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The Real Opportunity of iPhone Games

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I’ve been saying for quite some time that the iPhone and iPod touch would eventually become killer gaming devices. Last week’s SDK presentation in Cupertino finally showed what was possible: Multi-touch and accelerometer-driven GameCube and PS2-quality visuals on the most compelling mobile multimedia platform in the world. It’s actually a lot better than what I was expecting in terms of 3-D visuals performance. Right now, it blows the DS and PSP away visually.

But does that matter? Do we need another portable games platform?

Yes. But not the way you might think. Though Apple is dazzling with visuals and gameplay from upcoming major publisher titles. And iPhone Spore and Monkey Ball will be cool, as will Pac-Man and the new version of Galaga that have been announced. But that’s not what will make the iPhone and touch must-have gaming platforms. What will make them take off and start to pull players away from PSP in particular will be the user-generated games. The creativity of the developer community. Anyone who comes up with a good game can get it published on the App Store and make some serious cash off of it if it takes off. That’s one hell of an incentive to break new ground. I’m tempted myself.

Now, on computers, and even on cell phones, user-designed games are a dime a dozen, and many of them are of far lower-quality than what the commercial publishers create. But this is different. This is a real platform with sophisticated tools available to everyone. There has never been a portable games platform of this power and pro-gaming features that has been this open to outsiders and upstarts. The DS is closed. So’s the PSP. Most cell phones have horrendous gaming interfaces. Keyboards and mice are great for MMORPGs and First Person Shooters but little else. The iPhone will be relatively open, has a great distribution model, and the best interface in the world for portable games.

So keep an eye out. I’m willing to forecast here and now that the best-selling game for iPhone by the end of 2008 will be made by a virtual unknown. Anyone throwing in?

Apple Touts 100,000 SDK Downloads – Including You?

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index_steps_1In just four days, Apple has seen the iPhone SDK downloaded more than 100,000 times. In the release, Cupertino notes that ever more major developers are getting on-board with iPhone development, including blogging kingpins Six Apart and Pac-Man purveyors Namco.

I think that’s all fine and good, but I’m not excited to see what the existing powers can do with the iPhone. I’m psyched about what the freeware and shareware community can do on this platform, particularly for games. I have a lot more to say about that (see the previous post), but I’m most interested to hear if any of you are in the development community yet. If so, what are you working on? I’d love to spotlight some Apple fan creativity on this page.

Dev Team Unlocks iPhone 2.0 Already

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Less than a week after Apple showed off all of the tantalizing SDK and Enterprise features of iPhone OS 2.0, the iPhone Dev Team has announced that it has fully unlocked the iPhone, patching its firmware to work with any carrier and allow the installation of any application, not just what Apple distributes through iTunes.

This is a really big deal, and I’m curious to see how it plays out in the coming months. Apple has made it very clear that it will do whatever it can to relock the iPhone whenever an exploit is discovered. According to the Dev Team, however, this firmware patch, called “Project Pwnage” is unfixable by Apple. I don’t buy it yet, but if this code remains quiet until the official launch of iPhone OS 2, this could be an invaluable tool for anyone who wants the full iPhone experience without AT&T.

Still, a lot of time between now and then, and Apple is as dedicated to lock things down as the hacking community is to opening them up.

Via Gizmodo

Apple Announces iPhone 2.0 Software, featuring SDK and Enterprise…for June release

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At its developer event his morning, Apple showed off the iPhone and iPod touch OS 2.0, which is quite an amazing update. It’s got fully loaded Exchange ActiveSync support, a full SDK opening up the complete iPhone toolkit – Spore and Super Monkey Ball for iPhone and touch look awesome and will challenge the DS and PSP – and it’s just got everything that was missing from the original iPhone (though no word on cut and paste yet…).

