Note: This article originally appeared in the Cult of Mac Newsstand issue, Game On!. Grab yourself a copy or subscribe today.
Most video games transform you into a warrior, a thief, a space alien or race car driver. A new breed of games aims to make you a better person by putting you in the shoes of a young father with a son dying of cancer or playing the part of someone grappling with depression, immigration or sexual identity issues.
Called “empathy games,” they hope to change one of the most often criticized aspects of these beloved pastimes: that they foster violence and isolation. Game designer Jane McGonigal’s widely read 2011 book “Reality is Broken” set the playing field for a world where games reward good behavior and nice guys finish first.