We got a sneak peek at Codename Cygnus, a Kickstarter-funded interactive radio drama game for iOS, at PAX this last fall. Developer Reactive studios has just updated the app with more than 20 Game Center achievements, improved voice recognition, VoiceOver features, and a redesigned iOS 7 friendly interface.
Let’s take a minute to address the fact that I’m not really sure how to pronounce the title of this game. Is it “B-ombs,” or is it, “Buh-buh-buh-bombs”? My money’s on the second one, and now that we’ve sorted that out, the review can begin.
BBBBombs! by Tony Colley Category: iOS Games Works With: iPhone, iPad Price: $0.99
‘Bombs’ with Too Many Letters is a puzzle-ish game that tasks you with clearing a ridiculous lab of the now-sentient explosives that are now buzzing around all willy-nilly. You do this with plain, stupid, regular bombs. You get three blast per level, and you can set up chain reactions to clear a bunch of what science hath wrought in one shot.
Crescent Moon Games has published a string of fantastic iOS games of late, including cute-as-pie Mimpi, deep RPG Ravensword: Shadowlands, first person shooter Neon Shadows, and the unforgettable Space Chicks. Each one approaches controls for touch screens in a unique and fairly successful way.
Shadow Blade by Crescent Moon Games & Dead Mage Category: iOS Games Works With: WORKS WITH Price: $PRICE
The publisher’s 2D side-scrolling action platformer Shadow Blade takes things even further, utilizing a complex but ultimately responsive control scheme. The game is made in Unity, giving it fluid, console-quality animations, a lush eastern-flavored soundtrack, and a gorgeous look and feel.
This is a fine effort from first-time iOS developer Dead Mage, for sure.
Fans of word games are always looking out for new apps that will let them arrange letters and clear blocks or cross things or whatever else people do when they’re using text as game pieces. Here’s another game that lets you do that.
Alpha 9 by Simorobo Category: iOS Games Works With: iPhone, iPad Price: $1.99 (launch sale, reg. $2.99)
It’s called Alpha 9, and it’s basically Boggle plus Tetris. Your goal is to form words of at least three letters in order to clear lines from a board to keep the letter blocks dropping from the ceiling from piling up to the top of the screen.
That’s Wall Mode, anyway. It has another game type, but they’re both pretty average.
If you’re used to games taking time to explain what they are and how you play them, then Simian Interface may not be for you.
Simian Interface by Vested Interest Category: iOS Games Works With: iPhone, iPad Price: $0.99
But you should play it anyway, wuss, because you don’t need that much instruction to understand this one. The game leaves it up to you to figure out what it wants and how to do it, but it’s really not that hard to figure out.
And if you put the time in and go along for the short time it takes to play through it, you’ll get a unique, entirely satisfying experience.
Apparently, I’m a sucker for minimalist puzzle games.
Lyne by Thomas Bowker Category: iOS Games Works With: iPhone, iPad Price: $2.99
You can find a lot of them in the App Store, and I’ve reviewed more than a few since I’ve been here. I like the simplicity, the clean interface, the solid blocks of color … it’s all very relaxing. And then I play something like Lyne, a new puzzler that looks like those other zen games, but then you start playing it and realize that beneath its sparsely populated surface is a relentless battle for your sanity.
One of the first video games I ever finished was 1985’s Kung Fu, a port of a Japanese arcade game (Kung Fu Master)for the original Nintendo system. It was a side-scrolling beat ’em up about a guy fighting through five floors of a goon-filled building to rescue his girlfriend, and even though it’s probably not nearly as good as I remember, it’ll always have a special place in my nostalgia bank because I was so good at it back then.
Fightback by Ninja Theory Category: iOS Games Works With: iPhone, iPad Price: Free
Fightback is a new free-to-play fighter from developer Ninja Theory (makers of super-shiny console games like the PlayStation 3’s Heavenly Sword and the recent reboot of Devil May Cry), and it’s basically an updated version of Kung Fu. It even has the same 2D gameplay and girlfriend-rescuing premise and graphics and music that call back ridiculous action films from the ’80s.
It’s been a little while since I reviewed a tank game, so I picked up Battle Supremacy, a new tread-and-turret action title from the developers of Sky Gamblers out today for iOS devices.
