Phooter looks pretty neat – apart from the name which, if the logo is anything to go by, is supposed to be pronounced to rhyme with “footer” and not “fooooter.”
Anyhow, the app is a learning tool/game for the iPhone and iPad which uses Flickr photos to teach geography.
SEATTLE, PAX 2013 – We spoke a bit with indie studio, Gaijin Games, at the Penny Arcade Expo (PAX) this weekend in Seattle, about the upcoming release of Runner 2 to iOS (and Sony’s PS Vita). Runner2, aka Bit.Trip Presents Runner2: Future Legend of Rhythm Alien, is a side-scrolling platform game with heavy rhythm elements that’s already out on console and Steam for Mac.
The team wanted to publish Runner2 on iOS on its own, in contrast to the console versions, which were published by Aksys Games. The Bit.Trip series has been a critical and consumer success, selling well on a variety of platforms since it began with Bit.Trip Beat in 2009.
SEATTLE, PAX 2013 – Picture this: you pull out that old Dance Dance Revolution pad, connect it to your Mac, and then dance your way through procedurally generated dungeons, tapping your feet and bouncing to the beat as you kill monsters, loot chests, and equip yourself with ever more powerful weapons.
Wait, what?
Vancouver-based Brace Yourself Games (aka Ryan Clark) has perhaps stumped even the most open minded among us with this new combination, found in upcoming game, Crypt of the NecroDancer.
Apple has today launched a Back to School iTunes music sale with selected albums reduced to as little as $6.99. The deals aim to give students “a smart deal on cool albums” from the likes of Justin Timberlake, Robin Thicke, Pink, and Lana Del Rey.
Shazam, an essential iPhone app for years, just got better. Photo: Shazam
Shazam, Shazam Encore, and Shazam RED for iOS have today been updated with a number of new features and improvements. In addition to faster recognition on older iOS devices, and improved recognition in “difficult” environments, the release also brings Twitter previews and new TV experiences for those in the United States.
The iPhone 5C is quite possibly Apple’s worst-kept secret so far. We been enjoying photos and videos featuring its colorful plastic back and other internal components for a number of months, and now a new video has surfaced that shows a seemingly complete handset powered on and being played with.
Until the Olloclip came along and changed iPhoneography forever, I got along with stick-on magnetic lenses for my iPad and iPhone. They work fine, as long as you don’t mind having to glue a metal washer around your iPhone’s lens, or Lining the lenses up to the iPhone camera’s own lens by eye, every time you either installed it or just knocked it.
The PhoGo case fixes this while adding a bunch of other neat iPhoneography features to your iPhone.
One of the main reasons I don’t use a case with my iPhone (except when testing for reviews) is that the iPhone 5 is so sleek and hot-looking that a case usually just fuglies everything up. Not so with Spigen’s Neo Hybrid, a case as handsome and slimline as the iPhone it protects.
SEATTLE, PAX 2013 – Wizards of the Coast is at the Penny Arcade Epo (PAX) this year to show off the most recent digital version of its digital card battler, Magic the Gathering 2014: Duels of the Planeswalkers, available for iPad, PC, select Android devices, and gaming consoles. This is the first expansion set for the game, which was originally released this past June.
We sat down with Mark Purvis, a brand manager for the Washington-based gaming company, to talk about the new expansion and some cool connections between the digital game and the paper one the company also produces.
SEATTLE, PAX 2013 – As we walked around the show floor at Penny Arcade this year, our attention was drawn to a beautifully hand-drawn platform game playing on a Wii U in one corner of the more independent gaming section of the expo. Called Teslagrad, this is a 2D puzzle platformer with action elements that uses magnetism and electricity as its main mechanic.
This is the second game from developer Rain AS, itself based in Bergen, Norway, and it’s just gotten picked up for Steam’s Greenlight program, a way for Valve to support independent game developers on its own digital distribution platform.
SEATTLE, PAX 2013 – We spent some time talking to Geoff Pitsch with Proletariat games at the Penny Arcade Expo (PAX) this weekend, looking at the company’s upcoming iPad game, World Zombination. The game is a faction-based, real time tactical, massively multiplayer game with real-world activity recorded across all players. All battles take place in areas based on real-world cities.
SEATTLE, PAX 2013 – We sat down with Majesco’s Vince Vanasin today to take a look at the upcoming iOS game, Romans from Mars, a castle defense game with a sense of whimsy. The idea here is that the Martians are coming to storm your castle, and you’ve only got a crossbow to deter them.
Luckily, you’ll be able to upgrade that crossbow along the way in this free-to-play game coming to iOS this October. Here’s a quick Vine video of Romans from Mars, straight from the PAX floor.
