Since the App Store’s debut in 2008, apps have never been able to be larger than 2GB. Today that changes.
Apple has notified third-party developers that they can now submit apps that are a max of 4GB in size. The change reflects the needs certain apps, namely games, have for larger file sizes as iOS becomes a more mature platform.
Apple's new deal will help improve App Store discovery. Photo: Apple/Pinterest
If you’re a Pinterest user with an eye on app discovery, Apple has the perfect deal for you. The companies have partnered to create “App Pins,” allowing users to install iOS apps without having to leave the Pinterest app.
App Pins work like regular pins on Pinterest’s virtual pinboard, only with the added functionality of an “Install” button next to the regular “Pin it,” alongside an extra “view this on the App Store” option. App Pins can be spotted by way of a small “App Store” badge that incorporates Apple’s logo.
“We can be a really powerful service for app discovery, which is a problem that still really hasn’t been solved,” Pinterest co-founder Evan Sharp told The New York Times. “Our specialty is really connecting people to the things they want to do.”
Forget building a quality app; this is the way to score a hit in the App Store. Photo: Weibo
An app manipulation farm sounds like someplace developers would go for a weekend retreat, complete with chiropractor sessions. In fact — according to a photo which has gone viral on social media in China — it’s a place where devs can pay for their apps’ download numbers to be artificially inflated.
Why would anyone want to do this? Simply put: because more downloads (perhaps accompanied by positive reviews) enhances apps’ chart position, thereby raising their discoverability level, and hopefully prompting people to download them.
The photo in question appears to show a worker at one such place, sitting in front of what look like around 100 iPhone 5c units. Reports claim that her job is download, install, and uninstall specific apps repeatedly to boost their App Store rankings. Another similar table can be seen opposite her.
The image is accompanied by a second one, showing the alleged prices being charged to get your app to the top of the App Store rankings. Here’s how much you need to pay to secure a no. 1 rated app for yourself:
Zombie apps are taking over the App Store. Photo: Universal Studios / Land of the Dead
If you’re still thinking of trying to make your fortune on the App Store, it’s time to think again. While App Store developers made more than Hollywood studios did in combined box office revenue in 2014, a new report suggests it will be almost impossible for new developers to break into the App Store in 2015. Why? Because of zombies. Or zombie apps, at least.
Apple has really been upping its game with curated app collections, and today a slew of amazing productivity apps were put on sale as part of a new “Get Productive” roundup in the App Store.
It’s the most impressive collection of app deals we’ve ever seen in the store. Many of the included apps have been discounted by more than 50 percent.
Thanks to the plethora of low-cost devices in addition to some higher end smartphones, Android has long been beating Apple’s iOS when it comes to market share. But a new report from app analytics firm App Annie shows just how imprecise this metric is — by comparing total number of app store downloads to actual money generated.
And it sure makes for interesting reading.
As expected, Google’s Play Store experienced 60 percent more app downloads than Apple in 2014. While that sounds like a definite win for the Android loving crowd, Apple’s iOS App Store still managed to generate more money than Google did — to the tune of 70 percent more yearly app revenue.
App Store is now the world's top entertainer. Photo: Buster Hein
Hollywood has long been the sparkling gem of entertainment in the U.S., but when it comes to making money, Apple is schooling the entertainment industry on how to bring in the cash with the App Store.
In 2014, iOS app developers earned more than Hollywood did from U.S. box office revenues, reports top Apple analyst Horace Dediu. According to Asymco’s number crunching, apps are now a bigger digital content business than music, TV programs, movie purchases and rentals combined.
Apple paid out approximately $25 billion total to developers, which means that not only is the App industry healthier than Hollywood, but also on an individual level, some developers are out earning Hollywood stars. The median income for developers is also likely higher than the median income for actors. If you’re looking to strike it rich, forget becoming the next Brad Pitt. Be the next Dong Nguyen.
Who says iOS has all the apps? According to new data, Google isn’t just kicking butt when it comes to market share, but also mobile apps as well. The search giant’s Play Store now offers a great selection of titles than the App Store, but Apple fans will argue that quality is more important than quantity.
Apple has been feeling the #jesuischarlie solidarity lately. After publicly supporting the movement protesting the terrorist attacks on the Charlie Hebdo offices last week, Apple has approved a Je Suis Charlie app for sale on the App Store, just anhour after the developers emailed CEO Tim Cook.
Apple's new App Store sections gives kids somewhere to play.
Apple may be in the middle of its biggest ever month in App Store history, but it’s not resting on its laurels — having just announced a new App Store category, aimed at the littler members of Cupertino’s fanbase.
Called “Games for Kids,” the section will include everything from “cute puzzlers to accessible tower-defense games,” with a focus on children with a “wide range of skill levels and interests.”
Since a survey of youngsters aged 6-12 recently named the iPad a more beloved brand than Disney, Nickelodeon, Toys”R”Us, McDonald’s and YouTube it’s no surprise that Apple would want to continue hooking children young. And apparently that’s exactly what it’s doing.
The App Store just keeps getting bigger. Photo: Apple Photo: Apple
We’re just one week into 2015, and already the App Store is setting new sales records. Apple today announced that during the first week of January alone, customers around the world spent almost half a billion dollars on apps and in-app purchases, with New Year’s Day 2015 the single biggest day in App Store sales history.
