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Words With Friends gets new bestie: Apple Watch

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Get your Words With Friends game on with the new Apple Watch update.
Get your Words With Friends game on with the new Apple Watch update.
Photo: Zynga

If you’re one of those word game fiends that has a list of Words With Friends games as long as your arm, you now can actually use that long arm to wear your games on your wrist.

Zynga just updated its hugely popular Words With Friends app to include Apple Watch features, so you never have to go another second without knowing when it’s your turn to spell “ZA” or “MUZJIKS” for the win.

Battle over the Empire’s ragged remains in Star Wars: Uprising

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Star Wars Uprising
You just can't make a Star Wars game without putting Hoth in there.
Photo: Kabam

An upcoming mobile game will throw players into the struggle immediately following the death of the Emperor in Return of the Jedi.

Star Wars: Uprising, which is due out later this year for iOS and Android, is a real-time strategy game that picks up after the destruction of the second Death Star at the end of the third film as the decapitated Empire struggles to maintain control over the galaxy.

Check out the announcement trailer below.

3.1 billion deer died for Dominations to slay mobile gaming

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That's a lot of dead deer. And soldiers, I guess.
That's a lot of dead deer. And soldiers, I guess.
Photo: Big Huge Games

Dominations is one my new favorite games on my iPhone; it combines the gameplay of Clash of Clans (build a city, attack other cities) along with a more historic approach. You’ll take your city from Bronze Age to the Space Age, upgrading your warriors and defenses along the way.

Developer Big Huge Games has scored a big huge hit with this one, garnering 7.2 million downloads across the App Store and Google Play in the space of 60 days.

Players have racked up some serious activity in game, too, as you can see in the infographic below, prepared by Big Huge and publisher Nexon Games.

New Fallout 4 trailer is packed with dogs, nukes and Ron Perlman

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Fallout 4 dog
If anything happens to this dog, Bethesda, so help me ...
Photo: Bethesda

Developer Bethesda Softworks released a trailer for Fallout 4, the upcoming installment in its franchise of post-apocalyptic role-playing games.

The video doesn’t include any gameplay, but it does feature a whole lot of voiceover from series narrator Ron Perlman. Check it out below.

Meet Ingress, your new augmented reality obsession

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Hack alien portals in your own neighborhood.
Hack alien portals in your own neighborhood.
Screengrab: Rob LeFebvre/Cult of Mac

I went outside for the first time today. Working at home is an easy way to get a bad case of couchlock, so I like to try and get out for little 15 minute breaks when I can.

Today was a bit different. I downloaded and installed a game some buddies of mine are raving about on Facebook: Ingress.

I launched the app, followed the instructions, and was hooked. What started as a 15 minute walk to try out a new mobile game became a 45-minute obsession as I roamed my neighborhood, looking for portals to hack, collecting XMP particles to power my technological takeover, and finding a little feature of my ‘hood I’d never known about before.

Want to get obsessed about a new game? Want to maybe get in a little better shape? Be sure to download Ingress and see what everyone’s talking about.

Only your ears can save you in this creepy horror game

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Explore a house as a blind girl with echolocation senses might.
Explore a house as a blind girl with echolocation senses might.
Photo: Deep End Games

Imagine exploring a creepy house full of eerie and unfamiliar sounds, supernatural horror dripping from every bannister and behind every mysterious, creaking door.

Now imagine entering such a disturbing environment when you’re blind.

Cassie is the blind young protagonist of Perception, a horror game from many of the folks that worked on Bioshock Infinite and Dead Space, and she’s been dreaming of this house for some time now. When she finally figures out it’s real, she heads off to investigate it, using only echolocation–sound into visuals–to confront and solve the ghostly mysteries within.

There’s a gloriously tense trailer, too, from the perspective of the wisecracking teen, Cassie. Check it out.

Game devs keep it casual as they jump from console to mobile

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Bad Dinos is the fourth casual mobile game from the veteran development company.
Bad Dinos is the fourth mobile game from veteran development company Insomniac Games.
Photo: Insomniac Games

Console game developers are trying to break into mobile, and they’re using casual genres to break into the scene.

