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Qwak for Mac: an interview with indie games developer Jamie Woodhouse

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It warms the cockles when we hear of games coming to the Mac, but a more recent addition is older than most. Qwak, released late last week, has a lengthy pedigree, having first appeared on the BBC Micro way back in 1989. Now, 20 years later, this indie production has made it to Mac OS X, and we tracked down the game’s developer, Jamie Woodhouse, to ask him about the conversion.

The original version of Qwak, running on a BBC Micro home computer.

Cult of Mac: What is Qwak?
Jamie Woodhouse: Qwak is a super-playable, cute, arcade coin-op-style puzzler/platformer. The current version is the fourth incarnation of the game—it was preceded by BBC Micro, Amiga, and Gameboy Advance versions.

The object of Qwak is to make your way through the game’s 70 levels, spread across six visually unique worlds, collecting fruit, gems, and power-ups as you go. On each level, you collect all the golden keys, and then calmly make your way to the exit door! Simple, huh? But look out for baddies (you can throw eggs at them) and raining spikes of death as you go!

You can play alone, or with a friend. In two-player mode, you can co-operate and work as a team, or be more aggressive, throwing eggs at each other, leaving your teammate at the mercy of the baddies. Some levels feature secret areas that require a good portion of problem-solving skills to get to, pulling levers, collecting coloured keys, and opening gates in just the right order.

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Qwak for the Commodore Amiga ramped up the quality of the graphics and depth in the gameplay.

What inspired the original game, and why did you create it? Why have you regularly ported Qwak to various platforms over the years?
I love making the kind of game that I personally like to play. With Qwak, I guess the combination of skill, puzzles, and problem-solving are what I like. I always thought Qwak was a cool game concept, and something I could improve on and take to the next level. So that’s my excuse for repeatedly making the same game over and over!

Reaction to this latest version of Qwak has been really good. Though most people say it’s not easy, it’s not so hard as to put people off—it’s often described as being ‘challenging’ with ‘one more go’ appeal. In today’s gaming climate, games seem a lot more sedate and easy, and so I guess Qwak’s at the ‘challenging’ end of the spectrum! That’s a good thing though, I hope!

Why did you decide to create a Mac version of Qwak and how did you go about doing so?
Quite a few people asked about a Mac version. I had all the source and assets for the game, so figured it wouldn’t be a big job to port from PC to Mac. It was quite painless in fact—only four weeks from getting my lovely Mac mini to finished product. That was the first time I ever had or used a Mac, and I have to say I’m getting along quite well with Macs so far. So, yeah, in terms of hardware, I just got a Mac mini, and used the official Apple development environment (IDE), Xcode.

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The Mac OS X conversion is a fast-paced two-player action game.

What are your future plans regarding games? Any plans for an iPhone Qwak?
I’m certainly going to have a play with the iPhone development tools and SDK—they’re already installed on my Mac. Unsure if I’ll do an iPhone version of Qwak, although I am very tempted. I can certainly see myself making more games for the Mac, and will do something for iPhone too, I’m sure.

What advice do you have for anyone considering porting a PC indie game to the Mac?
The main thing, early on, is to make sure you have a network of support. This can be other game developer friends, or game development communities and online forums such as idevgames.com and indiegamer.com. Most people making indie games are quite passionate about that they’re doing and are always happy to give advice. Other than that, dive in and give it a go—the Apple documentation for developers is generally quite good, and the development tools are free.

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Later levels of Qwak are stacked full of features and foes, and you need quick reactions to survive.

Qwak is available for £12.99 (about $19) from qwak.co.uk; the same site also hosts a free demo that you can download.

Supersized iPods A Sell-Out

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Back in February, Rapid Repair began supersizing iPods (30GB, 60GB and 80GB original iPod video) with new 240GB hard drives for $300. (Null any warranty, however).

In the first two hours the service was available, Rapid Repair received 300 orders – more than its inventory could handle. A month later the company had solved its supply problem and upgraded 500 iPods, though the drives are again out of stock.

The 1.8-inch Toshiba hard drives are roughly the same size as regular iPod hard drives. Thanks to  advances in storage technology, the company tapped into a market for expanded iPods that the computer giant isn’t serving, Fortune reports.
Image courtesy Rapid Repair.
Via Fortune

iSnort for iPhone: Have a Coke and a Smile

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httpv://www.youtube.com/watch?v=-j-DGrWry6k

Tap out lines on your iPhone with a credit card, then iSnort them with a rolled up bill. Sort of: it’s a video demo that you have to synch your livin’ large faux coke habit to (on a jailbroken iPhone, not surprisingly it hasn’t been approved by Apple), rather than an actual app that responds to your gestures.

