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Phonophone II iPhone – iPod Speaker Uses No Power

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Designer Tristan Zimmerman has created a unique speaker for your iPhone or iPod that uses no power.

Through passive amplification alone, this unique piece instantly transforms any personal music player + earbuds into a sculptural audio console.

Without the use of external power or batteries, the Phonofone II inventively exploits the virtues of horn acoustics to boost the audio output of standard earphones to up to 55 decibels – or about the max output of typical laptop speakers.

But the Phonophone is only peripherally about sound.

The Phonofone is a clever piece of applied science, a beautiful icon of nostalgia, and an ironic twist on the insular nature of personal listening devices. It is not intended to be used as home stereo system. The device, more a functional work of art than a gadget, is constructed entirely from ceramic, which is not only environmentally low impact, but also inherently rigid and resonant, creating a naturally rich sound ideally suited for the classical, blues and folk music called to mind by its throwback design.

$600 at Charles & Marie.

Ancient Frog: A Different Kind Of Brain Teaser

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Ancient Frog is a new kind of puzzle game for the iPhone. The premise is very simple: you have to guide your frog so that he’s in position to eat a tasty fly. But there are only so many places on the lily pad where he can tread, and his legs will only move in certain ways.

Yes, it’s bizarre, but it’s different and it’s challenging after the first few easy levels. Each fly catch is given a par score, just like golf, and you have to think very hard to get your fly caught under par.

This game isn’t just unusual to play, it’s also gorgeous to look at. Like all the best software, Ancient Frog benefits from attention to detail – I particularly like the way the frog’s little toes animate after you’ve moved his foot. Recommended.

WTF Lawsuit of the Year: iFart v. Pull My Finger

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iFart Mobile, maker of a wildly popular app for iPhone and iPod Touch, asked a court on Friday to rule that it can use the term “pull my finger” without risking trademark infringement claims by another iPhone fart app named, …wait for it, Pull My Finger.

InfoMedia, which developed iFart Mobile, filed a complaint for declaratory judgment in Colorado District Court naming rival Air-O-Matic as defendant after a lawyer from Air-O-Matic demanded $50,000 from InfoMedia for its use of the phrase, according to an InfoMedia blog post.

Apparently, Air-O-Matic first approached Apple with complaints that InfoMedia was guilty of unfair business practices and trademark infringement because it used the term “pull my finger” in a news release and YouTube promo video. Air-O-Matic also asked that iFart Mobile be removed from the iPhone App Store, but Apple told the companies to work it out among themselves, according to a report at Cnet.

Early this year, iFart Mobile was one of the more popular titles on the AppStore, where there are currently over 75 fart-themed titles on offer. The bloom may be off the rose, however, as only iFart (99¢) Mobile and the free app Atomic Fart are in the top 100 downloads of either category.

Developer Achieves iPhone-to-iPhone Connection Over Bluetooth

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iPhone developer Ralf Ackermann has achieved a working device-to-device Bluetooth solution, according to a report at ArsTechnica.

Building on work developed by Matthias Ringwald, who has put together a user space bluetooth stack, Ackerman has built external adapters that plug into the iPhone’s connector port, accessing the phone’s bluetooth stack in a way that could possibly even comply with the standard iPhone SDK, according to developer/blogger Erica Sadun.

With such capability developers could theoretically build games and utilities that allow phones to transfer data without having to be on the same WiFi network or connect to a server as an intermediary. Users could transfer photos, play chess against each other, shoot over a vcard, and more, using software that could be sold on App Store.

While the iPhone ships with Bluetooth capabilities, they are a limited subset of its normal features. You cannot, for example, connect your Mac to your iPhone and transfer data files.

Don’t hold your breath for Apple to take Ackerman’s lead in this arena, but this, as Sadun notes, is pretty big news and a great step forward for the effort to make iPhones communicate directly with each other.

Via ArsTechnica

WTF iPhone Apps Of The Week

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We start this week with The Belgian Constitution.

