Mobile menu toggle

iPhone - page 452

Contest Winners: Naughty LOADED Dice Giveaway

By

Get your laws off of my iPhone App!
Get your laws off of my iPhone App

As a result of this Cult of Mac interviewTrichotomy Media attributed our coverage of the iPhone app promo code refusal as instrumental in their reinstatement. In celebration, we posted a weekend giveaway contest where the winner gets a single download code of the controversial app.

On second though, naughty dice are more fun for two, so let’s give away two codes!

Freebies go to  Freddys Garcia and CG for their randomly chosen comments.

Gadget: Dahon Takes Your iPhone For A Bike Ride

By

biologic_bikemount

Okay, at first the idea of using your iPhone while biking makes about as much sense as gabbing away on your phone while behind an auto’s steering wheel. But if risk is your middle name and you need your touch-screen on your handlebars, Dahon has just the ticket. The company’s BioLogic iPhone bike case is both waterproof (includes touch-sensitive membrane) and shock-proof. The case also pivots 360-degrees, permitting an on-bike experience in either landscape or portrait mode.

The BioLogic iPhone case ($60, January) can be teamed with Dahon’s ReeCharge system that provides juice for your gadget via the bike’s generator.

[Via Bikehugger and Gadget Lab]

Awesome Home-Made iPhone Kit From The Place Where Lego And Macs Collide

By

20090921-rotate.jpg
It rotates and everything

This fantastic rotating iPhone dock is made entirely of Lego. It’s the work of Steven Combs, a long time Lego and Mac enthusiast who runs web sites for adult fans of Lego and fans of technology generally.

Here’s a video showing the rotating mechanism in action:

I wanted to know a little more about hacking Macs with Lego add-ons, so I bombarded Steven with a few questions. And here’s what he said.

Restore Visual Voicemail in iPhone 3.1 Post-Tethering

By

post-13036-image-98100330f87db4a79a4539d930b3e574-jpg

I’ll admit to it — I used and loved Internet Tethering on my iPhone with the help of the ridiculously simple hack found at Benm.at. But I also love to keep current, so I updated to iPhone OS 3.1 on day one (though I’m now wondering why, a topic for another day). Unlike some reports, my tethering menu survived the transition, but my Visual Voicemail went down in the process.

And after two weeks of living with this situation, I ultimately decided I was happier with the VVM than I was with tethering. In the same boat? It’s really easy to get things back to normal. Just go into your iPhone’s Settings, then General, Network, Profile, and remove the AT&T profile that enabled tethering. Voila! You’ll have any missing visual voicemail back on your phone in a second.

The one downside — and it is a big downside — is that tethering is a goner as soon as you sync your phone. Sure would be nice if AT&T would go ahead and release an official solution, huh?

Gary Go Makes Cool Tunes on His iPhone, Videos on His Mac

By

cult_logo_featured_image_missing_default1920x1080

iphone-songwriter-415x272

Brit pop man-of-the moment Gary Go calls his iPhone the “fifth member of his band”  and was the first musician to rock out on the device in front of 70,000 fans.

Go was on our radar last spring, when it was announced that he’d be using his iPhone to accompany his opening act, along with a four member human band, for boy band veterans Take That at London’s Wembley Stadium.

More on facing fans armed with an iPhone and the video after the jump.

Giveaway: 17+ App Promo Code From The App That Started It All

By

Naughty_Dice_Combined

News of Apple’s refusal to allow 17+ app promo codes broke with this Cult of Mac interview with James Miller, Director of Marketing for Trichotomy Media. Naughty LOADED Dice, a foreplay game with a secret menu to dictate dice rolls, snuck past the Apple censors and made its way onto our iPhones and into our bedrooms.

In a recent email to Cult of Mac, Trichotomy Media attributed our coverage of the promo code refusal as instrumental in their reinstatement. To celebrate free love and free iPhone apps, we’re giving away a Naughty LOADED Dice promo code.

Just comment on this post with your favorite dictator, fascist, suppressor of freedom, book burner or other comment and you’ll be entered to win. Contest ends midnight, September 20th.

One Year Later, Disgruntled iPhone App Developer Still Disgruntled

By

Ex-iPhone app developer Mike Ash, who has abandoned the platform because of Apple's
Ex-iPhone app developer Mike Ash, who has abandoned the platform because of Apple's "nonsense."