Why bother? Creators Irish filmmaker Peter ‘Magic’ Johnston (of the 15-second film festival) and co-pilot Steven Henry push iSnort thusly:
“Be the envy of in-crowd. Get ejected from nightclubs. Shock and amaze your so-called friends. Get oral sex from Z-list celebrities.”

iSnort costs £5 ($7.40). Maybe it’s good for a chortle…

Via Gawker

Cult of Mac favorite: Missile Command (iPhone game)

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What it is: An iPhone conversion of Dave Theurer’s then-terrifying missile defense game. By tapping on the screen, you launch missiles from your silos, protecting six cities. When they’re all gone, the game chillingly displays ‘The End’ rather than the usual ‘game over’ message.

Why it’s good: 1980s arcade games were based around immediacy and playability and are therefore potentially perfectly suited to iPhone. In the case of Missile Command, the original’s trackball controls have been replaced with far more immediate touch controls. While this makes the game easier in the short term, it can also lead to rapidly wasting your arsenal—and every missile counts when you get to the frenetic later levels.

Purists might balk at the dodgy fonts (c’mon, Atari, get out an update that ditches the comic lettering and uses the brutal type of the original), and the bundled ‘modern’ version offers nothing over the original (and in many ways looks uglier), but for five bucks, this is old-school gaming at its finest.

Where to get it: Missile Command is available on the App Store, and is at the time of writing being sold for $4.99. For more on Missile Command itself, see the surprisingly accurate Wikipedia article.

Some iPhone Developers Claim They Can’t Get Paid

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A vocal cadre of iPhone app developers is none too pleased with the treatment they receive from Apple and may be considering a suit for breach of contract, according to a report at TechCrunch.

Examples of complaints on developer forums indicate that some developers remain unpaid for sales of their products on the App Store dating back to last fall and the report cites email exchanges between at least one developer and and the finance department at Apple in which the developer is informed his complaints about not being paid “border on harassment.”

Whether any actual lawsuits are in the offing is purely speculative at this point, but the discord is curious in the light of Apple’s recent recession-beating revenue performance and the stunning, widely publicized success of the App Store.

Study – iPod Could Save US Auto Industry

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Adding iPod connectivity as standard equipment on their vehicles could save American automobile manufacturers from extinction, according to recent research by Jacobs Media.

The study conducted among 21,000 listeners of rock-music radio stations from around the US suggests high-tech features play an important role in the vehicle-purchase decision and that carmakers should not miss key opportunities to include and market such features to consumers.

The study asked prospective vehicle purchasers to rate the most desired features and options relating to entertainment, music, and information. Nearly half (47%) of the respondents said iPod and other MP3 player connectivity was “very important” to them, ranking above satellite radio, GPS, DVD player, and HD Radio.

The finding that a large percentage of consumers are considering American cars – coupled with the fact that so many respondents want iPod connectors, – presents opportunities for American carmakers to differentiate themselves in the marketplace, according to Jacobs Media President Fred Jacobs.

“The automakers are struggling to generate sales in a challenging economic environment,” Jacobs said. “but outside of KIA’s new commercials for their Soul, iPod connectors are not in the sales proposition. It’s a missed opportunity. Satellite radio and GPS won’t move the needle – but iPods will.”

[MarketingCharts; Thanks Dave]

Rumor – Media Pad Could be Apple’s Newest Device Hit

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About a week ago, MacFormat posted a partial image of a mysterious Apple device “without comment”, saying it had been submitted anonymously by email.

It was just a tease, though, as MacFormat Illustrator Adam Benton had submitted via email his case for what you see here, a full-fledged Apple Media Pad, Cupertino’s answer to the world of netbooks.

In Benton’s conception, “Your entire Home folder – all docs, photos, movies and music – would live ‘in the cloud’ on Apple’s servers. Regularly used files would be cached locally, but the system would enable you to keep files in sync between the tablet and your desktop Macs, whilst getting away with a smaller SSD.”

