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5 crazy Borderlands 2 Easter eggs you’d never find on your own

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Borderlands 2

First-person shooter Borderlands 2 offers up a ton of guns and a huge, open-world map with more in-jokes and Easter eggs than you can shake a boom-stick at. With the help of our friends over at Aspyr (publisher of the Mac version of the game), we’re going to share with you four of the hardest-to-find secrets from within the post-apocalyptic sci-fi video game.

Plus, read till the end and you’ll get a special deal exclusively for Cult of Mac readers who want their own copy of the Game of the Year edition of Borderlands 2 (the one with all the DLC packs along with the basic game) at a heavily discounted price.

Now you can slay Monster Hunter’s epic beasts right on your iPhone

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So pretty. So many monsters.
So pretty. So many monsters.

Imagine if you were actually a hunter of massive, dangerous creatures. You’d need to gear up, make sure you have all the weaponry and armor you’d need, enough ammo for your ranged weapons, and you’d have to be sure your giant swords are sharp enough to cut through touch monster hide.

You’d need to practice, for sure, and you’d probably get better over time, able to aim your sights at even more deadly monsters, because the bigger the baddie, the better the payoff.

Monster Hunter Freedom Unite is exactly this. While hunting monsters is a ton of stressful fun, full of dodging and attacking and slaying, the rest of the activities in-game — choosing weapons, farming, hiring chefs and companions, crafting and buying better weaponry and armor — are equally as satisfying.

And now? It’s on your iPhone (or iPad), with some really excellent touch controls and better visuals than ever.

Bullets fly and monsters menace in over-the-top Space Hulk: Deathwing trailer

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Be the librarian. Kill all the baddies.
Be the librarian. Kill all the baddies.

Warhammer 40,0000 is nothing if not crazily over-the-top, as this new trailer for a first-person shooter set in the far-future setting of the game universe shows.

This is the first video captured exclusively within the game engine, Unreal Engine 4, showing off all the lighting and texture effects in great detail.

In this game from developer Streum On Studio, you’ll play as a Librarian of the Deathwing, an elite force of hugely-armored badasses from the future who are trapped in a Space Hulk, a massive derelict space ship drifting in the outer reaches of the galaxy. You’ll take on hordes of Genestealers, the Alien-like enemies who are out to, well, kill you dead.

Check out the trailer below.

Smart strategies fuel Geometry Dash’s slow jog to success

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EGEGEG
Robert Topala created current App Store champ Geometry Dash on his MacBook Pro. Photo: Robert Topala

Back in August, a new game arrived in the iOS App Store and almost immediately vanished without a trace.

“I received a few great reviews from news sites, but not enough to have an impact,” says Robert Topala, founder of RobTop Games and developer of the disappearing game. “Since I had no marketing budget it quickly dropped in rankings after release.”

For most games that would have been it. And if the story stopped there, it wouldn’t have been a tale of total failure: Topala wasn’t a professional coder, and had only been making mobile games for a couple years at the time. Simply finishing a game, getting it in the App Store and picking up a few accolades would have been nice enough.

But that wasn’t Topala’s story.

VR goggles bring out the weird faces in all of us

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VR headset
Alone in a booth with a headset on. Photo: Rob LeFebvre/Cult of Mac
Photo: Rob LeFebvre/Cult of Mac

“Die, fish. Die! Die, shark!”

That’s what one goggled attendee shouts near the end of Sony’s new video (below) showing people’s reaction to its not-yet-released virtual reality headset, codenamed Project Morpheus, at the Electronic Entertainment Expo a couple weeks back in Los Angeles.

He and many other gamers got the chance to try out Sony’s answer to the Oculus Rift at the expo, and boy is it weird to watch them from the outside.

It’s hard to show what VR is really all about without, you know, actually having you wear the headsets. VR rigs like Oculus Rift and Project Morpheus have an uphill battle to convince the rank and file that VR is going to be compelling enough to shell out even more money for their gaming systems.

Sony opted to show us people from the outside, and I’m not sure it’s any more compelling than a 2D video of the VR games on offer right now.