It’s great – but it’s not shipping until June. The software is in Beta today (you can apply to participate here), and developers have access to download the SDK now. Appl software will be distributed through the iPhone Apps store, available in desktop iTunes and over-the-air iTunes. It’s a slick system, and free applications will carry no fee for developers or customers. Commercial apps will give Apple a 30 percent royalty “to maintain the cost of the Apps store” and 70 percent of revenue to the developer. It’s a little onerous, but it’s good visibility for developers. Beyond which, the upgrade is free to iPhone owners and a “nominal charge” for touch users, who get screwed again.

One more thing about “late June” – that’s the one-year anniversary of the iPhone’s release. And Apple calls it iPhone 2.0. I guarantee that there will be significantly upgraded hardware out there to ship at the same time. Can you say iPhone 3G? I knew you could!

Live from Apple’s iPhone SDK press conference – Engadget

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Apple Announces MS Exchange ActiveSync Support for iPhone

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Seven minutes into today’s highly anticipated iPhone SDK conference, Phil Schiller has dropped a bomb on Apple Campus – the iPhone is getting full MS Exchange ActiveSync supoprt, including:

  • Push email
  • Push calendar
  • Push contacts
  • Global address list
  • Cisco IPSec VPN
  • Certificates and Identities

Basically all the big stuff that’s held the iPhone back from mass corporate adoption. This and a physical keyboard have been the only things RIM BlackBerry has over the iPhone, and it should mean a huge boost to sales for Apple. I think the physical keyboard is less relevant than a lot of people do. Die-hard Blackberry and Treo users will miss it, but most of us won’t mind so much.

Live from Apple’s iPhone SDK press conference – Engadget

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Dutch GPS Company Says iPhone SDK is Due This Week

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Apple’s teaser for tomorrow morning’s event was pretty explicit about the impending launch of the iPhone SDK, but some skeptics still remain. The ability to legitimately install additional software on the iPhone and iPod touch is the #1 request for Apple’s mobile platform, and we’ve been wrong before, but things look more and more like it will really happen.

Besides Apple releasing an image with the word “SDK” on it last week, GyPSii, a Dutch company that makes geo-location and real-world friend-finder software for cell phones, has announced that it will develop a version of its program for the iPhone. The more interesting part is this comment from the CEO:

Apple’s Software Developer Kit (SDK) which is scheduled to be launched later this week, providing seamless access for all Apple users, from the desktop, to the iPhone.

I think this is pretty much a done deal. I don’t think Apple will announce and then not ship the SDK. I think it will be available tomorrow, and there will be a bunch of high-profile apps waiting in the wings, including Lotus, and, the good lord willing, MS Exchange support. Those are the two ingredients holding iPhone back from mass corporate adoption. Fix that, and this will really explode.  

iPhone SDK This Week? So Says GyPSii – GigaOM

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Tim Cook: Apple ‘not wedded’ to iPhone sales model

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Talk about big. iPhone now in 16GB.

At this point, I think there are really only three legitimate complaints about the iPhone:

1. It only runs at EDGE speeds. Sure, it loads pages fast once it connects, but 3G would make it sing.
2. The chrome bezel around the screen – iPod touch is way classier.
3. It’s tied to a single network in each country where it’s available.

Well, according to Apple COO Tim Cook, maybe we won’t have to live with the last one for very long (and we all pray that 3G is coming any day now…). According to MarketWatch, Cook said that Apple wasn’t wedded to the exclusive, single-carrier business model.

While that sounds like great news for anyone that wants an iPhone on T-Mobile, his meaning is actually unclear. While I’d love to say that this is a clear rift with AT&T and iPhones will start popping up unlocked for everyone direct from Apple, that would be a lie.

Absent other information, it sounds more to me like Cook is saying that Apple is open to bringing the iPhone to new markets without tying up with a specific carrier. In other words, South Africa, you may have your pick of iPhone carriers. Let’s hope it eventually makes it back to the U.S.

Apple ‘not wedded’ to iPhone sales model – MarketWatch

Via Digg.