Benton’s idea calls for a that dock would support USB and FireWire, plus Mini DisplayPort, and Bluetooth to be used for peripherals like headsets and keyboards. The OS would be the iPhone and iPod touch OS, scaled up to support the larger display, with integrated 3G connectivity – proper 7.2Mb/sec HSUPA – to keep users connected to Apple’s servers at all times.

See more details at MacFormat and start checking that secondary market for WWDC keynote tickets.

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Police Go Undercover to Nab iPod Thieves

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Police in Allentown, Pennsylvania don’t mess around with iPod thieves. When a woman had an iPod stolen after meeting a potential buyer for it from craigslist, they sent an undercover agent to bust two teen theives.

Police contacted the same 17-year old through craigslist and set up a meeting for him to buy an iPod. He showed up with the same friend about 6:30 p.m. and met with the female detective. The teen snatched the iPod from the detective and he and his accomplice tried to run.

Both were charged with robbery, theft, receiving stolen property, conspiracy, resisting arrest and criminal use of a communication device. (This last charge, it seems, has to do with illegal activity on craigslist. )
Via The Morning Call
Via The Morning Call

Photo of anti-iPod theft poster in London used with a CC  license, thanks weegeebored.

iPhone vs. Netbook in Extreme Typing Test

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Who says the iPhone’s virtual keyboard is the biggest drawback of Apple’s groundbreaking mobile device?

CNet UK pitted the iPhone against an Asus eee PC netbook in a highly unscientific, yet grueling extreme typing test – and the results might surprise many who feel they just couldn’t bear the thought of trying to type without tactile keys.

Love to see them run this against the Palm Pre when it comes out in a few weeks.

[Gizmodo]

LEGO iMac G4 – Two Cults in One

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What do you get when you combine the Cult of Mac with the Cult of LEGO?

You could do worse than Bjarne Tveskov, who took the happenstance of a 7″ photoframe that looks quite like the screen from his favorite iMac G4 and decided to create a mini-version of it using LEGO elements.

The model lacks actual computer hardware but the screen can display videos, images and TV (there’s a digital TV tuner built in to the photoframe).

More images at Tveskov’s blog.

[Boing Boing]

WSJ: Apple Isn’t Kidding About Making its Own Silicon

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When Apple bought chip design firm PA Semiconductor a year ago, it sparked all kinds of speculation about what the acquisition might bring to the Cupertino Kingpins. Was Apple abandoning Intel hardware in Macs to make totally proprietary systems? Did they just need engineering talent. The answer, not-too-surprisingly, had nothing to do with Macs, and everything to do with the iPod and iPhone universe.

As Steve Jobs told the New York Times last June, “”PA Semi is going to do system-on-chips for iPhones and iPods.”

Now, Apple is spending a lot more on chip design talent. Bringing in a very senior executive from IBM and two CTOs from AMD. The Wall Street Journal even reports that Apple has new job listings that include duties like “testing the functional correctness of Apple developed silicon.”

Again, this is all almost certainly device, not Mac-related. The more Apple can up the power and reduce the power consumption of the iPhone and iPod touch, the stronger the platform the company can build, and the more we can do with them. The Journal also claims Apple wants to use technology its competitors can’t get access to, which would be a big throwback to the 1980s, if true. I think it’s far more likely that Apple believes it has the talent to make a chip that delivers world-beating performance in an affordable package at minimal power use, which is way more important than specific features built into silicon.

In all likelihood, we’re talking about the iPhone generation due in 2010 at the earliest, though it would be a lovely surprise for the 2009 edition. What do you think? Do you want to get Samsung out of your iPhone’s CPU?

Laptop Hunter Parody: Can I Keep the Cash Instead?

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httpv://www.youtube.com/watch?v=vbJSuduTrPs

To answer Microsoft’s controversial “Laptop Hunter” series, Landline TV parodies the series by sending homeless Frank out to seek a computer. (NB: put your headphones on, some of the language/images are NSFW.)

He loves the Macs (“these are beautiful”), finds the PCs insulting and wants to take the cash instead of getting a PC. Doubt it would ever fly with Apple execs, but it’s a lot more convincing than the latest “Get a Mac” ads.

Via Newton Poetry

WWDC Sells Out in Record Time

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Chalk up one more exhibit for the case that Apple and its ecosystem refuse to participate in the global economic meltdown.

WWDC sold out Tuesday, the earliest date on record for which the annual conference devoted to Apple’s development community has reached capacity. Tickets went on sale just a month ago, and were no bargain — even the early-bird special was well over $1,000.