For instance, when gamers hear about Insomniac Games, they might think of classic platform games like Ratchet and Clank, first-person shooters like Resistance: Fall of Man or next-gen console title Sunset Overdrive. What those hypothetical gamers might not think of is a match-three or endless runner iPhone game. But game makers can’t afford to ignore the mobile scene these days and Insomniac is no different, as evidenced by the company’s new tower-defense game, Bad Dinos.

“It’s obviously a huge market,” Brian Hastings, chief creative officer at Insomniac Games, told Cult of Mac, “and we’re seeing an entire generation of players who are getting into mobile first, before anything else.”

You Must Build a Boat to survive this killer indie game

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You've got to build this boat.
You've got to build this boat.
Photo: EightyEight Games

Luca Redwood, the main powerhouse indie developer behind EightyEight Games, has taken the last three years of his life to make a sequel to critical darling match-three game, 10000000.

Sadly, it’s not named 10000001, but rather You Must Build a Boat. In it, you actually do need to build a large, ark-like boat with all sorts of rooms and defenses and such, and you outfit your boat by running dungeons and matching items to kill baddies and get past obstacles in them.

Sound weird? It is, but it’s also going to be stupidly addictive. If it’s half as engaging as 10000000, you’ll be playing this on your Mac, iOS device, or Linux box long into the wee hours of the morning.

Check it out.

Doom teaser is too damn short

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The demons are coming.
The demons are coming.
Photo: Bethesda/YouTube

I’m not much of a video gamer, but Doom holds a special place in my heart. It’s the first game I can remember playing on a Mac, and while the next game in the sequel has been in the works forever (see: 2008), we finally got our first look at the gristly game today.

Publisher Bethesda will show off more of Doom at E3 next month, but for now the company released a super short teaser that has everything you could wish for: shotguns, and demons with monster guns.
Check it out below:

Why this developer is giving up on pixel art in his games

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Pixel art can be beautiful, but ultimately self-defeating for game devs.
Pixel art can be beautiful, but ultimately self-defeating for game devs.
Photo: Dinofarm Games

Blake Reynolds, lead artist at Dinofarm Games (Auro, 100 Rogues), has come to the conclusion that “pixel art” is over. He’s decided to hang up his digital pencil tool and create art for games that current audiences can understand.

Auro,” he writes, “is likely to be the last Dinofarm Games title to feature pixel art.”

Vainglory’s biggest update yet brings character skins to the MOBA-fest

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Six new hero skins are here! Photo: Super Evil Megacorp
Six new hero skins are here! Photo: Super Evil Megacorp

If you’re like us, you’ve been playing the crap out of the amazingly addictive online arena game, Vainglory, since it came out for the iPad and iPhone, ganking enemies from the safety of the bushes, releasing the Kraken, and pushing down the lane to smash the opposing team’s base crystal to win the game.

While the development team at Super Evil Megacorp has released updates in the past, they’ve just dropped the most major update yet: the introduction of a character skin system to customize the look of your heroes as they dash across the map, wreaking havoc and crushing the enemy team.

There are six new heroes with two tiers of customization out in the update today, with a ton more to come.

Here’s how it’s going to work.

Get your Mac game on with these great guides

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Mac gaming  just keeps getting better. Photo: Aspyr
Mac gaming just keeps getting better. Photo: Aspyr

If you’re looking for new games to explode onto your Mac, look no further than these three “best of” gaming guides from one of the most Mac-centric gaming voices on the web, Mac Gamer HQ.

Featuring the 10 best strategy games, the 10 best first-person shooters, and (just published!) the 10 best MMORPGs — all only for Mac gamers — these three lists are bound to point you in the right direction, letting you set your sights on some amazing Mac gaming experiences without having to buy and try them all yourself.

4 episodic games for players who love cliffhangers

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Don't worry; we'll resolve all of this next week. Photo: Capcom
Don't worry -- we'll resolve all this next week. Photo: Capcom

You don’t always have to sit down to an epic, 100-hour slog to get your gaming in. Developers are delivering plenty of great bite-size, episodic games that (usually) release one part at a time.