One year after disgruntled iPhone App developer Mike Ash wrote about his frustrations trying to get his software approved by Apple, he says nothing has changed. The App approval process is so bad, in fact, he’s giving up altogether.

“I have abandoned the platform,” he writes. “Apple’s nonsense is just too much for me. There’s no joy in iPhone development, and an enormous amount of frustration.”

Last year, Ash wrote a high-profile blog post about his experience working with Apple. Detailing all the hoops he had to jump through, and several rejections of his software, Ash’s post drew a lot of attention from blogs and a lots of comments from developers who’d had similar experiences.

Apple’s approval process has long been the subject of criticism and frustration. The process is secretive and opaque, and developers often complain apps are often rejected or held up without good reason. Google’s Voice App, for example, is still undergoing approval — a roundabout way of rejecting an app from a big and important partner without actually rejecting it.

Apple’s head of marketing, Phil Schiller, has tried to smooth ruffled feathers by reaching out to unhappy developers. The biggest problem with Apple’s process is the sheer volume of apps submitted for approval. Apple’s 40 full-time testers must scrutinize about 8,500 apps a week, according to information from Apple in response to an FCC inquiry. Each app is reviewed by two testers, so that’s about 80 apps a day, per reviewer — every day.

In his latest post, Ash says the consumer’s experience of the App Store has marginally improved, but behind the scenes, nothing has changed for developers.

“Apple VP Phil Schiller has been making noises about trying to improve things, but so far this is just talk,” Ash writes. “Apple’s improvements, virtually insignificant already, have mostly gone to improving the store, not the development process.”

It’s so bad, he’s given up completely. Ash says he’ll write software for the Mac instead, which requires no approval process.

Kirikae: Jailbreak App Switcher for iPhone, iPod Touch

By

taskmanager

Kirikae, a free jailbreak app switcher/launcher for the iPhone, is yet another forbidden app that shows exactly how simple power features can drastically improve the iPhone user experience. With two clicks of the home button you can switch between apps while automatically backgrounding the app you leave. Kirikae was initially released on September 7, and the recent update (version svn.r49) adds more great features to an already killer app switcher.

Do Some Office Origami for This Cool iPhone Dock

By

iphonedock

This print and fold iPhone stand looks like something from Muji: chic, simple and functional.

It’s the handiwork of French industrial designer Julien Madérou, who kindly provided a downloadable template.

iphonedock2

If you’ve got dexterous hands (or just the patience to watch the instructional video) and some heavy paper (270 gsm or 100 lb. cover), you can do it yourself.

Via Make

Cult Game Snood Arrives on iPhone/iPod Touch

By

cult_logo_featured_image_missing_default1920x1080

In the mid-1990s, gaming on the Mac was an incredibly sad affair. Very few titles were available outside of Myst and the various Sim titles, and the performance was quite poor. Games were regularly, and correctly, cited as a legit reason to prefer PCs.

But there was one exception that made the whole thing work: Snood, a tiny puzzle game from a geology professor at a liberal arts college in North Carolina. You shot little colored creatures (Snoods) from a cannon, attempting to match colors and clear the board. Yes, it was a whole lot like Bust-a-Move. That’s not the point. It had the ability to make shots through tiny cracks and suddenly clear the whole board with one click. It was fun, exciting, and, most of all, addictive as hell.

And it was a phenomenon. Basically, if you were college-age or younger and owned a Mac, you owned Snood, and you played it all the time. I still remember trying it for the first time in the Fall of 1996 when my older brother returned from his first semester at the University of Michigan and introduced me to my new gaming crack. I later became Johnny Snood-Seed, installing it on Macs at my high school that weren’t locked down (I disguised them as Internet settings panels so administrators wouldn’t delete them) and had my entire high school paper staff blowing deadlines because of it.

The game eventually got ported to pretty much everything, including Windows and TI-84 calculators, but its real roots are with Apple. And that’s why it’s such good news to learn that the iPhone version (App Store link) is out now. I’ve only spent a little time with it, but the developers have captured some of the feel of the Mac original. Now I’ll be able to procrastinate my professional work the way I once did my homework — in the palm of my hand! It’s even got Facebook connectivity so you can play against my high school friends, too. Quite a set-up. Nostalgia is a powerful marketing tool, isn’t it?

