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Apple drops iPhone NDA

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Apple has decided to drop the iPhone dev NDA for released software.

It said that “the NDA has created too much of a burden on developers, authors and others interested in helping further the iPhone’s success”. That’s putting it mildly.

Unreleased software – or even unreleased features inside released software – is still covered by it, however.

This means the lives of software developers (and quite a few book publishers) will now be a lot easier.

That sound you can hear is iPhone devs everywhere breathing a sigh of relief.

Analysts: Worries Over Apple ‘Overdone’

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Analysts went too far with their fears Apple could be caught in the downward spiral of consumer spending. Tuesday analysts say the 18 percent fear-driven drop in Apple shares may have been ‘overdone.’

Apple shares were up 3 percent to $108 early Tuesday after Monday losing $22.98 and closing at $105.26 on Nasdaq.

Goldman Sachs analyst David Bailey said Monday’s pullback “more than captures the concerns over Mac growth in a weakening spending environment.”

Apple To Build Fewer iPhone 3Gs For Rest Of 2008

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An apparent shift by iPhone 3G buyers to lower-priced 8GB models reportedly prompted Apple to trim by 4 million the number of handsets it will build for the rest of 2008. Cupertino will order 14 million to 15 million phones instead of 18 million analysts first projected.

Pacific Crest’s Apple analyst said Friday “supply-chain checks” found since mid-September Apple is not meaningfully resupplying AT&T stores that have sold down their inventory of 8GB iPhone 3Gs.

Analyst: Apple To Sell 5M IPhones In Fourth Quarter

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Apple will sell 5 million iPhones by the end of the fiscal fourth quarter, Sept. 30. That’s the word from Piper Jaffray analyst Gene Munster Monday. The new estimate is higher than the 4.1 million handsets Munster had previously projected.

The analyst told clients he is “incrementally more confident” in Apple sales after market researchers at NPD Group said earlier this month Apple had a 32 percent jump in growth. Wall Street had predicted growth of around 25 percent.

However, Apple CEO Steve Jobs may not get his wish of 10 million iPhone sales by the end of the calendar year. Adding the 5 million Munster expects for the fourth quarter with the 2.4 million iPhones sold earlier in the year, Apple would reach 7.4 million handset sales, according to Fortune.

Along with boosting his outlook for iPhone sales during the fourth quarter, Munster also raised his estimates for other Apple products. Some 2.8 million Macs will be sold during the period, an increase from 2.5 million projected earlier. IPod sales will also top out at 11 million, a raise from 10.8 million in sales the analyst had predicted.

In a sign of the growing importance of the iPhone to Apple’s bottom line, Munster said the phone will account for 21 percent of Apple revenue, a jump from just 4 percent during the third quarter.

Apple Bars Competing Mail App from iPhone Sandbox

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Apple has denied AppStore certification to a third party developer’s mail application that the company says “duplicates the functionality” of the iPhone’s built-in Mail app. Angelo DiNardi’s MailWranger app claims to let users check multiple GMail accounts without manually logging in and out and to provide functionality unavailable through the iPhone’s native mail application, including support for threaded views, access to Google contacts, and support for easy mail archiving.

The dispute here recalls last week’s brouhaha over Podcaster’s denial of service based on similar claims the app would “duplicate the functionality” of the podcasting functionality of iTunes. Whether MailWrangler will follow Podcaster creator Alex Sokirynsky and resort to ad hoc distribution is uncertain at this time.

By any analysis, however, Apple’s gatekeeping behavior with the AppStore seems increasingly capricious. If “duplicating the functionality” of native apps is a standard, for example, can someone at Apple explain why there are nearly two dozen tip calculators in the AppStore?

Apple Store Opening in Belfast: What’s the Skull/Bones TShirt? UPDATE: It’s a Protest!

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UPDATE: The t-shirts are a protest from Murderdrome, the digital comic Apple banned from the iPhone App Store. As reader Alan notes in the comments, the t-shirts were handed out as protest by infuroiuscomics.com, the Northern Irish outfit behind the banned Murderdrome digital comic.

What is this t-shirt everyone is wearing at the grand opening of Apple’s first store in Northern Ireland?

Watch this BBC News report from the grand opening of the new store in Belfast this weekend. (“It’s absolutely mental,” says the delighted Apple fan above).

The overnight camping, high-fives and excited whooping are very much a part of grand openings in the U.S., but oddly, there’s one weird difference: Few people are wearing Apple shirts. Instead, half the crowd seems to wearing the same skull and bones shirt in either red or black.

Anyone recognize it?

How to almost delete official Apple apps from your iPhone

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Macenstein has a beauty of a post, explaining precisely how to remove Apple’s own apps from sight on your iPhone.

If you’ve ever wondered how many screenfuls of apps the iPhone will let you store, the answer is nine – or a total of 148 apps. But it turns out that there’s a secret, hidden, 10th screen.

