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gaming - page 10

Innovative mobile game will get you stabbing buddies in the back

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Both scheming and strategy will help you win in this game. Photo: Rob LeFebvre/Cult of Mac
Both scheming and strategy will help you win in this game. Photo: Rob LeFebvre/Cult of Mac

Remember when you’d hang out with your pals all night long, scheming and swearing and stabbing each other in the back as you played board games like Monopoly, Axis & Allies or Risk for hours on end?

The developers of upcoming mobile strategy game Subterfuge want to recapture that competitive and fun gaming magic on the iOS era’s platform of choice.

“We started with the idea of making a game that would give you a shared, epic experience with your friends,” designer Noel Llopis told Cult of Mac. “We’re hoping Subterfuge provides something like that,” Llopis says, “but in a way that meshes with people’s real lives.”

Save the world from invading aliens (again) with XCOM: Enemy Within

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Manage your troops, destroy all aliens, save the world. Again. Photo: 2K Games
Manage your troops, destroy all aliens, save the world. Again. Photo: 2K Games

The excellent strategy game, XCOM: Enemy Within, is out now for mobile devices as an entirely new standalone game for $12.99. If you haven’t played an XCOM game yet, this is a fantastic place to jump in – the graphics are stunning and the gameplay is addictive; like Civilization, you’ll battle it out with alien invaders in turn-based, tactical maps that offer some thrilling alien-busting fun.

In the new game from developer Firaxis and publisher 2K Games you’ll manage the XCOM global headquarters and send your troops out to fight, dealing with both battle mechanics as well as resource allocation and research into new weapons and gear for your soldiers. The new game adds a “rogue” human faction, EXALT, that will offer even more battles and maps.

“XCOM: Enemy Unknown for Mobile proved that turn-based strategy games are a natural fit for touch interfaces,” said lead designer, Firaxis Games’ Ananda Gupta in a statement. “In XCOM: Enemy Within, players can return to the XCOM universe, where they’ll encounter an assortment of new content including powerful new weapons, abilities and strategies, and confront a host of dangerous new alien threats.”

Rooster Teeth crew faces alien zombies in boy genius’ next act

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Zombie. Aliens. Zombiens. Duh. Photo: Team Chaos
Zombie. Aliens. Zombiens. Duh. Photo: Team Chaos

What were you doing when you were 17? Probably not publishing a book on how to program 3-D terrain in video games.

Game developer Trent Polack did just that. He’s been playing games since, well, forever.

“My mom says I’ve been playing games since I was 2,” he told Cult of Mac, “but I don’t think that’s possible.”

That lifetime of experience is paying off for Polack, creative director of Team Chaos, a small game studio based in Austin, Texas. His team’s latest project is a collaboration with Rooster Teeth, a video production house beloved by gamers for its hilarious machinima, or films created using video game engines (most notably Red vs. Blue, based on the best-selling Halo series).

In the Rooster Teeth vs. Zombiens, which should hit mobile devices in late November, the Rooster Teeth crew gets turned into cannon fodder as they face off against a swarm of zombie aliens. Cult of Mac talked with Polack about that noteworthy project, his gaming roots and his knack for crafting crazy publicity emails.

Camp Pokemon puts monsters in your pocket

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Gotta catch 'em all. Photo: The Pokémon Company International
Gotta catch 'em all. Photo: The Pokémon Company International

The Pokémon Company International just took another step towards iOS domination with its free-to-play game, Camp Pokémon, now available on the App Store for iPhone, iPod touch and iPad. This new game will let children of all ages explore Camp Pokémon, learning to become a Pokémon trainer.

This is a big step in the right direction for Pokémon video game players, since Nintendo has as yet refused to put it’s incredibly lucrative Pokémon RPG games on any platform besides its own. However, The Pokemon Company owns the rights to the card game; they can put it on any platform they choose.

“Kids will have a blast exploring Camp Pokémon as they immerse themselves in the Pokémon universe in a fun, interactive setting,” said The Pokémon Company’s J.C. Smith. “Parents will love watching their little campers participate in fun activities and create memories at the virtual Pokémon island.”