Cult of Mac Favorite: Flickr’s iPhone App is Beauty in Motion

By

post-16300-image-dc563d1f3483eaca6b3fabebcf96292f-jpg
Flickr's iPhone app works beautifully.

What it is: Yahoo has released a native app for iPhone that seamlessly integrates Apple’s mobile device with Yahoo’s popular photo and video sharing platform, Flickr.

Why it’s cool: With the iPhone having recently become the most popular camera among users of the Flickr service, it should be no surprise Yahoo has produced a nifty native app that makes uploading photos and videos from the iPhone to Flickr dead easy.

The first time users launch the app they are prompted to verify a Flickr account through a Safari browser, after which uploading pics and videos to Flickr servers on-the-fly become easy and intuitive. Uploads can be geotagged, tagged with keywords, and placed into sets – and a user’s entire Flickr stream can be viewed in series or by set and tag.

Maybe you don’t want to upload pics but just want to chill with some eye candy from your own stream, the streams of your Flickr contacts, or from other Flickr users worldwide. Just open the app and it will serve up a handful of images from random users as well as from your contacts and display them in a lovely little “Ken Burns”-style slide show. You can also search your contacts, view recent activity, comment and mark images as favorites.

All in all, the app brings very tight integration between the iPhone and the web service and should make the iPhone even more popular as a Flickr upload device in the coming months.

Where to get it: Flickr for iPhone is a free application, available now on the iTunes App Store.

iPhone Weekly Digest: Two Weeks for the Price of One! Best iPhone Clock, Fab Music Toy, and More!

By

Left: TonePad Pro. Right: FlipTime. Both: really good.
Left: TonePad Pro. Right: FlipTime. Both: really good.

It’s Friday and it’s time for our weekly digest of tiny iPhone reviews, courtesy of iPhoneTiny.com, with some extra commentary exclusive to Cult of Mac. Except this article didn’t show up last week, due to me ending up in Belgium, so this time it’s a one-off, extra-special iPhone Fortnightly Digest!

APPS OF THE WEEK

TonePad Pro: Addictive grid-based musical toy. Many editing/sharing options. Ringtone exports a tad distorted. 5/5 $0.99 https://is.gd/36AZt

FlipTime: Cute clock/calendar akin to old-style airport/train station boards. Lsc. & portrait modes. No alarm. 4/5 $0.99 https://is.gd/2NJnC

Terminator: Death Valley 1: So-so ‘humanoid killer robots’ vs contemporary ‘human cannon fodder’ comic. Nice UI. 2/5 Free https://is.gd/2JTvQ

Remix David Bowie – Space Oddity: Simple but limited multitrack ‘mixing’ of a famous Bowie track. 3/5 $1.99 https://is.gd/2LtRo

Adrenaline: 32 basic, quickfire ‘blitz’ games. Sometimes fun but would benefit from much shorter level times. 3/5 $0.99 https://is.gd/2Qryw

Leaves: Tranquil leaves-based toy. Slightly iffy 3D and physics, but calming, and fun for a short time. 2/5 $0.99 https://is.gd/30cmL

Score-Em: Virtual scorecard app with varied graphics and relevant audio. Works fine, but throwaway in nature. 2/5 $0.99 https://is.gd/32bBx

Gem Ninja: Mindless prod-based tile-match game. OK for a free time-waster, but not worth paying for. 2/5 Free https://is.gd/32cQy

Looptastic Electro Edition Lite: Loop remix tool. Fantastic UI, varied audio stems, and ten loops to play with. 4/5 Free https://is.gd/34Hp2

StarTime: Vibrant, bold Star Trek-like clock. Optional random sounds & can run iPod music in background. 3/5 $0.99 https://is.gd/39xOi

Since this column didn’t happen last week, it’s only fair to highlight FlipTime, which would have been ‘app of the week’ last week. It’s one of those apps that shows you don’t need something that’s all-singing and all-dancing to make an impression. Instead, charm sometimes goes a long way. All FlipTime does is show the time and date, sporting a visual appearance like those old-fashioned flip boards you’d see at railway stations and airports. Sounds are optional and the numerals are bold enough to see at a distance. Aesthetically, it’s also the nicest iPhone clock I’ve seen.