So if Calculator, Clock or Contacts drive you crazy and you want to be rid of them, all you have to do is get yourself nine screen loads of apps, and be sure that the 8th and 9th screens are full to the brim. Then get the icons wiggling and start shuffling from screen eight to screen nine. Boom!, as Steve would say.

The apps aren’t actually deleted, just removed from sight. And even then, they will re-appear after you restart the phone or sync it.

Full details are at Macenstein. And if you read it and think: “Why would I spend so much time doing that?”, then you and I both have great minds.

External Mic Makes New Apple Headphones Interesting

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I was immediately intrigued by the new headphones announced at Tuesday’s “big event” in San Francisco. Initially, I was excited by the prospect of the new “in-ear” style that will retail for $79 when they begin shipping next month. I have always found the ear buds on Apple headphones quite uncomfortable, especially for wearing an extended amount of time. The new “in-ear” style seems promising, since they will feature separate woofer and tweeter drivers, which should make for a higher-fidelity listening experience than is available with the standard headphones.

The remote play/pause/skip and volume control available on these new optional accessories (a lower-fidelity version with standard ear buds, available now, sells for $29) is another handy feature, but possibly the most interesting development, which Steve Jobs and many analysts either glossed over or failed to mention entirely, lies in their built-in microphone. At yesterday’s keynote Jobs mentioned in passing that the headset mic will enable voice note recording with the new iPod Nano, which is certainly a value add to that device. But a check of the headphones’ specs on the Apple website indicates they are supported by the iPod Touch and the new 120GB iPod Classic as well.

When I got my first iPod 5 years ago, I longed for a mic/line in so I could record directly to the device and wondered why in the world Apple had passed up the opportunity to produce a cool digital recording device when it was sitting right in front of the design team from the very beginning. Has it finally come to pass?

As usual, the answer is unclear. Comments in a MacRumors forum thread suggest great interest among iPod Touch and iPhone users for the utility of an external microphone, both for the VoIP applications it could enable, as well as for the music recording possibilities (GarageBand Lite, anyone?) it creates. The company makes no claim these new headphones are supported by the iPhone, although it says that iPhone headsets (which also include an external mic) work with iPods.

Stay tuned: when the new high-end headsets become available I’ll be getting a pair to see if my dream of an Apple digital recorder has indeed come true.

Music to no-one’s ears: when an Apple event really doesn’t rock

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One thing stuck out about the build-up to Let’s Rock. It wasn’t the hype, nor people expecting the absurd (such as an all-powerful unlocked 128 GB iPhone for about $5), but Apple actively encouraging the media to attend. The event, we were told, would be a ‘big deal’. As it turns out, even fairly modest expectations were barely met, and I think it’s pretty safe to say most people left distinctly underwhelmed.

iTunes was first up, with Jobs routinely talking shop (lots of songs, lost of podcasts, and lots of NBC, who came crawling back to a distinct lack of rapturous applause). The app itself is now at version 8, but with seemingly few major changes: there’s a grid view, a Genius playlist that makes me think Apple’s been getting all jealous of last.fm, and iPhoto-style scrubbing over artists, but that’s about it.

The iPod classic’s clearly loved about as much as the Mac mini. This icon of Apple’s resurgence over recent years was pretty much dismissed, and the line knifed to a single model, 120 GB. 30,000 tracks fit on it, apparently, but that’s 10,000 fewer than on the 160 GB version that’s now like the dodo.

Things were better in the realm of the nano, even if the rumor mill had revealed most of the details. The new model resembles the second-gen model, but has a raft of new features, including voice recording, an accelerometer, and the amusing ‘shake to shuffle’ feature. The rainbow colors are arresting and presumably caught rivals out, who’ve largely been following Apple into muted-color-land.

As for the iPod touch, it got the predicted price-drop, weight-loss, volume control and speaker, along with a tag-line to make English teachers wince (“The funnest iPod ever”). New games were also on show, with Real Soccer 2009 rather depressingly dumping a D-pad and buttons on the screen, cunningly making it so players obscure the screen while playing. Woo. (How I wish the Belkin rumor hadn’t turned out to be a hoax…)

So, yeah, I’m rather wishing I’d spent the past hour doing something a little more productive and exciting, like fashioning a lint ball from my office’s windowsill that really needs dusting.

I know, I know—I’m usually the first to complain about people getting all pissed with Apple events letting them down. However, this time Apple was the one telling us we were going to see something big, when all we got were skinny things we already knew about anyway.

Does Apple Want You to Have Cut and Paste on the iPhone?

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When I was researching material for a long article about third party development programs for the iPhone back in March, one of the most common complaints I heard from users and skeptics alike was leveled at the lack of cut and paste functionality on Apple’s groundbreaking mobile device. In July, Apple spokesman Greg Jowsiak basically said cut and paste was a low priority as far as the company was concerned.

No surprise then, that third party workarounds for the missing tool began to emerge, with one fashioned by student developer Zac White among the more promising. Unfortunately, Apple has placed new roadblocks in the path toward letting you cut and paste text on your iPhone, according to White.

No word yet from Apple on whether cut and paste has been re-prioritized in-house.

Via AppleInsider