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iPhone SDK Event on March 6

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Apple has sent invites to the press for an “iPhone Software roadmap” event on March 6 at Apple’s Cupertino Campus, according to Engadget.

“Please join us to learn about the iPhone software roadmap, including the iPhone SDK and some exciting new enterprise features,” the invite says.

Let’s hope one of those “exciting new enterprise features” is corporate email. For me, that’s the biggest hole.

Conspicuous by its absence is any mention of the SDK’s introduction date.

Apple Announces iPhone SDK Event for March 6th

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The news we’ve been waiting on for more than a year has finally arrived. According to Gizmodo, Apple this morning sent out invitations to an event at Apple Town Hall in Cupertino on March 6th to launch the software developer kit for the iPhone. Of particular note on the “roadmap” image included with the invitation is the prominent sign reading “Enterprise.” This certainly connects with the rumblings of Lotus support that have emerged in the last few weeks, and I hope it means Exchange Active Sync support. If the iPhone has integrated push e-mail support for Exchange, Apple will really start to breathe down the necks of RIM, the top-selling North American smartphone maker. It would put Apple in line to really put iPhones in the pockets of a lot more executives immediately.

Very exciting. Stay tuned, folks. I really hope that Apple allows every application developer who’s interested to make their software available for the iPhone. That’s what’s made the underground iPhone app community so exciting – the sheer creativity of the freeware community.

Apple Event for the iPhone SDK: March 6th

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Confirmed: iPhone Security Better, But Still Not Perfect

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Picture: Kitra Cahana/The New York Times

I’ve confirmed that the iPhone no longer runs software applications as “root” — but the iPhone is still insecure, a security expert says.

As reported on Wired.com, the iPhone used to run all software applications as “root” until recently, a flawed architecture that could give hackers complete control of the device. If hackers found a hole in any application, they could take over other functions, using the iPhone to make calls, take pictures or read and send email.

But last month Apple released a firmware update, version 1.1.3, that put most of the major applications in a new account called “mobile.”

While this is better than running all applications in root, it still lumps the applications together, which doesn’t much improve things: The same vulnerability still exits. If any one application is compromised, they are all vulnerable — and the iPhone can still be taken over, says Charlie Miller, principal analyst of software security at Independent Security Evaluators.

Dr. Miller was one of the first security experts to document the iPhone’s flawed architecture.

In a response to an email query sent yesterday, Dr. Miller writes:

Actually, the important apps have not been running as root at least since 1.1.3. See below. This is obviously better than running everything as root.

However, now they seem to run everything unimportant as the user “mobile”.

This doesn’t really solve their security problems because, for example, someone gaining access through a web server attack will still be able to access emails, dial the phone, etc. (At least it appears this way, I haven’t verified this).

A better approach would have been one like the folks at Google took with their Android SDK.

There, every application runs as a separate user in their own directory.

Therefore, each application cannot access the data of another application without the system having explicitly been told to allow it.

In the above example, an attacker who gains access to an Android phone through the web browser could only access things the web browser deals with, such as bookmarks.

They would not have access to mail contacts, saved messages, SMS messages, etc. (at least without doing a second type of attack).

Hope that helps.