Save big bucks on games so good you’ll stay inside all summer

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Hotline Miami

With summertime here in the northern hemisphere, it’s definitely time to get outdoors and sample all that the world has to offer.

Of course, if Steam or GoG.com have anything to say about it, you’ll stay inside working on your pasty complexion playing all these amazing games for very little money.

Both gaming digital distribution platforms have their respective summer sales on right now, and you can grab some amazing games without emptying your wallet. All of the games below are playable on Mac or PC, so pick your poison.

Just lay off the sunscreen, ok?

Crush your enemies like Churchill in Civilization Revolution 2

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your days are numbered

The sequel to one of our favorite games is headed to iOS this July 2. Sid Meier’s Civilization Revolution 2 will be a premium title for your iPhone, iPad and iPod touch, so get ready to strategize your way to victory with new leaders Churchill and Kennedy on the go.

This is the first Civ game developed especially for mobile devices with new gameplay and controls that work well on touch screens. You’ll get the same core strategic and tactical joy the series is known for, but with more user-friendly controls and interface. You’ll also get some new historical leaders — like Churchill and Kennedy — who will take their place alongside favorites Ghandi, Lincoln, and Napoleon.

These free-to-play mobile games are surprisingly great

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Photo: Rob LeFebvre/Cult of Mac
A pair of games by DeNA prove you don't have to pay to play something great. Photo: Rob LeFebvre/Cult of Mac

LOS ANGELES — Free-to-play games don’t enjoy the same cache as games that cost money right out of the gate. Sure, they’re at the top of the “making money” charts, as gamers download freebies by the bucketful (and apparently purchase loads of virtual stuff from them), but ask any gamer what they think of them and they’ll typically give you a blank, slightly annoyed stare.

So I honestly didn’t hold out much hope that I’d see anything super-interesting at an Electronic Entertainment Expo luncheon sponsored by free-to-play mobile game maker DeNA last week.

However, the developer showed off a couple of pretty damn good games at the event. We saw the recently released Transformers tie-in game and several others, including Peter Molyneux’s latest effort, Godus. But what really stuck out for me were Royal Defenders and WARP.

Take a quick time machine trip through video game history

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The Atari Mindlink was never released, though it was supposed to come out in 1984 for the Atari 2600. It was developed to read your head muscles (not actually your mind) and move stuff in the games developed for it, Bionic Breakthrough and Mind Maze. The games never even came out, either. Test players got headaches, apparently, moving their eyebrows around to play these uninteresting games.
The Atari Mindlink was never released, though it was supposed to come out in 1984 for the Atari 2600. It was developed to read your head muscles (not actually your mind) and move stuff in the games developed for it, Bionic Breakthrough and Mind Maze. The games never even came out, either. Test players got headaches, apparently, moving their eyebrows around to play these uninteresting games.

Tilt your way to innocent joy with Grub’s snake-style game

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Grub has super solid tilt controls -- a rarity in iOS games. Photo: Rob LeFebvre/Cult of Mac
Grub has super solid tilt controls -- a rarity in iOS games. Photo: Rob LeFebvre/Cult of Mac

Every once in a while, it’s good to take a step back from the more intense flavors of gaming available on your iPhone or iPad and just play a game that’s pure fun.

Grub, sequel to the hit game from independent game studio Pixowl, Greedy Grub, is one of those purely fun experiences that just begs to be played.

Last week at the Electronic Entertainment Expo, I got a chance to try this delightful little Snake-style game out on the developer’s iPad, and was enchanted by the visuals right off the bat.

Take a look at the video below to see what I mean.

Hands-on: Evolve releases the Kraken in monstrous new game

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Evolve

In 2K’s upcoming game, Evolve, I was a monster.

It was my job to stalk the surrounding map, eating smaller creatures in order to build up my armor and get evolution points, which would let me add and strengthen my special monstrous abilities.

I had to do this while being hunted by a team of four humans, each with their own specialty: the heavily armored, damage-dealing Assault class, the crafty Trapper with her energy-field dome to fence me in, the Support class, with a variety of ranged weapons, and the Medic, who kept healing those bastards as I hit them with my own smart bombs, electric attacks and sharp claws.