Yes, the *actual Belgian Constitution*. As in, the Constitution of the nation of Belgium. Not a joke app. The real thing. Look:

“One of the most important changes was the introduction of the Court of Arbitration whose competencies were expanded by a special law of 2003, to include Title II (Articles 8 to 32), and the Articles 170, 172 and 191 of the Constitution. The Court therefore developed into a constitutional court and in May 2007 it was formally redesignated Constitutional Court.”

See?

I think this goes some way to proving that Rule 34 applies not just to the internet, but to the App Store: if you can imagine it, there is (or there will be) an app for it.

Moving on.

iPhone is Your Pefect Girl for Valentine’s Day

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More than a year ago, I was visiting my cousin in Sunnyvale. It just so happens she works at Apple, but that fact is not germane to this story, though I mention it for the sake of serendipity.

She had a little gadget called Perfect Guy or Perfect Man (I forget which) that, when you pressed a button, produced a computerized voice that said things like, “how about if we just cuddle tonight” and “we might be lost, i’ll ask for directions” and “i don’t know how to fix it” – that sort of thing.

I thought it was cute; my six year-old son couldn’t get enough of mashing the button.

Now, just in time for Valentine’s Day, iPhone developer Michael Hill has released Perfect Girl, an app premised on similar lines, available now in the AppStore for 99¢.

Follow after the jump for what you can expect to hear from the Perfect Girl.

Via Gizmodo

AppStore Success – Has the Easy Money Been Made?

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Two stories in the iPhone developers ecosystem Thursday illustrate the challenges of navigating the path to fame and fortune on the back of a cleverly written app and its AppStore sales.

First comes news from AppCubby, whose experiment with 99¢ pricing we reported on a few weeks ago, saying, indeed, selling apps for 99¢ and depending on voluntary donations to cover the gap between success and failure is, for AppCubby anyhow, unsustainable.

Blogger/developer Erica Sadun relates how Apple’s own Department of AppStore Security is quashing some innovative developer marketing efforts and refusing to approve any app that advertises a contest or promises prizes or awards in the app itself or in its AppStore description.

Sadun uses the example of iFartMobile’s currently selling app, which advertises a $5000 prize to one lucky user for submitting a winning video of the app in action, saying Apple’s lawyers want no part of being named in potential suits against developers who may fail to deliver on contest prizes advertised through the AppStore. Developers are now being told no app using contest or sweepstakes marketing will be approved.

With the news this week there are now more than 20,000 apps on iTunes, it’s clear a lot of people out there are hoping to strike it rich panning for AppStore gold.

One can hardly blame Apple for trying to police the panhandlers, though, as Sadun points out, it can be frustrating for developers when the policing lacks transparency.

Solving Font Mysteries with iPhone

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It’s not exactly Shazam for fonts, but WhatTheFont is a pretty cool new app in the AppStore that will identify or make pretty darn good suggestions for identifying almost any font you find in the wild.

Using the iPhone’s built-in camera, users can photograph the text in question (or choose an existing image from the camera’s photo albums). The app allows you to crop the image, focusing on only the important parts before uploading to the WhatTheFont web-based identification service.

After confirming which characters are used in the image, the app provides a list of possible matching fonts, which users can either e-mail a link to a MyFonts page with more info on that font, or open the page in the iPhone’s built-in Safari web browser.

iPod Touch users can even get in on the action by using any image saved from apps such as Safari and Mail.

The app is free in the AppStore.

Via MacMerc

Will AT&T’s Network FAIL Hurt the iPhone?

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Om Malik, a notable technology blogger, gave up on his iPhone Wednesday.

Citing ongoing and ultimately insurmountable frustration with AT&T’s network, Malik decided to ditch the iPhone and opt for a T-Mobile BlackBerry Curve 8900 for email and SMS. “I also signed up for a plain-vanilla voice service from Verizon Wireless. And I already have a 32 GB iPod Touch for surfing and music,” he said.

Admitting all that is probably not an ideal solution, Malik – wiith over 1800 friends on Facebook and nearly 20,000 followers on Twitter – found solace in the fact his new devices “can all be charged using the USB port of my Macbook, thereby obviating the need for extra chargers.”