Charlie

# uname -a
Darwin Charlie Miller’s iPhone 9.0.0d1 Darwin Kernel Version 9.0.0d1: Wed Dec 12 00:16:00 PST 2007; root:xnu-933.0.0.211.obj~2/RELEASE_ARM_S5L8900XRB iPhone1,1 unknown # ps aux
USER PID %CPU %MEM VSZ RSS TT STAT STARTED TIME COMMAND
mobile 62 2.8 20.3 325440 24080 ?? Ss 9:36AM 1:15.31 /System/Library/CoreServices/SpringBoard.app/SpringBoard
root 1 0.0 0.4 272956 444 ?? Ss 8:56AM 0:01.06 /sbin/launchd
mobile 12 0.0 1.4 286128 1604 ?? Ss 8:56AM 0:00.37 /usr/sbin/BTServer
root 13 0.0 1.3 282168 1556 ?? Ss 8:56AM 0:03.43 /System/Library/Frameworks/CoreTelephony.framework/Support/CommCenter
root 16 0.0 1.3 275864 1516 ?? Ss 8:56AM 0:15.53 /usr/sbin/configd
root 17 0.0 0.5 273404 592 ?? Ss 8:56AM 0:00.09 /usr/libexec/crashreporterd
mobile 18 0.0 1.4 284764 1632 ?? Ss 8:56AM 0:00.86 /System/Library/Frameworks/IAP.framework/Support/iapd
root 19 0.0 0.7 273732 880 ?? Ss 8:56AM 0:01.69 /usr/sbin/mDNSResponder -launchd
root 20 0.0 1.1 284208 1296 ?? Ss 8:56AM 0:01.25 /usr/libexec/lockdownd
root 21 0.0 0.4 274000 432 ?? Ss 8:56AM 0:07.57 /usr/sbin/syslogd
root 22 0.0 0.2 264644 276 ?? Ss 8:56AM 0:00.66 /usr/sbin/update
mobile 23 0.0 0.7 273576 792 ?? Ss 8:56AM 0:00.12 /usr/libexec/ptpd -t usb
mobile 24 0.0 1.7 290148 2072 ?? Ss 8:56AM 0:03.31 /usr/sbin/mediaserverd
root 26 0.0 0.4 273456 428 ?? Ss 8:56AM 0:01.14 /usr/sbin/notifyd
mobile 64 0.0 2.0 309600 2340 ?? S 9:36AM 0:00.93 /Applications/MobilePhone.app/MobilePhone –launchedFromSB –firstLaunch —
mobile 65 0.0 2.5 309112 2940 ?? S 9:36AM 0:02.78 /Applications/MobileMail.app/MobileMail –launchedFromSB –firstLaunch –su
root 81 0.0 7.8 315532 9324 ?? S 9:43AM 0:37.71 /Applications/Installer.app/Installer –launchedFromSB
mobile 82 0.0 12.7 321948 15036 ?? S 9:45AM 0:21.86 /Applications/MobileSafari.app/MobileSafari –launchedFromSB
root 97 0.0 0.6 273276 764 ?? S 9:54AM 0:00.81 /usr/sbin/sshd -i
root 98 0.0 1.0 274168 1164 p0 Ss 9:54AM 0:00.14 -sh
root 100 0.0 0.3 272876 332 p0 R+ 9:54AM 0:00.01 ps aux

Why was the iPhone architected like this, I asked Dr. Miller? His reply: “I think they did it that way because it was the easiest and quickest way to do it. They had a deadline, they had a great product and they wanted to get it out the door and start making money. Clearly, by not running things as root, they are going back and trying to make the things more secure now that the phones are out and in use. However, adding security after the fact if much more difficult (and expensive) then designing it in from the start.”

iPhone Update — Do Apps Still Run in Root? (Updated)

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Picture by axb500

Update: As reader Mike kindly points out in the comments, apps running in root was fixed in the 1.1.3 update. According to Cre.ations.net:
– All applications now run as the user ‘mobile’ instead of as root.
– Preferences are now stored in /var/mobile rather than in /var/root.
Update 2: As Wired.com reporter Kim Zetter points out, this hasn’t been confirmed by anyone except the Cre.ations.net blogger. All other mentions cite Cre.ations.net as the source.
If today’s iPhone’s firmware update is in preparation for an iPhone SDK, the big question is whether Apple fixed the iPhone’s flawed security model.
Do apps still run in root?

iPhone 1.1.4 Update is 165-MBytes of “Bug Fixes”

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Apple on Tuesday released a 1.1.4 firmware update for the iPhone and iPod touch.

Available through iTunes, the update is a beefy 165-MByte download, but incredibly, adds no significant new features.

