-mail the audio file you wish to convert to yourself.

6. Launch a webmail site in the Windows environment and download the song.

7. Import the song into iRinger, trim to just the portion you want, and export.

8. E-mail ringtone back to the Mac environment and import to iTunes.

9. Add it to your iPhone and select it.

And that’s it! Total time with downloads and installation…36 hours. Maybe you’re just better off spending $7.50, huh?

Tales from Development Hell – Why iPhone Developers Have It Good

By

post-12152-image-487976100f93f23418055bd95607b4fd-jpg
Screenshots from PodTrapper

An intrepid software developer has published a thorough memoir that details many reasons why Apple is so far ahead of the field in the mobile applications game, and why Blackberry, Palm and Android will have a hard time catching up any time soon.

Marcus Watkins found himself developing an application for his mobile phone in much the same way that countless other developers undoubtedly realized their inspirations: he was minding his own business when he realized one day his life would improve if his phone could do something that, at the point of his epiphany, it couldn’t.

He did his research, found out there wasn’t an application to meet his needs, realized the size of the potential market for his app in the many millions of people with his phone – a good percentage of whom might find his application useful – and he went to work.

Unfortunately (perhaps) for Watkins, his phone is a Blackberry, but fortunately (for Blackberry users) he persevered, and his story shows just how far behind Apple the other smartphone makers are as the device category enters its third year in existence.