When the iPhone launched 10 years ago, there were two kinds of tap. A regular tap for everything, and a special press-and-hold to get the Home screen icons jiggling and ready to rearrange. That was it. Now, with iOS 11, I have counted at least five different types of tap and press, and that’s just on the iPad. If you count the iPhone, then you also have 3D-Touch to deal with.
Partly this comes down to the new systemwide drag-and-drop capability baked into in iOS 11, and partly it has to do with Apple trying to mimic 3D Touch’s pressure sensitivity on the iPad.
The biggest surprise, though, is that Apple managed to pull it off, even in the early iOS 11 beta I’m running now. Not only are these gestures all intuitive, but the overall feel of interaction has gotten way better.