According to iLounge, which examined the update closely and quizzed Apple about it, it’s nothing but bug fixes.

The update is probably laying the groundwork for the iPhone SDK, which Apple promised to release this month.

The 1.1.4 update presents no problem to jailbroken iPhones, TUAW reports — which will be a moot point if sanctioned applications will be released shortly. Who wants to hack their iPhone to load applications if there’s a nice SDK a way to load them through iTunes?

Analyst: 400,000 iPhones in Use on China Mobile Network

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Image via Paul Stamatiou
It’s an open secret that there are legions of iPhone owners who operate their phones outside of Apple’s officially sanctioned networks AT&T, O2, Orange, and T-Mobile Germany, either because they live outside of the countries where the iPhone is on sale or because they’re aware that AT&T has terrible coverage.

What is less well-known is just how big the problem has gotten. BusinessWeek reported last week that 800,000 to 1 million iPhones have gone AWOL after legitimate purchase. And now this weekend, analyst In-Stat claims that 400,000 of those iPhone are all in operation on China Mobile, the largest carrier in Mainland China.

This makes a few things clear:

  1. Apple should get a distribution deal in China as fast as they can. They’re just leaving money on the table right now.
  2. Apple would be making more money if they hadn’t gone with an exclusive network for each market. If the iPhone ran GSM and CDMA and was available far and wide, they would be making more money and they wouldn’t need to concern themselves with unlocking. By getting into bed with AT&T and making a part of its revenue dependent on “legitimate use,” Apple has taken an anti-consumer stance that will hurt it in the long run. Unlocked iPhones are only a problem because they depend on an outdated business model. Apple should be embarrassed for taking part in it.

Via iLounge

Tougher Than an 18-Wheeler’s Treads

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Mike Beauchamp’s iPhone has been through hell and back – and it’s still working. He tells the story in graphic detail at Flickr.

As the last pair of headlights approached, the semi got over to the far outside lane because he saw me standing on the side of the road. I knew this was trouble. As I watched helplessly from the shoulder, the semi plowed my phone at full speed, throwing it to the ditch on the other side of the highway. At this point, I figured I’d retrieve it just for the purpose of seeing the crushed iPhone in disarray, mangled and crunched lifeless in the grass.

Much to my surprise, as I approached, I heard the familiar sound of my ringtone — the iPhone was alive and ringing! As I picked it up and cradled it gently in my hands, I saw the screen displaying my caller ID — the screen still worked! I slid my finger gently over the answer slide and paused as I held the tattered and torn device to my ear — my heart must have skipped a beat when I heard my mom’s voice at the other end of the phone — the phone still worked!

Glorious. Apple should hire him.

Via Daring Fireball

European iPhone Sales Miss Targets – Weak SMS Might Be To Blame

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Word has just come in from UK iPhone carrier O2 that the company has missed its goal of 200,000 iPhones sold since Nov. 9. Apple managed to move 190,000 iPhones in the UK, and rumors and early reports suggest the iPhone has been slow to gain traction in Europe.

Which really isn’t too surprising. As much as some people in the U.S. have complained about a lack of tactile feedback on the iPhone’s keyboard, we’re novices in texting compared to Europe and Asia. People are so fast at T9 texting over there that many hardcore users are faster with a standard keypad than they are with a QWERTY thumbpad, let alone a QWERTY touchscreen.

Bruce Nussbaum over at BusinessWeek speculates that the iPhone’s weak texting capability might be to blame. Though iPhone software 1.1.3 now supports multi-user texts, it still doesn’t allow SMS forwarding, both of which are key features in the UK and especially in India. A co-worker of mine noted on Friday that texting is so prevalent in India compared to e-mail that people in India circulate lame jokes to their friends via SMS instead of e-mail. The lack of a physical keyboard will never fly over there.

The iPhone is far from in trouble in the U.S. – it could scarcely be doing better, but I do wonder about its long-term future overseas. Mobile phones play a very different role in Europe and Asia than they do here, and the iPhone will need to work harder to make an impact.

