Mobile menu toggle

gaming - page 9

Stealth game République Remastered gets even more gorgeous on Mac

By

You are her only Hope. Photo: Camoflaj Games
You are her only Hope. Photo: Camoflaj Games

République Remastered is the gorgeously rebooted Mac and PC version of Seattle-based Camoflaj’s intriguing episodic stealth video game that originally came out for iPad and iPhone in December of 2013.

The development team took the opportunity to completely revamp the game within the updated game engine, Unity, moving the entire project from Unity 4 to Unity 5. By making this the first game release ever with the Unity 5 engine, they got early access to the engine in return for documenting their process.

“When Unity 5 was announced we saw our chance to make good on our two-year old promise to make a PC and Mac version of République,” writes the team on the Unity blog. “In addition to spending months completely reworking the game’s controls and UI, we knew we’d benefit from an increased wow factor on this new platform. From our dumpy office in downtown Bellevue (surrounded by industry titans like Bungie and Valve), we’ve put our heart and soul into this ambitious and at times, difficult, project.”

Check out the official game trailer below to see how they succeeded in making this already stunning game even more gorgeous.

4 digital demons you’ll want to punch in their stupid faces

By

Gat out of Hell
Don't you want to drill this demon right between the horns? Photo: Deep Silver

Devilishly bonkers new game Saints Row: Gat out of Hell features a final boss fight against the Prince of Darkness himself. That’s pretty satisfying, despite the fact that this version of Satan possesses a beautiful singing voice.

But not all video-game devils have redeeming qualities. Here are four demonic bad guys so devious, difficult and/or annoying that it’s not enough to defeat them in the game — you will wish you could rip them out of your screen and smack them until they can’t damn straight.

Midnight Rises uses video game tricks to supercharge comics

By

Charlie (left) and Cromax, a hyper-evolved Cro-Magnon and chief engineer on the Joplin. Photo: Mike Choi/Industrial Toys
New comics app Midnight Rises introduces Charlie (left) and Cromax, a hyper-evolved Cro-Magnon and chief engineer on the science spaceship Joplin. Photo: Mike Choi/Industrial Toys

Mike Choi, a talented, experienced comic book artist, was drooling.

We were talking on the phone about Midnight Rises, a new digital comic app that explains the rich sci-fi backdrop of Midnight Star, an upcoming first-person shooter for mobile devices from Industrial Toys.

Choi had just had some teeth pulled, and was still kind of loopy when we got to chat with him and two other Industrial Toys execs, President Tim Harris and CEO Alex Seropian (you may know him as one of the co-founders of Bungie Software) about their first iOS app, a re-visioning of what visual storytelling can do.

Most digital comics are just a reformatting of traditional print comics to fit on a touchscreen. Midnight Rises goes further, using the tricks of video games to tell a comic-book style story.

“We hate motion comics,” said Choi. “This was way more work than just turning the canvas on its side.”

Sentient-toast simulator I Am Bread kneads its way on to iOS

By

This bread has legs. No, not really. It's a metaphor. Photo: Bossa Studios
This bread has legs. No, not really. It's a metaphor. Photo: Bossa Studios

Yeah, you read that right – this is a video game where you play as a piece of bread on an epic journey to become an actual piece of toast.

I Am Bread has been out on Steam Early Access since December of last year, and now the developers at Bossa Studios have let it slip that the game will indeed come out on iOS, as soon as they finish up the PC/Mac version.

If you’ve seen the massively viral hit game Goat Simulator, you’ll immediately have a sense of how this one plays out. You’ll hit various keys on your keyboard or buttons on your controller, and move a slice of oddly movable bread around, trying to find some way to toast yourself. Here’s a quick video to visualize it.

See geezers recoil in horror at Grand Theft Auto V’s ultraviolence

By

They're gonna cancel my insurance! Photo: React/YouTube
They're gonna cancel my insurance! Photo: React/YouTube

The Grand Theft Auto series is known for its violence; you’re usually cast as a thug or criminal of some sort, and set loose on a rampage across an open world landscape, able to steal cars, beat up civilians, and even gun down the cops.

Watch as these older folks do just that in Grand Theft Auto V, reacting to the crazy violence with fear, loathing, and a little bit of evil joy.

SimCity: Complete Edition is a glorious, city-building time suck

By

Lose yourself in a city of your own making. Photo: Electronic Arts
Lose yourself in a city of your own making. Photo: Electronic Arts

I launched SimCity: Complete Edition last night at around 8 p.m. I played around with my new city, getting a feel for the controls, zoning for residences, commercial ventures and industrial centers.