Given that his decision rested solely on the deficiencies of AT&T’s network in the San Francisco Bay Area – ungodly stretches of time “searching” for the network, slow download speeds of web pages, problems with email, static, dropped calls and shoddy call quality – and he professed love for the iPhone, it’s a wonder he didn’t just jailbreak it.

Turn-By-Turn Voice Nav For iPhone Scofflaws

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If you’re one of the many out there who lives wild and free with a jailbroken iPhone, this is a big week for you.

First we reported on the availability of some serious porn for you, and now it appears you can have turn-by-turn voice navigation, courtesy of the dev team at xGPS.

xGPS uses Google’s map data and driving directions, adding a real-time navigation readout and a voice engine.

If you expect you might lose your data connection during the drive, you can also select a map area to download ahead of time.

Watch the ModMyi video above to learn more.

The app also supports a number of external GPS units, so 1st-gen iPhone and iPod Touch bad-boys and girls can get in on the fun too.

Via Gizmodo

Fracture for iPhone Is Smashing Fun

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Oh, the fun you’ll have with Fracture. Created by Visuamobile, it finally gives you the chance to find out what it would be like to smash your iPhone to pieces – without actually doing so.

I very nearly put this in a WTF iPhone Apps Of The Week post, but then I thought – actually, no. This might be quite entertaining, especially for the kids. My son loves smashing stuff up (I blame Power Rangers, myself) so I think he’ll get a kick out of destroying my iPhone. Over and over again.

Fracture is, as they say, “Coming soon” on the App Store.

If Cell Phones Had a High School Reunion

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Maybe I’m just out of touch with college-level humor today, because the animated dig at iPhone produced by the Flash technicians at College Humor strikes me as, well, kinda like a skit on SNL – pretty good idea; too long by a lot.

If you manage to sit through it to the end, though, the last 5 – 10 seconds is pretty funny.

Via Gizmodo

The Man Who Swapped His iPhone For A Blackberry

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Yes, it’s true. There is a man who swapped his iPhone for a Blackberry. In some respects, I greatly admire Ben Ackerman. Not because of his choice of smartphone, but because he was brave enough to own up to his change of heart in public. Not many self-confessed members of the “giant Mac fanboy” club would be prepared to do that.

But Ben has. He prefers the Blackberry, as he explains in a slightly contradictory post on his blog.

I say “contradictory” because Ben is clearly caught between a rock and a hard place. He’s the first to admit that the iPhone:

(a) is “prettier”

(b) has better apps

(c) and better web browsing

… but he *still* prefers the Blackberry. Why, Ben, why?

Because, it seems, the Blackberry is (in Ben’s opinion), simply a better mobile device. It does things you’d expect a mobile device to do, like, you know, MMS and copy-paste. The basics. That’s what it does, and it does superbly: the basics.

And that, ladies and gentlemen, is why the iPhone doesn’t appeal to Ben and many thousands of other people. It’s because Steve Jobs, Tim Cook, Jonathan Ive and the rest of the Apple gang just don’t consider “basics” to be part of their remit. They leave basics to everyone else. Their products go above and beyond.

So, two questions for you:

(1) Do you agree with any parts of Ben’s argument?

(2) If you ever ditched your iPhone for a Blackberry (or, God forbid, your Mac for a Windows PC), would you have the guts to say so in public?

Big Canvas Photo Apps Could Make MMS on iPhone Irrelevant

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PhotoCanvas, a new image editing app from Big Canvas, Inc. could make Apple’s eventual decision to enable MMS functionality on the iPhone and iPod Touch a moot point.

While many have decried the iPhone’s inability to easily send photos and graphic images in text messaging, a relative few in the US may be aware of Big Canvas’ flagship application, PhotoShare, the free service that allows users to stay connected with their private or public networks through visual social networking.

With a few simple touches users can easily take images captured through daily life and distribute them to all PhotoShare users or to family and friends. After its release in July 2008, PhotoShare quickly became a “must-have” social networking application in Japan, where consumers are already familiar with an always-connected lifestyle, generating over a quarter million comments and photos per month.

Now PhotoCanvas joins a line-up of three other Big Canvas apps that let users personalize photos taken on the go with the iPhone and iPod Touch and, with PhotoShare, enjoy sharing them with others as easily as if they sent them in a text message.

