Hot off the heels of Apple’s announcement of ARKit 2.0, creative software giant Adobe revealed its own foray into augmented reality. Soon many more people should be able to create 3D, animated content that seems to float in the real world.
ARKit was last year’s big WWDC announcement. This year Apple introduced ARKit 2.0 and, if we weren’t convinced before about the potential of augmented reality, Apple’s presentation went a long way to changing our minds!
The update to the world’s largest AR platform introduces a new more easily sharable file system, improved face tracking, more realistic rendering, 3D object detection, and — most exciting of all — shared experiences.
If so, you may be interested in a recent job posting for a 3D UI Frameworks Engineer, underscoring Apple’s interest in all things augmented reality. Who knows? You could even wind up working on Apple’s rumored AR headset.
Searching my local grocery stores endless aisles of offerings of food is one of my least favorite things about being an adult, but thanks to the power of ARKit, apps are about to completely change the experience.
iOS developer Andrew Hart teased an early preview of his augmented reality app for retailers on Twitter this week and it looks absolutely amazing. The sleek app can be used to product details while shipping. But the coolest feature is its ability to spatially navigate you through the store to that Tikka Masala you’ve been hunting for.