I zoomed in and out to get up-close and bird’s-eye views of my own private Idaho (well, Squifton, if we’re being literal). I checked out the various data views, gave my city police buildings and power, water and fire departments. I added parks, more residential areas, roads and even created a neighboring city — a sleepy little hamlet that purchases power and water from the main city. Just a quick little foray into a game that I’ve been itching to play.

When I glanced up at the clock, it was three hours later.

Elder Scrolls Online is coming to consoles, Mac without a subscription

By

Now you can join in the fun on console or Mac/PC without a monthly fee. Photo: Bethesda Softworks
Now you can join in the fun on console or Mac/PC without a monthly fee. Photo: Bethesda Softworks

The Elder Scrolls Online is a massive online role-playing game that lets you join up with your friends to explore the vast realm of Tamriel, the world featured in various high-fantasy games like Oblivion and Skyrim.

Bethesda Softworks has just dropped the subscription model from its award-winning massively multiplayer online (MMO) game, and is bringing the massive virtual world to current-generation consoles like the PlayStation 4 and Xbox One, as well as updating the PC and Mac versions of the game to The Elder Scrolls Online: Tamriel Unlimited.

Malkovich, Paxton get Call to destroy zombies

By

Hollywood types are lending more than just voices to the latest crop of video games. Photo: Activision
Hollywood types are lending more than just voices to the latest crop of video games. Photo: Activision

It’s true — Hollywood has fully exported its heroes to the newest media kid on the block, video games. It wasn’t enough for Martin Sheen to play the chain smoking Illusive Man in 2008’s Mass Effect 2 , or Kevin Spacey to turn in a star performance in Call of Duty: Advanced Warfare.

Now John Malkovich, Bill Paxton, Rose McGowan and Jon Bernthal lend their voices and likenesses to the sci-fi-tinged military shooter for the new Exo Zombie mode that comes with the new downloadable content pack “Havok,” available January 27.

Here, they’ve even made a video to show you.

Get Wii-style bowling with an iPhone and Apple TV

By

Now all you need is a wrist strap. Photo: Anuj Tandon
Now all you need is a wrist strap for your iPhone. Photo: Anuj Tandon/Rolocule Games

To get the fun of virtual bowling without a Wii, look no further than Bowling Central, a magical iOS app that lets you swing your iPhone around to send a virtual bowling ball slamming into all the pins at the end of the lane.

The game is powered by Rolocule Games’ motion-tracking technology, called “rolomotion,” which lets you swing your iPhone like a Wii remote. The gaming company’s two founders wanted to create a Wii Bowl-style experience, only with an Apple TV and an iPhone, and they won a 2014 Edison Award for their solution.

“We worked really hard to get the motion gaming controls right,” Rolocule’s Anuj Tandon told Cult of Mac in an email, “and getting the perfect controls took time. Not only … can you give accurate direction to the ball, but by twisting the wrist, the ball can be given a spin, just like real bowling.”

Robot Chicken and Power Glove: a match made in animation heaven

By

Anything else is child's play. Photo: Dillon Markey
Anything else is child's play. Photo: Dillon Markey

Dillon Markey animates one of the hottest Adult Swim programs on television, Robot Chicken. Better yet, he uses an old Nintendo Power Glove to do it.

The Emmy-winning show consists of short sequences of stop-motion animation using action figures of pop culture characters, like Bill Gates or Shigeru Miyamoto, the famed Nintendo game designer. Funny enough, Markey used his modified Power Glove the first time on that specific scene in Robot Chicken.

Check it out in the video below.

5 new iOS games you should play right now

By

You'll want to take a break from work with these amazing iOS games. Photo: Stephen Smith
You'll want to take a break from work with these amazing iOS games. Photo: Stephen Smith

There are tons of new games out every week, and it’s hard to decide which ones to purchase, let alone which free games to download. We’re here to take some of the guesswork out of your decision, though, as we’ve scoured the best games that have come out so far this year.

From time wasters to deep strategic gems, this list will have you gaming in no time. Grab your copy of these five great –and brand-spankin’ new — gaming experiences today and you can thank us later.

3 kiddie games that grown-ups will love

By

LittleBigPlanet 3 is made of smiles. Photo: Sony
LittleBigPlanet 3 is made of smiles. Photo: Sony

Captain Toad: Treasure Tracker (read our review) isn’t the only adorable game we’ve had our eye on this month. An assortment of recently released and equally endearing titles are available on every platform you might own. And the best news is that they’re so good you don’t have to worry about anyone catching you playing them.

Here are three fun ways to get your cute on without anyone laughing at you.

Craft adventures with new Minecraft: Story mode

By

Minecraft
This open-ended world just got its first scripted story game. Photo: Mojang
Photo: Microsoft

Grab your diamond pickaxe and get ready to delve once more into massively successful indie-hit Minecraft, only this time, it’ll be within an episodic, story-based game from Telltale Games, purveyor of such fine episodic video game content as The Walking Dead, The Wolf Among Us, and Game of Thrones.