“We are still in the very early stage of a true ‘mobile computing’ era enabled by the iPhone,” Satoshi Nakajima, CEO of Big Canvas told us. “The mobile phone started as a voice communication device, and evolved into a text-based communication device with SMS (texting). This is the beginning of the ‘visual communication’ era, and the large number of photo applications on the AppStore are proof of this.”

Unlike some of the more sophisticated photo editing apps that have shown up, such as Light and Photonasis, PhotoCanvas is a simple, easy to use tool for adding backgrounds, frames, text and drawing to an image, taking the everyday and turning it into something unique for sharing with others, using a few simple taps and strokes on the iPhone’s touch interface.

Creations can be saved to the iPhone’s camera roll and uploaded on the go to a user’s PhotoShare account, where family, friends, and other PhotoShare users can comment and respond to an image, creating an interactive, visual communication experience.

“One of the great things about PhotoShare is people share images in real time – it’s like a visual version of Twitter,” Nakajima told us. “It’s clear to me that the number of users who will edit their photos on mobile phones will eventually exceed the number of PhotoShop users on PC. PhotoCanvas is the beginning of our serious attempt to participate in this innovation.”

PhotoCanvas offers a number of preset backgrounds and photo frames that can be customized with drawing and text rendered in 48 colors and two dozen font faces, all of which are accessed and applied through an easy-to-use, intuitive UI that makes good use of Apple’s mobile platform design.

Available now in the AppStore for $1.99, PhotoCanvas is a great complement to the free PhotoShare service for anyone wanting to add some flair to their visual communication on the go.

New Games for Jailbroken iPhones are NSFW

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Steve Jobs’ worst-case scenario is about to come true.

From the earliest days of the iPhone and iPod Touch, Apple sought to assure consumers its mobile devices would not become handheld smut emporiums, and yet the adult entertainment industry began steadily chipping away at such promises almost as soon as they were made.

Comes now Variah, with a brand new mobile “gaming” app exclusively for jailbroken iPhones and iPod Touch that lets users interactively touch, strip and stroke beautiful models to climax.

Apple’s mobile devices are soon enough going to be definitely NSFW, and we’re not talking anything near as tame as iBoobs, either, let me tell ya.

Variah’s UFookMe app not only offers interaction, it also scores players on foreplay technique, the number of erotic surprises they discover and the quality of climax achieved.

The first title, UFookTanya, features porn star Tanya James, a tall, blonde, girl-next-door who definitely reveals more than anything you’ll see in even the AppStore’s relatively risqué apps, such as iGirl or Wobble.

A brave new world is coming for iPhone and iPod Touch users and some of it will be clothing optional. Ҭ

Fake Text iPhone App Spells T-R-O-U-B-L-E

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You’re only supposed to use it to make jokey text messages from famous people or, according to the people who made it , “spook friends pretending to get texts from their parents or girlfriend/boyfriend” (it’s apparently aimed at 12-year-olds), but this iPhone app could become the cheater or slacker’s best friend.

It’s easy to imagine using Fake Text app to head out early for cocktails or a Playstation tournament knowing you have a text message from your boss or spouse as back up.

At $.99, it’s a steal.

Via Textually

iPhone Stars as Disaster/Emergency Communication Tool

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One mayor of a small town in Kentucky devastated by a killer winter storm last week ended up using his iPhone to communicate vital emergency and disaster recovery information to the citizens of his community.

“I wish I could say I had some great epiphany I was going to use this to communicate with my citizens, but I didn’t,” said Madisonville Mayor William Cox, who charged his iPhone in his car to keep his messages flowing. “I just got my phone out and started typing, and I haven’t stopped.”

Cox used the iPhone to log into his Facebook account and posted rapid-fire updates to let his constituents know what was going on:

“Will is glad to report that power in parts of the South Main and Grapevine areas is back on. Slowly but surely …,”

“Will asks people with frozen water meters to PLEASE not use a torch or build a fire inside the meter box. This WILL damage the cutoff and meter!”

“Will was just advised by the Hopkins County School System that there is NO school on Monday or Tuesday.”