Interest in this year’s event is great for a number of reasons. Developers and presumably the audience at the keynote will get the first public glimpse of OS X 10.6 “Snow Leopard.” The new OS has been in testing with developers for a while now, but many of the expected user interface changes remain under wraps. WWDC may be the first time anyone gets a real look at those.

Even bigger than Snow Leopard, however is the possibility that Apple could unveil a new version of the iPhone, even a touchscreen netbook or tablet. The rumor mill on all of these ideas has been active for months.

And of course there is the ever present shadow of Steve Jobs. Will he make an appearance, even tough he’s not scheduled to return from his sabbatical until the end of June? Could he possibly bear – health permitting – to let someone else introduce a major OS upgrade and potentially game-changing hardware?

The Jobs factor aside, the real takeaway from WWDC’s full house next month is the clear evidence that interest in Apple’s technology remains very strong. The idea that someone could found a career or hit the jackpot on the strength of learning how to develop applications that work with Apple technology seems to be one of the few – and one of the brightest – lights of hope on the economic horizon.

iPhone Music to Rock Wembley Stadium

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Gary Go will perform with an iPhone as his backing band at Wembley Stadium.
The 24-year-old Go, born Gary Baker, will open for boy band veterans Take That in July.  He’ll stand in front of thousands (90,000 if it’s a full house) with only his device for some tracks, a live back-up band for others.

“The fact we’re going to see someone playing an iPhone at Wembley is something I don’t think even Apple thought would happen,” said Stuart Dredge, of industry site Music Ally.

“The software started out as a gimmick, but now we are seeing real musicians producing real music with it. Of course, you still need talent, but the phone means you can make and record anywhere.”

(Unfortunately, none of the stories I saw on Go mention which virtual four-track app he used to write his songs, some are lush ballads far from the brittle synth-pop of yesteryear.)

“My biggest worry is that my phone will ring mid-song,” Go said.

Via Evening Standard

Film Preview: “Art & Copy” — a Tribute to When Apple’s Ads Were Emotional

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Yesterday, I had the pleasure of viewing “Art & Copy,” a new documentary about the best ad agencies on the planet, during the San Francisco Film Festival. It’s a wonderful film, full of great stories about the creative process and the origins of the 20th Century’s most memorable ads. Critically for Mac fans, this includes a brilliant blow-by-blow for how Apple’s amazing “1984” commercial was created, courtesy of TBWA Chiat-Day Chairman Lee Clow.

The clip itself isn’t available to embed, but what Clow says about “1984” — and then demonstrates in 1997’s “Think Different” — is worth remarking upon for anyone who has a long-term relationship with Apple. Clow says that the reason “1984” could be brilliant is that, first of all, he was given absolute creative freedom, second, Ridley Scott typified a new way of making movies that was just starting to take off in the U.S., and, most important, Apple actually had a revolutionary product and was aware of how revolutionary it was. When a great creative force gets a near-unlimited budget to promote a genuinely amazing product, it would be hard not to do so well.

Fascinatingly, Clow claims Apple’s board tried to kill “1984” right before it aired, at which point Jobs and Woz offered to split the cost of airing it in the Super Bowl — so it helps to have rich, passionate executives, too.

What’s interesting about looking back to “1984” and “Think Different,” both of which are considered in the film, is just how emotional they are. They make a profound appeal to people who feel like outsiders, rebels. Whether Apple ever really represented that feeling or not (I personally believe that it did), those spots went an incredible distance toward summing up what being a Mac user meant in the pre-iMac era. It meant everything, in a lot of ways. Pretty much any long-time Apple user will get misty watching either spot — or even talking about them.

That’s why the segment of the movie that shows Clow and his team working on iPod dance commercials in the present day was ultimately such a shock. Apple doesn’t make passionate ads any more. The emotion is gone. Apple makes cool ads — iPod dancers, Mac v. PC — and it makes educational ads — iPhone explanations, iPod touch as gaming system — but it no longer makes a real emotional appeal. Now, this transition is unquestionably more successful. But it does make me feel less a part of a movement. And that’s something I miss pretty much all the time.

I can’t recommend this film, which gets distributed in September, highly enough — nor that you click through the jump to watch “1984” and “Think Different.”