Titled Minecraft: Story mode, the game will launch on iOS, Android, PC, Mac, Xbox and PlayStation in 2015 and will release episodically, with new characters and typical Minecraft themes, which we assume will be “mining,” and “crafting,” two major components of the in-game world.

Spoiler Alert is the first game you’ll beat backwards

By

Un-save the princess and un-battle the epic boss in Spoiler Alert. Photo: Tiny Build Games
Un-save the princess and un-battle the epic boss in Spoiler Alert. Photo: Tiny Build Games

You’ve collected all the coins, you’ve beaten all the enemies, and you’ve finally gotten to the right castle and saved the princess.

Now, in order to avoid a nasty time paradox, you’ll have to do it all again. In reverse.

Spoiler Alert, from developer MegaFuzz and publisher tinyBuild Games, is the first platforming game you’ll play backwards, un-collecting every coin and un-killing every monster to make it back to the beginning. This is the first time the game is on iOS, as well.

Check out the trailer below for a quick taste of gameplay.

You’ll love playing The Impossible Room but you will never beat it

By

The Impossible Room is so hard, no one has beaten it yet. Photo: Maruf Nebil
The Impossible Room is so hard, no one has beaten it yet. Photo: Maruf Nebil

Though he’s toyed with escape games for years, Turkish developer Maruf Nebil didn’t get hooked on the genre until 100 Floors hit the App Store in 2012. When The Room Two upped the ante with gorgeous 3-D environments a year later, Nebil set himself a devilish task: To create an unbeatable game that was also undeniably beautiful.

“I decided to make my game the hardest of all of them,” the 25-year-old developer said, with perhaps an evil laugh. “It’s like all 100 floors in a single room.”

While some games in this genre are about as fun and fulfilling as one of those “spot the hidden object” puzzles from a Highlights magazine, others prove truly challenging.

Some might say this type of game is purely for masochists, but others get lost in the obtuse challenge of finding hidden objects and solving maddening puzzles, all while trapped within a virtual room.

Legendary game Grim Fandango gets a glorious makeover

By

Now we can all play this classic adventure game on our Macs. Photo: DoubleFine Productions
Now we can all play this classic adventure game on our Macs. Photo: DoubleFine Productions

Classic adventure game Grim Fandango is getting a brand new coat of paint, with a newly restored version of the noir/Day of the Dead mashup coming to Mac and other gaming platforms in January.

The game will have all-new advanced lighting effects, high-resolution textures, and remastered audio for today’s high-end gaming devices. It wall also have all the charm and cleverness of Tim Schafer, the designer who created many other classics of the genre first at LucasArts, and later at his own company, DoubleFine Productions.

Grim Fandango is one of the more influential games of the late 1990s, with 3D environments and a high quality level of writing and plotting that is rarely seen in video games. This new version will bring the legendary title to a whole new generation of gamers, letting them experience the genius alongside those who just want to re-live the joy of the original game on a machine that they currently own.

How to build a gaming Hackintosh on the cheap: hardware

By

More power, less money, runs OS X. Winning! Photo: Killian Bell
Want more power for your money? Build a Hackintosh. Photo: Killian Bell/Cult of Mac

I recently decided it was time to get a proper desktop computer. I needed it predominantly for work, but I wanted it to be powerful enough to play the latest games in 1080p without worrying about stuttering or terrible frame rates.

The new Mac lineup didn’t offer a perfect fit — the Retina 5K iMac was too expensive, and the new Mac mini simply wasn’t powerful enough — so I set myself a goal: To build a gaming machine with a dedicated video card, capable of running OS X, for around the price of a Mac mini.

I set a budget of $650 for my build. That’s $150 more than the base model Mac mini, but $50 less than the midrange model. In this piece, I’ll take you through the components I purchased and why I chose them, and how I put them all together. Next week, I’ll show you how I installed OS X to turn my DIY gaming rig into a Hackintosh.

Cyberpunk iPad game brings back golden age of role-playing

By

Drek hot, for sure, the confident and complex writing will have you immersed in no time. Photo: Harebrained Schemes
Drek hot, for sure, the confident and complex writing will have you immersed in no time. Photo: Harebrained Schemes

My team slid in under cover of night over at Harfeld Manor, an easy run into a low-security data vault that my old shadowrunner pal Monica promised would be an easy in and out.

It wasn’t, of course, but it took the death of our mutual friend, the mage Deitrich, to really wake us up to that fact.

Sure, we hit that place hard, but there was a ton of security both on the ‘Net and in the premises themselves, and we paid dearly for our hubris.