How Family Guy: The Quest for Stuff keeps the laughs coming

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Photo:
Exclusive behind-the-scenes sketches show Quahog destroyed by Peter's fowl archnemesis. Photo: TinyCo/Fox

Hit TV show Family Guy followed a trajectory that’s very similar to Apple’s. The show appeared as a breath of fresh air early on, underwent a decline during which it almost vanished, then made a triumphant return.

In that way, Family Guy always seemed a perfect fit for iOS. Earlier this year, that pairing finally happened when developer TinyCo debuted Family Guy: The Quest for Stuff, a mobile game that follows Peter Griffin and the rest of the Fox TV show’s colorful supporting cast as they rebuild the town of Quahog after it’s been destroyed.

Six months down the line — and with the game currently in the middle of a haunting, courtesy of its Halloween update — Cult of Mac spoke with the developers about Seth McFarlane, making games funny, and the perils of in-app purchases.

Borderlands: The Pre-Sequel blasts onto the Mac with more shootin’ and lootin’

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Same-day release on Mac, PC, Linux, and console! Photo: Aspyr
Same-day release on Mac, PC, Linux, and console! Photo: Aspyr

Handsome Jack, the erstwhile villain of Borderlands 2, had to start somewhere. It’s not easy taking over an entire corporation, let alone a whole planet.

His story begins much more humbly, however, with Jack working as a programmer at Hyperion Corporation. Borderlands: The Pre-Sequel, in some part at least, aims to tell the story of this psychopath’s rise to power.

What’s even better is that this newly released game, available on all the consoles and PC on Steam, is also available for Mac thanks to the tireless efforts of the best Mac game publisher around, Aspyr.

That means that if you rock a Macintosh computer as your main gaming device (and why not, it’s a fantastic machine!), you’ll be able to shoot your way across the moon of Hyperion, floating through the air with every low gravity jump and using new awesome weapons like the ice and laser weapons.

Check out the trailer below, starring Mr. Torgue High-Five Flexington and Sir Hammerlock, for more hilariously over the top details.

Skullduggery will turn you into a skull-flinging tax collector and you’ll like it

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Flinging skulls, collecting taxes, like you do. Screengrab: Clutch Play Games
Flinging skulls, collecting taxes, like you do. Screengrab: Clutch Play Games

Picture this. You’re a disembodied skull with stretchy brain parts. You use this elasticity to fling yourself around the afterworld, Angry Birds-style, in order to collect taxes from the deadbeats who reside there.

Sound like fun? It is, oddly enough. While Skullduggery may be one of the odder platforming games you’ve played, it’s as challenging and action-packed as anything out there. Once you’ve wrapped your, ahem, head around the control scheme, you’ll find yourself flying through level after level with glee.

Check out the launch trailer below to get a sense of what we mean.

The virtual bicycle race is on

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Journalists and bike geeks gather at the Rapha Store in San Francisco for Zwift’s launch in September 2014.
The official Zwift launch took place simultaneously in all three Rapha Cycle Clubs locations: San Francisco (pictured here), London and New York. Photo: Jim Merithew/Cult of Mac
Photo: Jim Merithew/Cult of Mac

New bicycling game Zwift cruises along at the crossroads where video game nerds, bike fanatics and the land of the long winter come together. Launched in beta today, Zwift lets you compete with friends in a massively multiplayer cycling game designed to turn indoor rides into something more exciting.

The basic premise is this: You pick your avatar, pick your whip, pick your kit, pick your route and then pedal with/against your friends, no matter where they are in the country. You watch the action on the virtual terrain on a computer (most any reasonably modern desktop or notebook will do).

Collect bottles as a homeless person in Russia’s hottest RPG

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Photo: Roman Okulevich/Ok Apps
Hot iOS game Homeless: Life Simulator hops on a weird Russian trend. Photo: Roman Okulevich/Ok Apps

One of the hottest iPhone games in Russia right now isn’t Angry Birds or Candy Crush, but an app that lets you collect bottles as a homeless person.

Homeless: Life Simulator, which just launched in the United States, recently hit the No. 1 spot in the Russian App Store’s role-playing games category.

“Begin your life as an unknown homeless to become a president of your country!” says the marketing copy on the App Store.

The app itself looks really basic — screen-spanning buttons, a couple of casino mini-games and that’s about it. Apparently, being homeless is fun in Russia, because you can gamble your way to success!

