The rumors about the demise of 3D Touch continue. Even so, Apple already resurrected 3D Touch in the form of Haptic Touch on the iPhone XR, and now it’s arrived on the iPad, in the form of a medium-long press.
In the new iPad version of iOS, you can long-ish press on an app icon, and it will pop up the same 3D Touch menu as you would find on an iPhone. In fact, most apps that have iPhone versions already work, even in the very first iPadOS beta. Let’s see how it looks.
Did you ever update a bunch of apps over a slow connection? Maybe you’re on vacation, saving your cellular data, and you’re running your app updates on the free Wi-Fi in a cool beachside bar? Can you cancel that huge update you don’t need?
Or maybe you just restored your iCloud backup to a brand-new iPhone, and now you’re waiting for all the apps to re-download. Isn’t there a way to make your favorite apps jump to the beginning of the queue?
Well, the answer is yes to both! You just need 3D Touch.
With gesture controls apparently about to become a thing, it’s time to look at how they could work on future iPhones and Macs. In this week’s issue of Cult of Mac Magazine, we show how gesture controls could take the place of the dying 3D Touch. And, even better, how they could bring multi-touch to the Mac at long last.
Next week at Mobile World Congress in Barcelona, LG looks set to unveil a revolutionary new smartphone with gesture controls. In a brief teaser video, the South Korean tech giant boldly promises the end of multi-touch — the way we’ve all been interacting with smartphones ever since the iPhone launched in 2007.
A gesture sensor could pick up hand movements in front of the device, rather than requiring physical interaction with the screen itself. So, for example, you could point at a button from a distance, rather than actually needing to tap the glass screen to select it.
In reality, I doubt that gestures will replace multi-touch anytime soon. However, I do think Apple could make intelligent use of this new tech. It could replace 3D Touch (which Apple looks set to scrap), and it could serve as a clever way to finally bring multi-touch to the Mac.
This week on The CultCast: Why iPhone’s 3D Touch is probably dead; new reports say AirPods packed with health sensors are coming in 2019; the MacBook Pro “stage light” flaw affects all models built after 2016 — and could cost you $600 to fix. Plus, the wild saga of MoviePass … continues.
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The iPhone XR misses out on some features due to its lack of 3D Touch, but one of the biggest is on the way in iOS 12.1.1. Apple is giving buyers of its more affordable handset the ability to expand notifications using Haptic Touch.
The iPhone XR is typical Apple. It’s an entry-level phone with a bunch of premium features. Jony Ive just cannot cut corners, even if he wanted to. This is no plasticky, cut-rate phone built to meet a price point. It’s a primo phone with primo features (and a primo price tag, TBH). It just happens to be the cheapest new iPhone in Apple’s lineup.
The XR delivers everything customers care about: a big, beautiful screen; great cameras; long battery life; and Face ID.
The iPhone XR replaces 3D Touch with something called “Haptic Touch.” But just what is Haptic Touch? The good news is that — in theory — it lets you use all the same hard-press shortcuts you’re used to. Here’s how it works.