The Untold Tale of the iPhone

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Colleague Fred Vogelstein has a great article on the creation of the iPhone in the new issue of Wired. It’s largely written based on anonymous sources (not a shock when dealing with Apple), but the narrative is quite compelling. I wish he got a bit more into just how much the iPhone has shaken up the wireless industry, but the article’s well-worth your time:

It was a late morning in the fall of 2006. Almost a year earlier, Steve Jobs had tasked about 200 of Apple’s top engineers with creating the iPhone. Yet here, in Apple’s boardroom, it was clear that the prototype was still a disaster. It wasn’t just buggy, it flat-out didn’t work. The phone dropped calls constantly, the battery stopped charging before it was full, data and applications routinely became corrupted and unusable. The list of problems seemed endless. At the end of the demo, Jobs fixed the dozen or so people in the room with a level stare and said, “We don’t have a product yet.”

That’s drama, folks.

Geekiest Apple Proposal Since Fifth Avenue Store Opening

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I love the marriage proposals of Mac geeks. The above video is the latest and greatest, adopting the form of an iPhone demo commercial to find new, sweet ways to propose in virtually every mode of the wunderphone’s operation. I still have a soft spot for James and Uschi. Makes me tear up every time. Video after the jump.

Apple’s iPhone Outsells All Windows Mobile Phones Combined

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Apple’s entry into the mobile phone market has been a pretty spectacular success in its first six months on the market, according to research house Canalys. As Roughly Drafted notes, in North America, the iPhone is the No. 2 smartphone platform, not just model. It trails only the full BlackBerry market at this point, but is ahead of all combined Windows Mobile devices. This confirms an earlier NPD report that Apple was commanding about 27 percent of the smartphone market. In honor of this moment, let’s look back at some memorable quotes of the last year:



“There’s no chance that the iPhone is going to get any significant market share. No chance.”
— Steve Ballmer, Microsoft CEO

“We’ve learned and struggled for a few years here figuring out how to make a decent phone. PC guys are not going to just figure this out. They’re not going to just walk in.”
— Ed Colligan, Palm CEO

“They would have been stepping in between us and our customers to the point where we would have almost had to take a back seat “¦ on hardware and service support.”
— Jim Gerace, Verizon Wireless VP

“What Apple risks here is its reputation as a hot company that can do no wrong. If it’s smart it will call the iPhone a ‘reference design’ and pass it to some suckers to build with someone else’s marketing budget. Then it can wash its hands of any marketplace failures.”
— John Dvorak, International Tool
Ah, memories.

Via Daring Fireball

One Year Later, Cisco’s iPhone Co-Exists With Apple’s

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Image: Linksys

Remember a year ago, when the iPhone was announced? No, not Apple’s iPhone, the VoIP product line from Cisco’s Linksys product line! Though Cisco enjoyed a lot of press after Steve Jobs gave Apple’s revolutionary multi-touch wonderphone the same name, but then the other iPhone sort of vanished. What’s happened since?

Not much, actually. As our colleague Rob Beschizza reports for Wired News, the Linksys iPhone is selling OK, and the company plans to roll out new models under the name. But the name iPhone is Apple’s. No one, not even the most contrarian anti-Apple antagonists, thinks of seamless VoIP calls when they hear the name.

But a year on, Apple has its iPhone and Cisco has its iPhone, and no one confuses one with the other. And everybody’s happy with that, as Cisco spokesperson Karen Sohl says:

Relations with Apple, Sohl said, are good. “There’s no bad blood,” she said. “We enjoy working with Apple.”

Whatever Happened to the Other iPhone? [Wired News]

Pointless Product Alert: $25 Stylus for iPhone

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In the rush to create high-markup accessories for the iPhone, one company is hawking the Pogo Stylus: a pointing device for the Apple iPhone and iPod touch — two products expressly designed to be used without a stylus.