Hints of Mac Netbook in Adium Stats [MACBOOK MINI]

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TUAW has the scoop on a very curious entry in the stats for Adium: a single user machine identified as the “MacBook Mini”. Now, this could easily be spoofed — last I checked the “Lenovo reModelFaMacBookAir” was not a computer — but on the other hand, it might be the very first appearance of the long-rumored Mac netbook.

After all, the very first place the name MacBook Air appeared was in the very same Adium stats. Only Apple knows what Apple is working on. But for now — we can dream.

“Dept. of deja vu: MacBookMini found in Adium stats” TUAW

Cult of Mac favorite: Fresh (Mac OS X utility)

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What it is: A tool for accessing ‘fresh’ items on your Mac—recently used/saved documents/folders are placed in the Fresh Files zone, and user-defined files you deem ‘fresh’ can be dragged to the shelf-like Cooler. Fresh also provides tagging functionality.

Why it’s good: Initially, this app might nonplus. After all, it effectively duplicates functionality found elsewhere in Mac OS X. However, in a surprisingly short amount of time, Fresh worms its way into your workflow, due to providing a simple and central location for fresh items.

Primarily, It’s great having system-wide configurable access to recent items (you can decide which file types or locations should be ignored by Fresh, and remove single items from its zones), and being able to bring up Fresh to find recent downloads or saved files seems far more natural than rooting around in Finder.

The Cooler proves handy—it’s a more convenient and useful shelf than the Dock. Also, Fresh’s tagging is robust, and the method it employs enables you to do tag searches via Spotlight, meaning you’re not restricted to Fresh’s Tag Search window. And as with any top system add-on, Fresh is stable, usable, and gets out of your way when it’s not needed.

Where to get it: Fresh requires Mac OS X 10.5.5 or later, and costs $9. It’s available from Ironic Software.

Verizon iPhone Rumor Clouds Provider Picture

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Apple may begin offering a CDMA version of the iPhone branded to Verizon sometime in 2010, according to a report at USA Today.

Citing apocryphal “people familiar with the situation,” the report claims Verizon began talks with Apple prior to Steve Jobs’ health sabbatical and says conversations have continued in the ensuing months. The report comes in the wake of news reported earlier in the month regarding AT&T CEO Randall Stephenson’s efforts to extend his company’s exclusive US iPhone distribution deal through 2011.

Sunday’s USA Today story also flies in the face of recent comments made by Tim Cook, Apple’s Chief Operating Officer, who has been in charge of the company’s day-to-day operations in Jobs’ absence.

Speaking last week during Apple’s quarterly earnings call, Cook dismissed the idea of producing a CDMA version of the iPhone, asserting that it has no future, because many CDMA carriers plan to adopt the same 4G standard that will soon be used on GSM networks.

Whether Verizon is successful in closing a deal with Apple for 2010 or not, it only stands to reason, especially in the light of how the iPhone saved AT&T’s financial bacon in 2008, that iPhone’s luster continues to grow.

Every rumor like the one trumpeted Sunday by USA Today serves to increase anticipation for a certain (thus far unannounced) Tuesday event in June or July at Apple’s Cupertino headquarters.

Crash Victim “Born Again” Thanks to iPhone

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Barely 19,  Muscovite Vera Uvarova landed herself in the hospital after a car crash that left her immobile, save for one arm.

Four days after the accident, a friend gave her an iPhone.  The device became Vera’s visual connection with her beaten body and the resulting pictures are showcased in an exhibition at Moscow Gallery Na Solyanke.


“This transformation was important to me…” Uvarova told the Moscow Times. “Unable to lift my head, the only way I could see my legs, for instance, was through the lens of my iPhone.”

She was restricted to hospital life for close to three months, but the exhibition focuses on the first transformative 800 hours, hence its title, “800 Hours on My Back with an iPhone in Hand. How I Was Born Again with the Help of Photography.”

You can view some of them online here.

Images courtesy, ©Vera Uvarova

Via Moscow Times

Five-Finger Mac Discount at Best Buy?

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In Bridgewater New Jersey, the police blotter reports (between rock-throwing incidents and credit card theft) that someone managed to walk out of the local Best Buy with a MacBook from a display. Anyone else come across  scenes of attempted five-finger discounts?

Here’s the report:

THEFT, 5:41 p.m. March 31: An employee of Best Buy reported that someone was able to remove a MacBook computer, valued at $1,800, from a display and leave the store undetected.