Do you live in the European Union? Canada? Norway? Russia? Bad news, friends. Your App Store prices are about to shoot up. But hey, if you live in Iceland, great news: your app prices are going down!
One of the biggest reasons why many app developers continue to snub Android is piracy. The platform’s “open” approach, which allows applications to be downloaded from third-party sources and installed manually, makes it incredibly easy for users to circumvent Google Play and obtain paid apps completely free.
Piracy on Android is so rampant right now that just 5 percent of installs of Monument Valley — one of the best mobile games of 2014, which is currently priced at $3.99 in the Play Store — have actually been paid for.
You now have to pay more to become an App Store developer. Photo: Apple
Apple has today increased the annual subscription cost of its Mac and iOS Developer Programs in several countries across Europe. While the prices remain the same at $99 in the U.S., Europeans can now expect to pay anything from $96 to $121, depending on where they live.
In the month of November, the combination of time off for Thanksgiving and new iPhones resulted in daily app download volume surpassing the 8 million mark for the first time ever. Not only is this is a significant leap from the 7.8 million daily downloads seen in October, but also a massive increase of 42 percent year-over-year, compared to November 2013.
VLC could be heading back to the App Store as early as today. Photo: Cult of Mac
VLC, the much beloved cross platform video player, hasn’t historically had much luck on iOS. But that looks about to change, with the app reportedly coming back to the App Store early in 2015… and possibly as early as today.
Getting a refund for accidental iTunes purchases is easier than ever. Photo: Jim Merithew/Cult of Mac
Apple has introduced a new 14-day return window for digital purchases made in several European countries. App Store, iTunes, and iBookstore items purchased in the U.K., Germany, Italy, and France are now eligible for complete refunds, and users are not required to give a reason for returning their order.
Looking back on the hits from Apple's blockbuster year. Photo: Jim Merithew/Cult of Mac Photo:
2014 was an absolutely monumental year for Apple. Haters will hate, but one thing can’t be denied: This is a company that refuses to rest on its laurels.
Under Tim Cook’s leadership, Apple debuted a new product category with the Apple Watch, sold a record number of new iPhones, made the biggest acquisition in its history, and successfully sent its suffering stock price back into the stratosphere.
The company wasn’t without its missteps, but all in all, it’s hard to call 2014 anything short of a blow-away year for Apple.
The latest App Store rejection controversy has surrounded a critically acclaimed game called Papers, Please. When developer Lucas Pope finally brought the title to iPad, he was forced by Apple to remove all nudity, no matter how pixelated.
Never mind that the nudity in question was not “pornographic content” as Apple billed it, since it only showed when people went through body scanners in the game. After talking with Apple, Pope said the decision was chalked up to a “misunderstanding,” and he’s been allowed to add nudity back to Papers Please in the App Store.
The next generation of stock trading is upon us thanks to Robinhood, a new iPhone app that came out this week.
Most brokerages charge between $7 and $10 for individual stock trades, but Robinhood eliminates fees entirely by cutting out the middleman. You’re in charge of your trading, and you don’t have to be well versed in the ways of Wall Street to use the app.
The interface is dead simple, and it makes the possibility of trading stocks a reality for more people than ever before. There’s a pretty huge waitlist right now, so you won’t be able to use it right away. But if you’re interested, claim your spot in line.
A new app called Workflow aims to close the divide between the power of OS X and the convenience of iOS. By offering curated and custom workflows, the app can automate just about anything you’d want to do on the iPhone or iPad — along with actions you probably haven’t thought of before, like calling an Uber car to take you to your next meeting with one tap.
It’s an ambitious undertaking for any developer, but what makes Workflow even better is that it was created by two brilliant teenagers with great aspirations for making mobile devices as powerful as they can be.
I just recently got into writing in Markdown, a special syntax that lets you easily convert to HTML for publishing on the web. There are several decent Markdown editors out there, but the best one I’ve used has to be Typed, a new app from Realmac Software.
The discreet word count view, keyboard shortcuts, and preview options are all great, but my favorite feature is Zen Mode. Typed goes fullscreen and plays six ambient, soothing music tracks in the background to help you focus. Don’t knock it till you try it.
Realmac is most well known for making Clear, a quality todo app for iOS that’s pretty popular. Typed serves a little more of a niche market, but for those interested in a minimalist, easy to use Markdown editor for the Mac, it’s an excellent choice.
Apple has lost its third appeal for ownership of the term 'App Store' in Oz. Photo: Apple
In some bad news for Apple, Australia’s Federal Court has rejected an appeal by the company to trademark the term “App Store.”
In a ruling made Wednesday, judge Justice Yates dismissed Apple’s case and ordered it to pay the court costs of Registrar of Trade Marks.
Apple has been locked in a long-standing tug of war with Oz’s Registrar of Trade Marks over whether it should have ownership over the term it popularized on Mac and iOS. The company first took the registrar to court in March 2013, after the “App Store” trademark was revoked following its initial accepted. Since then, Apple has lost a total of three appeals: firstly by the trademark examiner, then by the Australian Trade Marks Office, and now today’s ruling.