Battle Supremacy by Atypical Games Category: iOS Games Works With: iPhone, iPad Price: $4.99 (special launch price)
Battle Supremacy takes place during World War II and features authentic vehicles and locations. It’ll have you participating in campaigns in both the European and Pacific Theaters. If you can stop firing long enough to look around, you’ll see birds in the sky and fish in the water. And you can run over absolutely anything that gets in your way. It’s an action-packed, detailed game with incredible graphics.
And honestly, I thought it was kind of boring and clunky.
LAS VEGAS — We’ve been SteelSeries fans for quite a while now, what with their stellar line up of headphones and gaming peripherals for both Mac and iOS.
The Chicago-based company just released what they’re calling the first Bluetooth-enabled official iOS 7 gaming controller, the Stratus.
We hung out with the team a bit at CES, and what we saw looks pretty damn sweet. Check it out.
Episode One of developer Sunside’s six-part, hybrid adventure series is out now in the App Store, and it’s a promising start.
Abducted: Episode 1 by Sunside Category: iOS Games Works With: iPhone, iPad Price: $2.99 (special launch price)
Abducted pulls from a variety of genres to build its sci-fi world and mechanics, including point-and-click (and text!) adventures, role-playing games, and even survival horror. It’s also a really good-looking game with an intriguing setting and enough mysteries to keep you moving on to see what’s next.
And if you have a device that can play it, you’ll enjoy it quite a lot.
Dominique Pamplemousse in "It's All Over Once The Fat Lady Sings!"
The Independent Games Festival (IGF), held every spring at the Game Developers Conference (GDC) in San Francisco, is a celebration of the independent spirit. It’s both a gauge of the cutting edge in game design as well as an increasingly popular event among gamers of all stripe.
This year, the list of nominees for the awards contains a veritable boat-load of games that are available on iOS or Mac. It’s a who’s-who of the hot new games tat everyone’s talking about as well as a notice that mobile gaming is definitely on the map.
If the picture above is any indication, this one is sized more like a typical console controller in the Xbox style than SteelSeries’ mini stature, which could bode well for Signal, as not everyone has the tiny hands to deal with a smaller controller device.
If you played the original Feed Me Oil a couple years ago, you probably fell in love with its surreal graphics and fun, physics-based puzzles. If you didn’t, the name is probably confusing the hell out of you. Because you really shouldn’t feed anything oil, right? That’s super gross.
Feed Me Oil 2 by Holy Water Games Category: iOS Games Works With: iPhone, iPad Price: $2.99
Don’t get stuck on that, though, because Feed Me Oil 2 is out now, and it features the same addictive gameplay with shinier graphics and some new tools to get that oil where it needs to go.
And where it needs to go is, like, right into the mouth of a weird, animal-like hill or something. But again, don’t dwell on that because if you do, you’re missing out on a great game.
Interactive zombie film series The Hunting is back with its third installment, which has you continuing to make life-threatening choices and furiously tapping on your screen to run and fight off crazed undead who want to put the nom on you.
The Hunting: Part 3 by Wotsamaflip Category: iOS Games Works With: iPhone Price: $0.99
It’s another creepy, high-tension experience that will quickly make you regret playing it with headphones and/or in the dark, both of which I did because I clearly don’t know what’s good for me.
But while the game is still completely scary and harrowing as ever, it fails to build on Part 2’s impressive shotgun blast of terror and what-the-hell-ery.
I went into Ark Saver expecting it to flounder about like the Noah’s Ark mini game in Bible Adventures on NES. I’m incredibly surprised that it is not only playable but pretty addictive.
Ark Saver by Ignacio Bononi Category: iOS Games Works With: iPhone, iPad Price: Free
The goal in Ark Saver is to match the next animal in a long line with its pair as quickly as you can. Each level gives you 30 seconds to pair 50 or more sets, and each level introduces more creatures to match. To get the highest score, you’ll need to maintain a combo streak that breaks every time you tap the wrong picture. Luckily, the only harm breaking a combo repeatedly has is decreasing your overall score.
Okay, so you’ve mastered Super Crate Box, and you’re so good at Super Hexagon that you can’t play it anymore without yawning. And maybe you’ve also bested a Sasquatch at arm-wrestling, and you’re the King of the Oompa-Loompas because those two things are just as likely.
Atomic+ by Amidos Category: iOS Games Works With: iPhone, iPad Price: $1.99
But if you like those other games and are looking for something “inspired by” them, you’d do well to check out Atomic+, a recently released arcade/twitch/minimal title that puts you in the position of an electron that can leap between atomic orbits and has a lot of stuff flying at it constantly.
