Apple doesn’t want developers creating digital scale apps for the iPhone 6s and 6s Plus!
In a recent post on Medium, dev Ryan McLeod says he and his friends created a digital scale app that worked using Apple’s new 3D Touch pressure-sensing feature.
Called Gravity, they submitted it to the App Store, only to have it rejected for “having a misleading description.” To show the app in action, the team then submitted a video to Apple, but were told that “the concept of a scale app was not appropriate for the App Store.”