SEATTLE, PAX 2013 – Robot Loves Kitty is a husband and wife game development team who used to live in a treehouse to save money. They started a Kickstarter hoping to raise just enough money to buy a decent laptop and a copy of Unity to develop the game. They ultimately raised 650 percent of their initial request, making things easier, yet much more complex, than they’d ever planned.
“I can’t believe it’s so popular,” said Alix Stolzer, the wife half of the Robot Loves Kitty development team. She also does some of the artwork, the story, and does PR for the game. The extra funding enabled the team to rent a tiny apartment and pay for internet, but it also requires them to create more features than they initially planned.
SEATTLE, PAX 2013 – We stopped by the booth for interactive radio drama with voices that most gamers here at the Penny Arcade Expo (PAX) in Seattle this weekend will know, including Rob Wiethoff (Red Dead Redemption), Logan Cunningham (Bastion), Sarah Elmaleh (Skills of the Shogun), and Chris Ciulla (Fallout: New Vegas).
We got to sample the prologue and first episode of the game today at the PAX booth on the show floor in the convention center, where we spoke with Jonathan Myers about the innovative game. As you can hear in the launch trailer above, the voice work and the music bring you right into the action.
SEATTLE, PAX 2013 – We spoke with Josh Glazer, CTO of Naked Sky Entertainment, about the company’s upcoming turn-based tactical game, Backyard Battles. The game, coming to iOS, Android, and the web later this year, pits two teams of children against each other, wielding cardboard tubes, spell books, and their imaginations.
“It’s what kids raised on video games do when they play outside,” said Glazer.
This time, on another fabulous episode of The CultCast: we imagine a Ballmer-less Microsoft; the 5S gets a smokin’ fast chip and a mysterious camera upgrade; the best ways to sell your old iPhone; why you should definitely wait to buy another Mac or iPad; plus special guest and Wired Editor Joe Brown uses toilets… from the future.
Have a few laughs and get caught up on all the finest Apple stories in the land. Stream or download new and past episodes of The CultCast now on your Mac or iDevice by subscribing on iTunes, or hit play below and let the pure enjoyment commence!
SEATTLE, PAX 2013 – We got to spend a little time with this new rhythm game, Jungle Rumble, at the Indie Megabooth area deep within the Penny Arcade Expo showrooms. The game features monkeys and music, a great combination for fun and challenging gameplay, of course.
SEATTLE, PAX 2013 – Phobic Studios, the developers behind hit iOS game, Dragonvale, showed off their latest creation, Glare, at the Penny Arcade Expo this weekend in Seattle.
The game is made in Unity, which will let the studio release on Mac, PC, and Linux at first, with some vague plans for mobile spin off titles in the future. It’s looking pretty delightful, with gorgeously rendered, faux-2D backgrounds and plenty of lighting and particle effects. That sounds pretty dry on paper, but it produces a lovely effect while playing. Here’s a quick video of the gameplay we saw in the closed-door meeting.
The success of the LifeProof cases are really nothing short of a marketing phenomenon — one that’s predictably spawned a parade of imitators. This isn’t a bad thing though, as most of the newcomers are priced more competitively than the $80 and $90 LifeProof pair.
But the latest challenger — Outdoor Tech’s rubberized Safe5 — is just $50, miles below pretty much anyone else.
Plants vs Zombies 2: It’s About Time has only been out a couple of weeks, but it’s quickly climbed up the App Store charts and shattered records. EA announced this afternoon that PvZ2 has been downloaded nearly 25 million times, smashing the total lifetime downloads number set by the original Plants vs Zombies game.
Over 10 million plants have been planted during the 81 thousand players have logged in the first week. EA announced last week that a “Far Future” expansion for the game soon will be released soon, but in the meantime, they’ve shared the following infographic to celebrate the 25 million download milestone:
ICU has shared a new video that goes hands-on with the rumored graphite iPhone 5S and second-gen iPad mini rear shell. We first saw part leaks for a graphite-colored 5S earlier this week, and the backing shown in this new video comes by means of the same source, Sonny Dickson.
The graphite iPhone 5S is a relatively new development in the rumor mill, and it suggests that Apple will offer a fourth color for the device beyond white, black, and champagne gold.
Apple can't ditch its ebook compliance monitor. Photo: Apple
While Apple decided to hold out for a court battle — that it eventually lost — five of the publishers involved in the iBookStore price fixing antitrust case have already reached settlements with the DOJ. Two of those publishers, Penguin and Macmillan, are already sending out emails to customers to notify them that they’re eligible to receive iTunes credit, or a check for the settlement.
SEATTLE, PAX 2013 – We dropped by the 2K booth today to chat with Jessica, one of the 2K reps in attendance at the Penny Arcade Expo (PAX) this year in Seattle. She showed off 2K Drive, an upcoming free-to-play racing game very much in the vein of EA’s Real Racing 3, with hyper-realistic, licensed car racing. Here’s a little Vine video of our hands-on time with the game.