It was a heady, scary time, but I persevered. I flew up to the sky, hurling furious attacks upon their heads. I ran away, hiding behind huge rock columns to avoid their deadly assault. I ate and evolved.

Then, after about 20 minutes of furious action, I died, the victim of their unwarranted greed and violence.

I loved playing Evolve, and so will you. Check out the trailer below to see the Kraken, the second monster revealed for the upcoming console and PC game.

Hatch pocket pets can now play in the Pocket God universe

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Hop from one virtual pocket to another.
Hop from one virtual pocket to another.

Chances are you’ve heard of Tamagotchi, the little handheld virtual pets that took over the world during the first decade of the 2000s, selling more than 76 million little egg-shaped devices as of 2010.

Hatch is one of the many virtual pet apps out there, but it’s an adorable one. You may even recognize the little Fugu creature from its own Facebook Messenger sticker series.

Virtual pets aren’t anything new to the iOS ecosystem, but this new collaboration between Hatch and super-popular video game Pocket God is something new. If you’ve ever thought about doing more with that little digital pal in your pocket, now might be the time. Check out the launch video below for more.

Get Jetpack Joyride and 7 other great iOS games absolutely free

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Ride the dragon to victory in Jetpack Joyride, now totally free.
Ride the dragon to victory in Jetpack Joyride, now totally free.

Halfbrick Studios, the folks behind massively popular endless-runner Jetpack Joyride have decided that the best way to get you to play their games is to give them away for a grand total of nothing.

The Brisbane-based game development studio was founded in 2001, and has gone on to make a ton of popular games across iOS and other platforms, including fruit-slashing hit Fruit Ninja and tongue-in-cheek giant robot game Colossatron.

There’s also Fruit Ninja Puss in Boots, the endless-runner Monster Dash, the song-creation game Band Stars, dual-stick shooter favorite Age of Zombies, and the wacky Fish Out of Water, where you get to flick various marine creatures across the top of the ocean for distance and style-based high scores.

All of these games will work on your iPhone or iPad, and — since you’re buying them at the free price now — you will own them into perpetuity.

You can grab any one of Halfbrick’s premium games for nothing right now, so head on over.

Source: iTunes

Killer console apps: PlayStation 4 vs. Xbox One

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post-283875-image-738d936ea507b48161c3c737846bfc8b-jpg

Your smartphone is an increasingly important battlefield in the ongoing war of the gaming consoles. Companion iOS apps for Sony’s PlayStation 4 and Microsoft’s Xbox One aim to enhance the way you interact with your gaming system. These apps let you access your gaming achievements on the go, communicate with friends and even use your iOS device as a remote for your console.

In today’s video, we’ll give you a look at how the PlayStation and Xbox One SmartGlass apps compare.

Subscribe to Cult of Mac TV on YouTube to catch all our latest videos.

Everyone’s a winner in golden age of iOS gaming

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Games like Leo's Fortune are putting a new face on iOS gaming. 

Photo: Jim Merithew/Cult of Mac.
Inventive titles like Leo's Fortune are putting a new face on iOS gaming.
Photo: Jim Merithew/Cult of Mac

A simple glance at the stunning games perched atop the App Store game lists reveals we are experiencing a golden age for mobile gaming.

From the surreal, mind-bending Monument Valley to the Pixar movie brought to life that is Leo’s Fortune, 2014 has seen some of the most startlingly original gaming experiences in years arrive on iOS.

“I do feel like we are in a boom period,” says John Comes, design director at Uber Entertainment, the company behind games like the newly released Toy Rush.

Although Apple has been a hub of gaming going back to the glory days of the Apple II, today’s crop of hot titles are reshaping the landscape like never before. The present explosion of innovative iOS games results from several fortuitous factors coming together. Here’s why there’s never been a better time to be a gamer.

Deceptihogs and Autobirds mash it up in upcoming Angry Birds Transformers

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Birds disguised as robots in disguise.
Birds disguised as robots in disguise.