The weirdest thing? It’s not the only “homeless” simulator going.

The Force meets tower defense in new Star Wars game mashup

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Picture courtesy DeNA
Picture courtesy DeNA

If the sheer volume of tower defense games on the App Store is any indication, people (and developers) love them. Defending your base against endless hordes of creeps is a wonderful way to spend some gaming time on your portable device; they’re not super twitch-dependent, and they definitely encourage the zen-like focus a lot of us enjoy when playing games.

Add a hot property like Star Wars to the mix, and you’ve got a game full of potential. Rebels and Stormtroopers in a tower defense game? Sign me up!

This is, however, a Mobage/DeNA free-to-play joint, so it’s hard to tell exactly whether it will be a compelling bit of playtime, or just another way to spam your friends with social media requests. The pre-release sign up allows you to earn some points to be used in-game already; this does not bode well, even with a Star Wars branding.

That said, I’m still pretty excited about playing this game. Check out the developer diary below to see if you’re just as excited.

How Super Evil Megacorp became Apple’s favorite game makers

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Vainglory take
Vainglory helped show off the graphical capabilities of the iPhone 6 to the fullest.

Of all the people to appear onstage at Tuesday’s Apple keynote, U.S. game developers Super Evil Megacorp were among the most memorable — thanks partly to co-founder Tommy Krul’s decision to wear a fetching infinity scarf.

What followed were Internet memes, parody Twitter accounts — and a whole lot of buzz for Vainglory, the team’s hyper-competitive multiplayer online battle arena (MOBA) game that was called into action to help show off the graphical prowess of the iPhone 6.

As an example of the ever-thinning gap between console and iOS games, Vainglory knocked the demo out of the park, leaving fans salivating at the prospect of next-gen gaming on Apple’s new handset.

It also left people wondering about the origins of the fantastically named Super Evil Megacorp.

Planet Hop is the most masochistic fun you’ve had since Flappy Bird

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Pic courtesy Retro Dreamer
Simple, yet compellingly brutal. Picture courtesy Retro Dreamer

There’s something incredibly compelling about a mobile game with simple mechanics and a maddeningly frustrating success rate. If you’ve played Flappy Bird or one of the several clones out there, you know exactly what that means.

Gavin Bowman, an indie developer and co-founder of Retro Dreamer, wanted to make a game that he could reasonably finish within one weekend, as part of a “game jam” called Ludum Dare, the theme of which was “connected worlds.”

“I was trying to come up with something for the game jam that I could definitely finish,” Bowman tells Cult of Mac. “So I had to keep the art and mechanic fairly simple to have it be releasably finished versus game jam finished.”

The result is a one-tap wonder of a little game that has you tapping your iPhone (or iPad) screen to send a little sphere off one planet to another that’s spinning around it, like planets and moons tend to do. When you find just the right timing for your tap, the success feels glorious, but when you miss, well, let’s say the f-bomb comes into play quite a bit.

Get your Apple keynote bingo cards!

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Apple bingo card, courtesy Appency.com
Apple bingo card, courtesy Appency.com

We’re in a frenzy of anticipation about Apple’s September 9 event. Just like you, we’re expecting big and bigger iPhones, the iWatch and something to take the stage of that immense box Apple has constructed outside the Flint Center auditorium.

As we tweet, liveblog and take you hands-on with new products from what may be the most important Apple event in years, you can play along with this awesome set of free bingo cards, courtesy mobile PR firm Appency.

With Mikey Boots, you’re one tap away from platforming fun

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Screenshot courtesy BeaverTap Games.
Screenshot courtesy BeaverTap Games.

Mikey Boots is out now for your iPhone and iPad, and it’s a rarity: a full-price iOS game without any in-app purchases or any ads. It’s a model that’s served developers Mike Meade and Mike Gaughen well with their previous Mikey games, Mikey Hooks and Mikey Shorts, both of which were chosen as one of the best games of 2012 and 2013, respectively.

I’ve played some of Mikey Boots and it’s just as fun and just as infuriatingly addictive as the last two. My kids beat my times through each level repeatedly and they lord it over me, like the little talented jerks they are. Twitch skills, indeed.