TonePad Pro is this week’s favourite. It’s been described as iPhone musical crack elsewhere, and it does have a certain addictive quality about it. Again, it’s a simple app—this time, you toggle grid spaces to play notes in an ever-repeating loop. However, this time it’s the attention to detail that wins through, the developer having provided plenty of options for editing, saving and sharing your creations. The Pro version is ad-free and enables you to email ringtones that can then be dropped into iTunes and synchronised with your iPhone. But if you don’t care about ringtones and ads, the free version of TonePad is just as good.

Follow iPhoneTiny on Twitter, or visit iPhoneTiny.com

Tethering, MMS Hack Broken By iPhone 3.1 Update

By

post-13036-image-98100330f87db4a79a4539d930b3e574-jpg

A popular tethering hack that allows your computer to access the internet via your iPhone’s cell connection is broken with the iPhone 3.1 update. The update also disables MMS messaging enabled by the same hack.

The hack is enabled by changing iPhone’s AT&T carrier file. It’s easily enabled by visiting sites like BenM.at using mobile Safari on the iPhone, and appears under the Network settings. The option is removed under 3.1.

AT&T will roll out multimedia messaging for the iPhone on Sept. 25, but hasn’t given a release date for tethering, saying only it will be available “in the future.”

Why Apple is Right to Pitch iPod touch as a Games Console to Beat the DSi and PSP Go

By

post-16141-image-ea30ead95c0a1dcde6a9cff44095275e-jpg
GAGAGAGAGAGA!! Giant Metal Robot unhappy with anti-iPod-gaming crowd!

I’ve been a gamer since the very early 1980s, and have owned more systems than you can shake a stick at. A year ago, I happily penned an article for this very site, suggesting iPod gaming was a crock of shit. And you know what? I was dead wrong… absolutely, painfully, utterly, astonishingly wrong. The fact is, iPod is the most exciting platform for gaming we’ve seen in years.

Steve Jobs Revolutionizes Another Industry: Gaming

By

appleletsrock53

Earlier today Steve Jobs told the New York Times that the iPod touch is first and foremost a gaming device, and that’s why it doesn’t have a camera. We’re not entirely convinced, but look at this chart Apple trotted out this morning’s “Rock & Roll” event.

It shows the number of game and entertainment titles for the iPhone/iPod platform. Apple has almost five times the number of titles as the Sony PSP and Nintendo DS combined.

That’s a huge number. Yes, a lot of those titles are fart apps or simple throwaway games. But that’s still a lot of titles. My kids haven’t touched their GameBoys since we got an iPod touch.

This is why the iPod touch was upgraded with beefier CPU and graphics — to make it a better gaming machine. And no wonder every game company under the sun is rushing out apps — the iPhone/iPod platform is taking over. Add another industry to Steve Jobs’ quiver: PCs, digital music, computer animation, mobile internet and now games.

Via Silicon Valley Insider.

A Quick Look At The iPhone App Manager In iTunes 9

By

cult_logo_featured_image_missing_default1920x1080

Here’s a short screencast showing the basic function of iTunes 9’s new app management tool for iPhone and iPod touch.

It’s interesting to compare and contrast this with this app manager concept that we featured here on the Cult back in February.

Most iPhone owners I know have never bothered to sort their apps into any sort of meaningful screen-by-screen arrangement, simply because doing so was too much hassle. This tool will change that, I think, and encourage people to create screenfuls of apps sorted by category.

Have you tried re-arranging your apps yet? What do you make of it?

iPhone to Revolutionize Mobile Banking, Analysts Say

By

post-16005-image-5d01822678d72085ad2ecc337a6bf1c1-jpg
The USAA app, which also allows users to deposit checks.

When it comes to mobile banking, iPhone users are way ahead of the curve.

While half of iPhone users already check in with their bank from their smart phone, it’ll take another five years until other kinds of cell phone owners do the same, a study said.

The 2009 Mobile-Banking and Smartphone Forecast by San Francisco-based Javelin Strategy & Research found that although half of all current cell phone owners have access to some form of mobile banking, it’s only caught on with iPhone owners. (No doubt the app plays a big part in the revolution — one US bank recently developed one to allow customers to photograph their checks and deposit them via iPhone.)