If you haven’t gotten enough of disgruntled avians from Rovio’s hit series Angry Birds, what with last week’s Angry Birds Epic or the well-received Angry Birds Star Wars mobile games, then this news is for you.

Rovio has teamed up with Hasbro to mashup its own quirky mobile gaming franchise with yet another pop-culture phenomenon, the Transformers. And not the Michael Bay hyper-CGI movies, either. This looks to be a full-on 1980s cartoon take on the “robots in disguise” theme, complete with birds disguised as robots that can turn into cars and airplanes.

Sigh.

Good vibrations: KOR-FX vest puts you into the game

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The KOR-FX Vest modeled by an actress at the E3 booth. Photo: Rob LeFebvre/Cult of Mac
The KOR-FX Vest modeled by an actress at the E3 booth. Photo: Rob LeFebvre/Cult of Mac

LOS ANGELES — Drop this tactical-style vest onto your shoulders and fasten it high on your chest, and you’re suddenly feeling the action. Using audio-based haptic technology (the kind of rumbling vibrations that you’ll find in any video gaming controller), the KOR-FX turns the audio in the game into rumbles you can feel.

The makers of this new gaming peripheral have a few prototypes set up on the show floor at the Electronic Entertainment Expo in Los Angeles this week, and they’ll let all comers come and try a demo.

“Some people want to wear this thing lower on their chest, but up high is what stimulates the limbic system,” Seth Fandetti, CEO of Immerz (the makers of the KOR-FX) told us onsite at the expo. “It’s more than just feeling bullets hit you; it’s a whole immersive experience.”

This beautiful gaming art belongs on your wall

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DSC05928
Game: Sunset Overdrive
Artist: Vasili Sorin
Developer: Insomniac Games
Publisher: Microsoft Studios

Instead of trotting out the cliché question, “Are games art?,” an exhibit at the Electronic Entertainment Expo aims to explore the actual artwork from upcoming and recently announced video games.

Long gone are the pixellated abstracts of yesteryear: these are fully realized, gorgeous works of art in various styles, hung for all to see in the Los Angeles Convention Center, where the Expo takes place this week.

Developing today’s graphics-rich video games –mobile, console, or PC — takes a lot of time, talent, and passion, and the images above show the kind of artistic energy that is put into them. From the painterly styles of artwork from Assassin’s Creed Unity and Destiny to the poster illustration of The Banner Saga and Sunset Overdrive, there’s a lot to like in the images above.

All photos by Rob LeFebvre/Cult of Mac

Xbox One’s new killer feature? Games, games, games

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Photo: Rob LeFebvre, Cult of Mac
Microsoft brings the boom to E3 2014. Photo: Rob LeFebvre/Cult of Mac

LOS ANGELES — Microsoft has faced a perception problem ever since last year’s Electronic Entertainment Expo. At this year’s E3 media briefing, however, everything the company said, did or showed was aimed squarely at fixing things.

“We listened to you, the gamers,” said Xbox director Phil Spencer to the crowd gathered here Monday. “This year, we’re only focusing on games.”

The next 90 minutes brought a fast-paced, booming litany of games, games, games. The wristbands given to every attendee at the Galen Auditorium flashed with colored lights to complement the onscreen demos and video game trailers. The speakers filled the room with so much sound that the hairs on the sides of my head moved when the explosions happened. And there were a lot of explosions.

Virtual reality is going to make everyone sick — including companies that dump billions into it

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The awe you feel will be cut fairly short. Photo: Sergey Galyonkin/CC
The awe you feel will be cut fairly short. Photo: Sergey Galyonkin/CC

When my kids and I walked into a coffee shop one sunny day last month, we were greeted by a row of tables holding laptops with gaming demos.

My son gravitated toward the biggest display, a huge TV screen with a giant, face-obscuring set of goggles set in front of it. This was the Oculus Rift, the latest fad gaming device that places two stereoscopic images in front of your eyes to simulate virtual reality.