Image used with a CC license, thanks jaypen_g
Via My Central Jersey

Microsoft: Not Cool at Any Price

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Number Seven Hundred and Thirty Six on the list of things that really torque me off are people who intentionally and knowingly mislead folks for fun and profit. And to this list of Mortgage Brokers, Right Wing Talk Radio Hosts, and Tobacco Lobbyists, we can now add Roger L. Kay president of Endpoint Technology Associates (aside — people who are ‘president’ of companies employing 50 or less people, are number 977 on the list of things that annoy the crap out of me.)

El Presidente Roger authored a white paper at the behest of Microsoft titled: “What Price Cool” which serves to illuminate us all as to how we all have been paying some imaginary “Hidden Apple Tax” all these years.

Of course, a younger man might shrug this drivel off, yet as I grow older I find my patience for such things eroding. While I’m not quite at the yelling at kids to get off my lawn stage, I am quite crotchety enough to spend my Saturday night debunking this garbage.

Follow me after the jump where we reveal the obviousness with which Le President Kay sold his credibility.

Cult of Mac Favorite: Foursquare (iPhone app)

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What it is: Think social media is a kick in the pants? Big twitter and Facebook fan, are you? Well, you may want to consider upping your game with Foursquare, a newish social media app/game for iPhone and iPod Touch.

Foursquare feeds the social, yet competitive spirit in users, who leverage the location-aware functionality of Apple’s mobile devices to let friends and others on the network know where they go, what they do and what they dig in 12 major US metropolitan areas (so far).

Why it’s good: The built-in gaming aspect of Foursquare lets users earn points for checking in at different places around the city and giving tips on what makes those places so cool (get the curry duck at Thep Phanom, for example). By hitting different spots and making combinations of recommendations, players can unlock “badges” and become a “Mayor” of their city.

By keeping up with and adding friends, users get to leverage the collective knowledge about a city into lists of cool things they have done and cool things they want to do.

Users can check in by logging on to accounts through a mobile browser, directly from within the app itself or by texting their location from a mobile phone.

Whare to get it: Foursquare is free and available for download now at the App Store.

Apple Takes It on the Chin in Patent Suit

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Apple lost a patent infringement lawsuit Thursday in Texas, when a jury awarded Opti Inc. of Palo Alto, Calif $19 million in damages. The plaintiffs argued Apple willfully infringed on Opti Inc.’s patent covering a computer operation that enables a “snooping” function designed to help computers more easily retrieve previously accessed data.

The jury in the courtroom of Judge Charles “Chad” Everingham IV of the U.S. District Court for the Eastern District of Texas in Marshall, rejected Apple’s contention that Opti Inc.’s patent should be declared invalid and awarded the verdict as fair and reasonable compensation to Opti for Apple’s willful patent violation, according to the verdict form.

No word a yet on the status of Apple’s intent to appeal the verdict in the case.

App Store Hits 1 Billion Downloads

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The lucky downloader of the billionth app  from iTunes (winner of a MacBook Pro, a 32GB iPod Touch, a $10,000 iTunes Gift Card and a Time Capsule wireless hard drive) is reportedly a 13-year-old who hit the jackpot with a free app called “bump.” Apple reached the billion mark with apps in just nine months.

All-time top paid downloads include:
Koi Pond
Engimo
Pocket Guitar
Touchgrind
iShoot
Monopoly

All-time top free apps include:
Facebook
Google Earth
Pandora Radio
Tap Tap Revenge
Shazam
Pac-Man Lite
Light Saber Unleashed
Virtual Zippo lighter

More on the Apple site

Easy Access: Salma Hayek’s Mobile Me Account Breached

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Call it hacking, or just common sense: getting into actress Salma Hayek’s Mobileme account was apparently as easy as knowing her birthday and her favorite starring role.

An anonymous post on imageboard 4chan.org  provided MobileMe login details for Hayek:

Go to me.com, forgot password, type [email protected]
Her //snip//
Answer to change password question is: //snip//

Voila : a peek at Hayek’s iPhone apps downloaded from iTunes — including restaurant finder UrbanspoonShazam and the Say Who voice recognition dialer — plus emails from uber-magnate husband Francois-Henri Pinault and an invite to America Ferrera’s 25th birthday party.

Wonder if iPhone loving twitterer Ashton Kutcher’s next…

Via Electronic Pulp

updated to delete credentials