The firm expects it’ll take until 2014 for 45% of non-iPhone owners to connect with the bank via phone.

iPhones gave AT&T the highest number of mobile bankers, while Verizon Wireless has the lowest penetration for banking on-the-go among major U.S. carriers.

“Just as the iPod changed the music industry and their business models, our data shows that iPhone users are changing the banking industry by leading the way in monitoring and managing finances through mobile devices,” said Mark Schwanhausser,  a Javelin analyst.

USBfever Unveils 3-in-1 iPhone In-Car, On-Belt, Charger Device

By

usb1

Can’t decide whether you want your iPhone in your car, on your hip or patiently charging until your next foray? Such indecision could be the target market for USBfever’s 3-in-1 in-car/on-belt plus charger device.

The $40 gadget includes a goose-neck holder for car trips and a detachable case that also serves as a belt-clip. Finally, the unit includes a charger, complete with LED indicator and a bit of circuitry to prevent an overload.

iPhone users could potentially benefit from any one of these features if they were single-use. For instance, we’ve talked about iPhone holsters, in-dash devices and external battery packs.

[Via iClarified,Macnn and USBfever]

Make Free Calls on your iPhone with Google Voice and Fring

By

Make free calls on your iPhone with Fring and Google Voice. CC-licensed pic by damienvanachter on Flickr.
Make free calls on your iPhone with Fring and Google Voice. CC-licensed pic by damienvanachter on Flickr.

If you have a Google Voice account, you can make free VoIP calls on your iPhone. You’ll need to sign up for an account at Gizmo.com and download the free Fring app for your iPhone, but after that you’re done. You can make free outgoing calls to (up to three minutes) and receive unlimited incoming calls through Google Voice.

Hit the jump for instructions.

Spotify App Is Available Now For iPhone, Europe Only (*Sob*)

By

spotify_app

Spotify’s iPhone app has just gone live on the iTunes app store. But us poor Yankees are SOL. It’s available in Europe only — for now anyway.

The app is available here for free from Apple’s App Store, but requires a premium Spotify account to work at a cost of about £9.99 (about about $16) a month.

Neither the app nor Spotify is available in the U.S., but plans are afoot to bring the highly-rated service across the pond. It is set to come to the U.S. sometime later this year, or maybe next, pending licensing agreements with the record labels, and advertising deals that support the free service.

Because Spotify’s streaming music service is such a threat to iTunes, it was possible that Apple might somehow disable the iPhone app. Apple has disapproved of apps that replicate core iPhone functions, like Google Voice. While there is no indication yet that Apple cripples threatening apps, it doesn’t approve them. Apple perhaps doesn’t see the Spotify iPhone app as a threat while it is restricted to premium customers.

But Spotify’s app doesn’t seem to have any restrictions, except one imposed on all third-party apps — it can’t run in the background.

Spotify’s streaming music service has taken the world by storm with a music library that rivals iTunes — about 6 million tracks — and an interface to match. It’s dead easy to search, build playlists, and find new artists. It’s basically iTunes in the cloud — but free (with the occasional ad).

Spotify’s iPhone app adds a very important feature: it can cache full playlists to be played offline. You can store up to 3,333 songs — that’s 10 days constant listening — and they will play when the network goes dark. The offline caching service allows tracks to be played anywhere offline: on airplanes, in subways or even when traveling overseas to avoid roaming charges.

Official screenshots of the app and a video of it in action after the jump.

DIY Cop Dash Cam: Drill a Hole in your iPhone Windshield Mount

By

badboysbadboys

Since I mount my iPhone on my windshield for easy access to my music, I thought it would be appropriate to drill a hole in the plastic to let me take pictures and video while driving. It wasn’t difficult to do. If you have a dremel or a drill you can crank this out in 3 minutes. The plastic is durable enough to handle the pressure of the drill and there isn’t any cracking.

I have the Griffin WindowSeat which comes with adapters for ipod touch and the 1st gen iPhone. It’s a great deal/gift for someone who has an aux input in their car.

Hit the jump to see a video showing the DIY dash cam at work.