He slid the massive black eyewear onto his face, picked up the connected Xbox controller, and started moving his head around. The rest of us could see the game on the TV — an abstract shooting gallery in three dimensions, with my boy at the center, first-person style.

After about five minutes of waving his head around and pressing buttons on the controller, my son pushed the goggles up and off his head and said, “Dad, I think I’m going to be sick.”

Sony floods show floor at E3 with supersized launch titles

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Destiny Mars

The sad part of buying a new console is not having enough games to play on it. That’s been the case with all three new next generation gaming machines released recently, but the trend is perhaps most noticeable with Sony’s new box, the PlayStation 4.

I purchased Sony’s hot new console on the day it came out, but the number of big new games I can run on it can easily be counted on one hand.

Sony looks to fill this gap next week at the Electronics Entertainment Expo in Los Angeles, and it’s just released a staggeringly huge list of games (much bigger than the usual console-style announcement we’ve seen in years past) that we can look forward to seeing at their booth on the show floor, including over 40 games for the PlayStation 4 console itself.

Infographic traces Temple Run’s race to 1 billion downloads

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Tons of info about the popular iOS game.
Tons of info about the popular iOS game.

You could run to the sun and back 160 times with the total meters run in Imangi Studio’s award-winning iOS games, Temple Run and Temple Run 2. Or you could fill 300 Olympic swimming pools with the number of gold coins collected in game (147 trillion of them, to be exact).

One billion downloads worldwide can bring a lot of success, like winning a BAFTA and Nickelodeon Kid’s Choice award in 2012. And, if you’re the company behind two of the biggest indie-hits of the last couple of years, you’re going to want to shout it from the rooftops.

“Having Temple Run reach the one billion downloads mark is a milestone we couldn’t have imagined when we first started out,” said Imangi co-founder Keith Shepherd in a press release. “We’re incredibly grateful to all the Temple Run players and our wonderful team.”

Uncanny X-Men: Days of Future Past provides fun mutant action for story purists

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Days of Future Past

Maybe you’ve just seen the latest X-Men film. A lot of people have, so odds are pretty good. And if it left you wanting to know more about the original Days of Future Past storyline, but tracking down the trade paperback and then, like, reading it sounds like a lot of work, here’s a game you’ll want to check out.

Uncanny X-Men: Days of Future Past by GlitchSoft
Category: iOS Games
Works With: iPhone, iPad, iPod Touch
Price: $2.99

Uncanny X-Men: Days of Future Past is out now for your favorite iOS device, and it aims to faithfully re-create the source material the way it originally appeared. This means that it’s the assassination of Senator Kelley that brings forth the robopocalypse (that character died in the first film, so he wasn’t available to die in the new one), and it’s Kitty Pryde, not Wolverine, who goes back in time to set things right.

Sure, you can play the whole game as Wolverine if you want, but if you’re a purist, you have a chance to do it “right.”

Metal should get iOS gamers very excited about the future

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Photo: Roberto Baldwin/The Next Web
Apple unveils Metal, a promising new tool for game developers, at WWDC 2014. Photo: Roberto Baldwin/The Next Web

As a professional game developer, the big news coming out of Apple’s WWDC keynote wasn’t Swift or iCloud Drive — it was Metal.

In an onstage demo, Epic showed off the power of its Unreal engine after it had been modified to make use of this new Apple framework. Hundreds of fish reacted dynamically to a finger drawn on the screen. Leaves were shaken from a tree, and butterflies flew through the screen.

It was a very pretty demo. But what does it mean for the games you’ll be playing on your iOS device?

Batman finally gets a badass Batmobile in Arkham Knight trailer

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batmobile battle mode

In all the recent Batman games (Arkham City, Arkham Asylum, Arkham Origins), I’ve always thrilled to Bat-grapple my way to the rooftops, occasionally base-jumping down to glide-kick some nasty thug just asking for that special brand of Bat-justice.

There’s always been one thing missing, though: The Batmobile.

The folks at Rocksteady Games have remedied this sad fact in the latest game in the series, Batman: Arkham Knight, and are showing off a car-porn-filled new trailer to whet our appetite. Check out this bad boy below.