While the previous two titles had your little character, Mikey, running, jumping and grappling his way through level after level filled with crazy traps, spiky obstacles and tricky enemies, this one has him (or his female companion) flying through each level with a pair of rocket boots. How can you not love rocket boots?

Here’s a video to show you how that all plays out.

Moon Hunters asks, What kind of hero are you?

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It's a mythical, magical ancient world. Photo: Hunter LeFebvre/Cult of Mac
It's a mythical, magical ancient world. Photo: Hunter LeFebvre/Cult of Mac

SEATTLE — Tanya Short, fresh off the successful release of sci-fi-themed indie game Shattered Planet, thinks her new game has widespread appeal. For a game set in ancient Mesopotamia, that’s saying a lot.

KitFox Games’ Moon Hunters, due out next summer for Mac, PC, and PlayStation, is a one to four player action role playing game that lets you create the kind of hero you want to be remembered as. The moon isn’t rising, and you and your group of friends set out to find out why.

“Essentially,” she told us at the Penny Arcade Expo this past weekend, “you’re in mythical ancient Mesopotamia in the Bronze Age. In pantheon of the gods, the central figure is the Moon. The moon not rising is a big deal.”

You don’t have to be a geek to play Golem Arcana, but it helps

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This colossus figure towers over all comers. Photo: Hunter LeFebvre, Cult of Mac
This colossus figure towers over all comers. Photo: Hunter LeFebvre, Cult of Mac

SEATTLE, Washington — Table top miniatures are some of the geekiest board games, coming as they do with thick rulebooks and complicated sets of play mechanics. Developer Harebrained Schemes, the folks behind video games Shadowrun Returns and the more recent Shadowrun: Dragonfall, has decided to bring this arcane, geeky gaming genre to players who might want to try it out without having to fight their way through an extreme learning curve.

With the time we spent with the game at the Penny Arcade Expo in Seattle this weekend, we’ve got to say, we’re pretty impressed. While there’s still quite a bit of learning that has to occur in order to fully and deeply play this fantasy-themed miniatures game, even players as young as four can grasp the basic concepts of move, battle, and conquer that the game’s iPad app and bluetooth-connected stylus allow.

“There are a lot of rules to these kinds of games,” said Harebrained Schemes’ Ray Winninger. “Sometimes there are these giant, thick rule books and that sort of thing. It’s especially hard to bring someone in who’s never played before and to just kind of plop them in the middle of it. So, we’re trying to manage all of that for you.”

Dark Horse Comics does video game titles like no other

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Dave Marshall, Editor Dark Horse Comics. Photo: Rob LeFebvre/Cult of Mac
Dave Marshall, Editor Dark Horse Comics, holding a coffee table book of video game art. Photo: Rob LeFebvre/Cult of Mac

SEATTLE, Washington – Walk into a comic shop, and you’ll probably see titles from publisher Dark Horse Comics. Known for its creator-owned series like Mike Mignola’s Hellboy and Sergio Aragonés’ Groo the Wanderer as well as television and movie adaptations like Buffy the Vampire Slayer or 300, the comic book publisher has a booth at the Penny Arcade Expo this weekend in Seattle to show off a different genre of comic.

The booth at the Washington State Convention Center in is full of video game-themed books of all stripe, from Mass Effect and Tomb Raider single-issue comics to larger, coffee table volumes like Hyrule Historia, which is chock full of the lore of The Legend of Zelda, and The Art of Naughty Dog, an art book that focuses on the popular game developer’s artistic output.

Dave Marshall says that video game books are the third pillar in the Dark Horse publishing strategy, and have become just as valuable a content stream as the creator-owned or media-based titles.

“We get the original writers and artists from the video games themselves to actually write or consult on these books,” he told us at the Dark Horse booth Saturday morning, “so we can come to the fans at a deeper level than just a crummy tie-in or cash grab.”

You can’t play this game alone – find a friend and conquer Together: Amna & Saif

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Picture courtesy Mount Olympus Games
Picture courtesy Mount Olympus Games

SEATTLE, Washington – Together: Amna & Saif puts you and another player on the same screen, controlling a mother and son duo of characters to solve various environmental puzzles. It’s a “couch co-op adventure puzzle game” that requires you to talk, interact, and think with another human being.