If you’re looking for something you can play in installments, here are four great places to start. These games are all fully released, so you won’t have to wait for the next episode if you can’t stand the suspense. This is great if you’re like me; I watched all of Breaking Bad in a week once it was all up on Netflix. That’s just how I roll.

Apple Watch spy game brings clever twist to retro format

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There's a trick to creating a compelling game on your wrist. Photo: Bossa Games
There's a trick to creating a compelling game for your wrist. Photo: Bossa Games

From James Bond’s laser Rolex to Maxwell Smart’s shoe phone, spies have always been suckers for wearable tech.

To salute secret agents’ fondness for the latest gadgets, the makers of Spy_Watch crafted their new game for the latest cutting-edge device — the Apple Watch. And, like clever spymasters, there’s a twist: They paired this super-modern smartwatch with a vintage videogame mechanic to make a compelling game suitable for a gadget the size of Dick Tracy’s famous wrist radio.

“The idea is to immerse yourself in the idea that you are a spymaster controlling a spy out on missions,” Vince Farquharson, COO of Spy_Watch developer Bossa Games, told Cult of Mac. “To make it feel like they are a real person and that this is really happening.”

Blizzard’s addictive card game Hearthstone is now on your iPhone

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I can play this anywhere? Photo: Rob LeFebvre/Cult of Mac
I can play this anywhere? Photo: Rob LeFebvre/Cult of Mac

Hearthstone addicts players rejoice! Blizzard’s incredibly compelling digital card game is now optimized for your iPhone or iPod touch.

We’ve heard rumors that some folks even use their iPhone while in the bathroom. Gross! If you’re one of those people, though, get ready to never stop playing Hearthstone again.

Sure, the video game company behind mega-hits World of Warcraft, Starcraft II, and Diablo III has had a version of this easy-to-learn, hard-to-master two-player collectible card game on the Mac and iPad since 2013, but this is the first time you’re able to play it on the small screen without any jailbreaking or hacking needed.

Hearthstone is now officially supported on iPhone and iPod touch,” says the App Store description. “…Featuring an all-new intuitive interface hand-crafted for the mobile experience, it’s never been easier to take Hearthstone with you anywhere you want to play.”

New Guitar Hero will turn you into a realistic rock star

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Things could be going a bit better, for sure. Photo: Activision
Things could be going a bit better, for sure. Photo: Activision

You’re in the green room, waiting for your curtain call. You can hear the throngs of rabid fans in the audience, just waiting for you and your group of rock and roll rebels to take the stage.

You and your bandmates head out, winding through backstage. You flirt with a cute blonde production assistant; a bearded roadie hands you your favorite axe. You step out onto a massive stage in front of a crowd of thousands. You totally suck at playing the guitar. The crowd, fickle as ever, turns on you.

No, this isn’t that anxiety dream you’ve been having ever since you were a teenager, this is the new Guitar Hero, a new video game with a familiar name and a very different experience.

How to keep iOS gaming sessions from being interrupted

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Stop getting interrupted when you're gaming. Photo: Rob LeFebvre
Stop getting interrupted when you're gaming. Photo: Rob LeFebvre

I’ve been playing Vainglory quite a bit lately, and the one thing that really distracts me and actually impacts my gameplay (when on my iPad 3) is notifications. They can make the game stutter, which wreaks havok on my ability to gank an enemy Joule from the bushes with my Krul.

Seriously, it’s annoying.

I turned on Do Not Disturb last week to try and get rid of these badges that annoy, but it never worked: I still got notifications from Facebook, Messages and other appss. I did some digging to find out why.

Runeblade smashes tons of fun into a tiny Apple Watch game

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Tap your wrist, save the world. Photo: EveryWear Games
Tap your wrist, save the world. Photo: Everywear Games

Helsinki-based developer Everywear Games surely had to rethink the way they pitch when they decided to make an Apple Watch game. Runeblade, the team’s casual fantasy-adventure made only for the Apple Watch, will launch onto Apple’s diminutive third screen later this month.