At the height of the ice storm, more than 1.3 million homes and businesses were left without power in several states, and thousands still don’t have it back. The storm knocked out landline phones and forced some cell phone companies onto backup generators. In many cases, wireless Internet worked when cell phones didn’t get through.

Wonder if Mayor Cox would have reached more or fewer constituents using Twitter?

Thanks to reader JayDee for the tip

iProv Makes It Easier To Make Stuff Up

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A confession: as a teenager, I got involved with amateur acting and ended up doing a great deal of improvisation. Every Sunday evening a gang of us would get together in a tiny theatre just yards from the beach, where we would play improvisation games until we fell over.

Sometimes it’s hard to remember those games, to conjure up just the right one for just the right moment.

Enter stage right: iProv, the improvisation database for iPhone. It contains over 250 improv games. They’ve been sorted using tags, you can search through the list, and create your own list of faves by just tapping a star. Feeling lucky? Open a random game idea by just shaking the iPhone.

iProv is free on the App Store, although you can make donations at the web site if you want to support ongoing development.

Google’s Book Project Goes Mobile – Will iPhone Kill the Kindle?

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Google’s Book Search Project launched mobile editions of its 1.5 million book virtual library Thursday, immediately turning iPhone and iPod Touch into compelling options for those looking for a good eReader.

Of course handy free apps for Apple’s mobile devices, such as Stanza and eReader have already established iPhone and iPod Touch as viable competitors to Amazon’s pricy Kindle and even more costly next-gen readers such as those from iRex and Plastic Logic.

Even those apps, however, are predicated on the idea of consumers buying “books” to read on their mobile devices, and offer access to something like 50 – 60 thousand titles. Google has opened the doors to a library with over a million and a half public domain books, a catalogue that’s growing as fast as Google’s scanners can scan, and the reading is free.

Free is always compelling.

XRay Lets Surface and iPhone Play Nice

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Check out this cool video from Stimulant, the San Francisco design house and creator of XRay, an app that takes the awesomeness of Microsoft’s Surface and the amazing abilities of the iPhone and creates something rather stunning.

From the Stimulant desciption:

What you see here is a prototype that takes advantage of Surface’s object recognition capabilities to recognize the position of one or more iPhones on the Surface, and allows those phones to “see through” the images and reveal a second layer of information.

The possibilities here are fairly extensive; what’s most interesting is the potential for adding a layer of personalized information on top of a public computing experience.

This could enable users to capture content and take it with them, or to have the system display a personalized information layer (translated text/larger-print type/private messages) for individual users of a multi-user system.

iPhone was the first mobile platform we dug in to, but we’ve also got XRay working on Android-based and Windows Mobile-based phones as well.

Via Ars Technica

Doodle Kids – iPhone Art App for Kids By a Kid

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Lim Ding Wen, a nine-year-old from Singapore, has written a free art application for iPhone, called Doodle Kids. The app has been downloaded more than 4000 times since its release on Feb. 1.

While many kids his age are content to simply play games on the iPhone or PSP, Ding Wen is all about programming in ActionScript and JavaScript. He also understands five other programming languages and is already hard at work on his next app, a game called “Invader Wars.”

Ding Wen’s efforts stem from his father’s devotion to the Apple IIGS, which he calls “one of the best computers Apple had ever produced.” His dad maintains a website “to bring back the fun and excitement of Apple IIGS programming for all the young children,” with sample codes and a Virtual GS disk available for download.

Kids today. Kind of gives one hope for tomorrow.

Via Engadget

iBoard Stores Your Good Plates, Doubles as iPod Dock

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This isn’t your gran’s sideboard: a sleek, minimalist iBoard provides a dock for your iPod or iPhone, functioning as a de facto stereo with a sound range of up to 100 meters.

From Swiss company Schubinger Möbel, the iBoard (plexiglass case not included, though if you want to keep sticky mitts off the device, it’s not a horrible idea) sends 2.4 GHz radio signal to a loudspeaker system that can handle a full audio range including an 8-inch subwoofer and four loudspeakers, and a 100-watt digital amplifier for  quality sound.

Price not listed, for more info Schubinger Möbel

Via Born Rich