Is there really a market for this? I imagine the pudgy fingered might take a look, as might people who have become accustomed to poking around their smartphone with a little pen. But the whole point of Apple’s multitouch is doing away with pointing devices. But the market for iPod accessories is worth more than $1 billion annually, so companies are taking a throw-it-out-and-fingers-crossed approach.


Available now from the company’s website for $25.

Apple Stock Up on 3G iPhone, Most Obvious Rumor of All Time

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The entire world went crazy in the last 24 hours, as investors and rumor-mongers alike realized that maybe, just maybe, Apple might possibly sort of, update the iPhone with new features at some point in the future. All of the hullabaloo was set off when AT&T CEO Randall Stephenson, repeatedly pressed for information about higher-speed iPhones, said “You’ll have it next year!”

And just like that, the stock jumped up. It’s so funny. I’m going to go further, and announce that at some point in the future, Apple will release an iPhone with more storage, GPS, better typing, more applications, games and faster WiFi. Some of those features will be delivered in 2008. Does the stock go up now?

Image via Flickr

New Rev of Mobile Google Maps Simulates GPS – iPhone Next?

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One of the enduring complaints about the first-generation iPhone (other than the price, slow EDGE data, AT&T exclusivity, limited storage, battery life, no third-party apps, no landscape keyboard outside of Safari…) is the lack of GPS support in its version of Google Maps. While several high-end smart phones now double as navigation tools, the iPhone requires you to enter your starting location for driving directions.

But that fault might soon disappear. Yesterday, Google rolled out Mobile Google Maps 2.0, which features My Location, a service that uses the positions of nearby cell phone towers to guess where you’re located. It’s not available for iPhone yet, just BlackBerry, Windows Mobile and S60 Nokias (if Apple allowed third-party apps, you’d already have it…), but it seems like an iPhone GMaps update is inevitable. I tried to make it work on my circa-2004 BlackBerry, and it doesn’t work. I now have a phone-crashing application, and that’s it.

Anyone have it working? How accurate is it in your neighborhood?

Via GigaOM 

Indie Rockers The Shins Endorse Both Zune and the iPhone

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Licensing songs for commercials is a major stream of revenue for musicians these days. Moby likely wouldn’t be a household name if it weren’t for his gleeful whoring of his 1999 album Play. Inevitably, however, rampant licensing can get a little out of hand. For example, right now, The Shins are basically endorsing both the iPhone and Zune. The band’s song “Sleeping Lesson” accompanies the above the Zune ad (message: using Zune is exactly like doing acid!), while the cover of the album it comes from, Chutes Too Narrow, appears in an iPhone commercial.

Of course, this isn’t the first time a rock band has two-timed the iPhone. John Mayer, who played at MacWorld during the lunch of the device went on to endorse the BlackBerry Curve in advance. I guess a paycheck is just a paycheck, some times.

Via GigaOM

wPhone — iPhone Plug-In for WordPress

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Though I still don’t have an iPhone (waiting on 3G), I’m drooling for one even more after seeing a demo of wPhone, a fantastic WordPress plug-in that allows really intuitive, full-featured blogging on the iPhone (and even some crappier ones, like my old school Blackberry). Essentially, instead of trying to render the full-bandwidth version of WP, this server-side plug-in changes the interface to optimize for iPhone or other mobile, and then uses GZip compression to enable speedy connections over EDGE and GPRS.

If all of that is gibberish, it basically means that blogging from your phone has rarely been so easy. It looks NICE.

Intomobile via Digg and PMPToday

Messages from iPhones Have More Typos

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Despite videos that claim fast iPhone typing is easy, a recent study by a usability group concludes that iPhone users make lots of typos when writing on the device. According to User Centric, iPhone text messages average 5.1 errors, or more than twice the average of mistakes made by people using full keyboard or keypad phones.

Every bit as fast, but slightly more error-prone. It’s the iPhone way.

Via Slashdot