“The game is designed to be played in 5-15 second sessions and builds over time as you progress through the journey,” said CEO Aki Järvilehto in a statemnent. “We’re excited to help pioneer game development on Apple Watch with a fully original title designed specifically for smartwatch gaming.”

The team has released a trailer to tease the game, and it looks interesting, if a bit tiny. It is a game meant to be played on your wrist. With one hand.

Dried-out husks of beloved Nintendo series head for smartphones

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That's a...card game? Ugh. Photo: Level-5
That looks like a Professor Layton ... card game? Ugh. Photo: Level-5

Level-5, the game developer behind adored Nintendo 3DS gaming franchises Professor Layton and Fantasy Life, is making the rough transition to mobile devices.

At a press conference in Japan, Level-5 CEO Akihiro Hino said Layton 7, the next installment in the Professor Layton series, and Fantasy Life 2, sequel to the much-loved Fantasy Life sim game, would be coming to iOS and Android smartphones.

Unfortunately, both games show signs of becoming shallow mobile experiences, the biggest reason companies like Nintendo have cited as a reason not to bring handheld titles into the mobile arena.

My, how times have changed.

You’ve got your Pac-Man in my Pong (in my Space Invaders)!

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Three great taste that taste great together. Photo: Dick Poelen/King Penguin
Three great tastes that taste great together. Photo: Dick Poelen/King Penguin

Ah, Pong, the first video game I ever played! If you’re like me and feeling nostalgic for the retro-goodness of Pong, Pac-Man, or even Space Invaders, boy are you in luck.

Pacapong is a new free game that mashes up all three of these fantastic classic video games into one lovely multiplayer package that you can play on your Mac (or PC/Linux box) right now. How they all fit together is a mystery even the developer isn’t aware of.

“I’m actually not sure why,” developer Dick Poelen tells Cult of Mac, “but it started with adding Pac-Man and the maze to Pong. That seemed to make sense.”

WWE Immortals gets an upgrade just in time for WrestleMania

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Update our apps? Ooh, yeah! Photo:
New playable characters? Ooh, yeah! Photo:

This weekend is WrestleMania and, even as a kind of lapsed fan, I still can’t help but be excited about the prospect of Daniel Bryan, Brock Lesnar, Antonio Cesaro, Dolph Ziggler and pals plying their trade on the grandest stage of ’em all.

Which, of course, makes this the perfect time for Warner Bros. Interactive and WWE to update its WWE Immortals card-based fighting game for iOS — adding the characters “Macho Man” Randy Savage and “Stone Cold” Steve Austin, plus an all-new Events System, to what was already a fun gaming experience.

Friendly indie dev wants to teach kids to think like a programmer

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Daryl Hornsby is a friendly guy  with a mission: to design puzzles that help kids think like a programmer. Photo: Jim Merithew/Cult of Mac
Daryl Hornsby is a friendly guy with a mission. Photo: Jim Merithew/Cult of Mac

Indie developer Daryl Hornsby has a novel approach for getting kids engaged with educational games: Don’t dumb things down.

That’s the key to Machineers, the clever puzzle-adventure game his company crafted to to lead kids through various programming logic concepts.

“When you say you want to target 10 to 15 year-olds, you’re told you have to make it overly colorful and bubbly, and that no kids read text,” Hornsby told Cult of Mac. “We’ve been able to prove that this is not quite the case. We’ve found that kids want to be treated like adults, but it still has to be approachable.”

Apple’s nod turns maddening Mr. Jump into an overnight sensation

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The power of the Apple can be a crazy thing. Photo: Rob LeFebvre/Cult of Mac
The power of the Apple can be a crazy thing. Photo: Rob LeFebvre/Cult of Mac

Getting your game featured by Apple is the best way to jumpstart your indie game success. Sometimes, even games that seem rather basic at first glance can become powerhouses.

Mr. Jump is seeing some phenomenal success with five million downloads in the last five days since its release. It’s shaping up to be another Crossy Road-style success story, and the developers at 1Button games attribute the game’s instant success to Apple.

“I think that being featured by Apple in most countries has initiated the buzz,” says
Jérémie Francone, one of the co-founders at the studio. “That’s what really launched the game.”