It would take us another several runs to really figure out what was going on in the dark shadows that we came across in our shadowy dealings, but I think we’re getting somewhere. If only we knew where this will finally lead.

This, then, is Shadowrun: Dragonfall in the special Director’s Cut edition, out now from Harebrained Schemes for your iPad. Check out the game trailer below to get a sense of how it all plays out.

Ultimate guide to dominating your enemies in Vainglory

By

vaingloryfire
You really need to download Vainglory and get your fingers into battle. Photo: Superevil Megacorp

Chances are, the first time you try your hand at Vainglory you’ll get ganked almost immediately by a crystal-toting Glaive.

If you’d rather avoid that ignominious end, you’ll want to read our guide to all things Vainglory. It’s loaded with tips and tricks on how to kick ass in this excellent iOS game, an Apple favorite that showcases the awesome fun possible in the multiplayer online battle arena genre.

You’ll find basic and advanced gameplay tips, plus a special top 10 list for every hero in the game, right from the developers themselves.

Pretty soon you’ll be the one pwning your enemies with nonchalant ease, just like Scarf Guy.

Goat Simulator gets even weirder with MMO herd mode

By

Awwww, yiss! New MMO mode for Goat Simulator is free to current Steam owners. Photo: Goat Simulator
Awwww, yiss! New MMO mode for Goat Simulator is free to current Steam owners. Photo: Goat Simulator

What’s better than goats? Goats you can control in a weird physics-simulator, of course.

What’s better than that? A full-on massively multiplayer online version of the goat sim. Duh.

The hilarious developers at Coffee Stain Studios (Sanctum, Sanctum 2) just offered up a free patch to all current owners (via Steam, not iOS) of the game, turning a wacky game jam cult hit into an MMO with various classes, like the Tank, or Magician.

Shit just goat serious, guys. Check out the sweet trailer below.

ICYMI: Gaming’s most innovative players, Apple Watch secrets, and more!

By

Gaming, Apple Watch, Black Friday. what more do you need? Cover Design: Rob LeFebvre/Cult of Mac
Gaming, Apple Watch, Black Friday. what more do you need? Cover Design: Rob LeFebvre/Cult of Mac

Hey, guess what? It’s yet another fantastic round up of great stories from Cult of Mac, so time for another special Newsstand issue just for you!

We’ve got all of the best news stories and features compiled in one place to easily read on your iPad or iPhone, like: New innovations in gaming include hot upcoming game Subterfuge, currently available MOBA Vainglory, and a new ex-Pixar-employee-led studio, plus news on the Apple Watch, some amazing gift guides, and a Black Friday special report that you won’t want to miss.

Dig into Cult of Mac Magazine November 21 Edition, Free on iTunes

Glorious gifts for the gamer in your life

By

Photo: Leander Kahney/Cult of Mac
Gamers need gifts! Photo: Leander Kahney/Cult of Mac

Shopping for the gamer in your life can be more difficult than beating your way to the end of Battletoads or collecting all 121 stars in Super Mario Galaxy.

To make the holiday shopping season a little simpler, Cult of Mac searched far and wide for the best gaming gear, trying out all the major platforms and accessories.

What follows is our roundup of the finest gamer gifts, from consoles and handhelds to peripherals. And we’ve even tossed in a few must-play game recommendations.

This addictive iOS game is made entirely of emoji

By

What it says on the tin. Photo: Ivan Grachyov
What it says on the tin. Photo: Ivan Grachyov

Many would-be game designers never make their games a reality because they don’t possess the artistic chops to create the graphics their game depends upon. But not being able to draw didn’t stop Ivan Grachyov, a computer science student at Moscow State University, and the resulting game might just be the next Flappy Bird.

The Russian designer’s creation? Emoji Cosmos, a game made of nothing but emoji!

How a group of Pixar employees created gaming’s hottest startup

By

The Steel Wool Games team. Photo: Jim Merithew/Cult of Mac
The Steel Wool Games team is studded with Pixar talent. Photo: Jim Merithew/Cult of Mac

With a cutesy, one-eyed protagonist named Zak and colorful graphics aplenty, upcoming game Flyhunter Origins looks like it could be a big-screen animated movie.

That’s not too shocking, since the game was developed by Steel Wool Games, a San Francisco Bay Area-based startup composed of Pixar employees past and present. But while the story of a space janitor who becomes wrapped up in an intergalactic insect-catching adventure sounds like it could come from the next Brad Bird movie, what the team has crafted is a compelling 2-D platformer that owes as much to Super Mario Bros. as it does to Toy Story.

“What we admired about those early games is what they did with very limited technology,” says Andrew Dayton, a 20-year veteran of computer visual effects, whose day job sees him working as senior technical director at Pixar. “Back then you couldn’t hide bad gameplay with pretty pictures. Playability was everything for us.”