So maybe not quite like an actual electron, but you get my point.
While adding physical controls instantly improves almost any mobile game, no one wants to carry around a big, bulky control pad all day. But it’s unlikely you’ll have any complaints about taking the iMpulse with you everywhere you go, because it’s so small it fits on your keyring — and it’s compatible with both Android and iOS devices.
There are still a ton of us who game on our Macs. If you’re one of those folks, you’ll know how great a platform the Mac can be. While there may not be as overwhelming an amount of games on Apple’s fantastic computer platform, the ones that are there are of high quality.
And? There are a ton more these days than ever before. 2013 was a great year to be a Mac gamer, with ports of a ton of the big titles of the year, including games like XCOM: Enemy Unknown, Sim City, and Bioshock Infinite.
A bunch of iOS games came to the bigger screens of the Mac, too, with fantastic, hit titles like tower offense, Anomaly 2 and Solstice Arena, a speed massively online battle arena (MOBA) game from Zynga that has some legs, and some smaller indie gems like Gentlemen! from Lucky Frame.
Whether you like the big blockbuster games or the more cerebral indie ones, the Mac platform has a plethora of gaming experiences to choose from. Here are the best ones we’ve seen.
Gaming publisher extraordinaire Square Enix just emailed us here at Cult of Mac to tell us that it has added quite a few more titles, most of them from arcade game publisher, Taito, to the big iOS Holiday Sale.
Most of the games below are 50 to 60 percent off the usual prices, so if you’re in the market (or just the mood) for some great retro iOS games, this is your chance. The sale lasts through January 6, so don’t take too long to head on over to the App Store.
Look, gaming is a big thing, right? You can’t swing a dead cat in an ugly holiday sweater without hitting someone who’s busily involved in some kind of gaming screen these days, and iOS has the clear advantage with the hundreds of thousands of games on offer, all of which are fairly inexpensive or free to play.
We’ve taken some of the effort out of finding the best games of the past year, with this mega-list of over 20 iOS games (in no particular order) that you really should check out right away. Except where noted, all these games will work on your iPhone, iPod touch, or iPad. Because, really, there’s no excuse for not making a game work universally these days.
I love games like Canabalt, even though a world of tricky endless runners flowed from that simple endless platformer’s success. Last Bunny takes the Canabalt style and introduces tilt controls along with jumping to give you more control over the fearless rabbit bounding over buildings.
Last Bunny by Ultrapped Category: iOS Games Works With: iPhone Price: Free
You play as, well, the last adorable bunny in a world overrun by those grumpy stone blocks from Super Mario Bros. games and missiles. You jump from building to building trying to avoid bombs and pitfalls. Unlike Canabalt, you have control over the speed at which the bunny runs. By tilting your phone to the right or left, you can increase or decrease his movement to make jumping more precise. This is very helpful when blocks fall just outside the rabbit’s jump distance which will ultimately lead you to running into them unless you’re moving at a slower speed.
The famous Square Enix tax, defined as the premium price the Japanese video game company has always charged for its ports of classic and new RPG games on the iTunes App Store, seems to be up–for a while, at least.
We’re talking huge discounts, like recently released Deus Ex: The Fall, originally debuting at seven bucks, now only $0.99, and The World Ends With You (perhaps my favorite Square Enix game of all time) at half the regular $20 price.
How about Final Fantasy I and Final Fantasy II, classics in the role playing game genre, at half off, each going for $3.99 on the App Store? There are eight other Final Fantasy titles on sale, as well. Yeah, I thought you’d like that.
Sure, The Room Two is a sequel to Fireproof Games’ original effort, The Room, but more of the same, with bigger and better puzzles is most definitely not the worst thing in the world.
Check out our video of the tutorial level of The Room Two below to get a sense of the game, and decide whether you’ll want to purchase the game right away.
Wait, what am I saying? Of course you’re going to want to.
Aspyr has figured out how to shrink an entire galaxy (one far, far away, of course) onto the iPhone and iPod; all the Wookies, Jawas, Jedis, Tusken Raiders and bounty hunters — all now made tinier as Aspyr updates the previously iPad-only Knights of the Old Republic as a Universal App.
To celebrate this feat of quantum mechanics (or simple coding, your pick) Aspyr has slashed the app’s price in half, from $10 to $5.