Lead designer Lyle Cox told us that he’s always wanted to make a game that benefits society in some way. “My hope is that people who play the game,” he said, “get some benefit to their relationship for having done so.”

Now you can record game clips within Xbox One SmartGlass app

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Picture courtesy iTunes App Store
Picture courtesy Microsoft/iTunes App Store

The hot new thing is to record your epic gaming feats on your current-generation consoles like the PlayStation 4 and Xbox One, sharing your amazing skills with the world via Google’s YouTube or Amazon’s Twitch TV.

Microsoft just made it even easier to do so with an update to Xbox One SmartGlass, an iOS, Windows Phone, and Android mobile app that connects directly to your Xbox One console.

The companion app already lets you navigate your console using your iPhone or other smart device’s keyboard and touchscreen as well as control your media via a SmartGlass remote control function. You can brows the web on your TV using your mobile device, and track achievements, get game help, message friends and watch game clips all on your iPad or other tablet.

Nightmare Cooperative’s roguelike gameplay will keep you up all night

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Screenshot: Rob LeFebvre/Cult of Mac
Screenshot: Rob LeFebvre/Cult of Mac

Roguelike games are a retro treat, hailing back to the earliest computers. They used various ASCII characters to denote dungeon walls and dangerous creatures in an attempt to recreate the experience of playing Dungeons & Dragons.

There are many good roguelikes out there these days on both Mac and iOS with varying amounts of verisimilitude regarding the original game. This type of game typically features a randomly-generated set of dungeon levels so that you never play the same level twice, the idea of perma-death, meaning that once your character dies, the game is over, and lots of treasure, loot, and monsters to contend with on a turn-by-turn basis.

Nightmare Cooperative, from Bad Hotel and Gentlemen! developer Lucky Frame, is a finely-polished rendition of the familiar formula with a few fun twists.

Check out the teaser video below to get a sense of how it looks and sounds.

8 Nintendo games we’d pay a premium to see on iOS

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Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.While the first-generation  games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.(Picture: Nintendo/Samit Sarkar)

Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.

While the first-generation games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.

There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.

(Picture: Nintendo/Samit Sarkar)


Dad mows down video games and we can’t stop watching

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Screenshot: Rob LeFebvre, via YouTube
Screenshot: Cult of Mac

We’ve all heard it: “Turn that TV off or I’m gonna take it and toss it out the g*dd*mn window.” Chances are, if you’re a parent, you’ve even said such a thing (I know I have).

That’s why after repeated watchings we just had to share this viral video from YouTuber McJuggerNuggets about a crazy family with a dad that resorts to mowing down his layabout son’s video game collection to intimidate the kid into getting a job.

Check out this NSFW video (F-bombs galore) below and you’ll be as hooked on the uncomfortable family drama as we are.

Dominate every Super Battle Tactics game with these tips and tricks

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Tanks are fun, but blowing them up is even better.
Tanks are fun, but blowing them up is even better.

Super Battle Tactics is a free-to-play iOS game published by DeNA that has you using virtual tanks to face off against other players or AI opponents; you’ll choose which upgrades and tactics you’ll use your available action points on to outwit and destroy the enemy tanks.

Sometimes, though, you just want a little help in climbing the leaderboards, ranking up as fast as you can. To that end, we went straight to the publisher for these exclusive tips and tricks to help you take your game to the next level. Check them out below, and feel free to add in your own.

Capture epic feats of gaming in all their high-def glory

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Tiny box, hugely useful. Photo: Rob LeFebvre/Cult of Mac
The Elgato Game Capture 60HD is a tiny box, but it's hugely useful. Photo: Rob LeFebvre/Cult of Mac

When you’re gaming on a new-generation console like the PlayStation 4 or Xbox One, you’ll be astounded by the crystal-clear graphics and the silky-smooth 60 frames per second animations.

If you want to share this video at its native resolution, you’ll need something heavy duty to do the capture and editing. Something massively capable that can handle input via an HDMI interface. Something that doesn’t take up too much space — you need that for your gaming consoles. What you need is something like the Elgato Game Capture 60HD.

Because life’s too short for a crummy converter box with a huge footprint.