Called “Hello World,” the software serves more as a proof of concept than a serious tool. But it demonstrates that third-party apps will become a cornerstone of the new iPhone economy. It’s a shame Apple doesn’t get the memo.
Hello, World! programs and the Hello World app
“Hello, World!” programs are simple demos used to show a new programming language or exhibit the possibilities of a new platform. The very first “hello, world” (minus the capital letters) program reportedly came from a 1974 internal memo from Bell Laboratories about coding using the lab’s then-new C programming language.
The Hello World app from 2007, which simply flashed words on a screen, gave many users their first peek at the iPhone’s future.
It also seemed like a nice nod to the past. It recalled a tradition born of the original Macintosh 128K demonstration two decades before. When Steve Jobs debuted the Mac in January 1984, he showcased a text-to-speech ability that let the computer say, “Hello, I’m Macintosh.”
When Jobs returned to Apple in the late 1990s, the slogan chosen for the breakthrough iMac G3 was “Hello (Again).”
Given the iPhone’s focus on connectivity and communication, expanding “Hello” to “Hello World” seemed logical.
Hello World and the rise of native iPhone apps
A hacker going by the name Nightwatch developed the Hello World program that showed off the iPhone’s potential. The simple demo became big news at the time because Apple had not launched an official App Store, released an iPhone SDK or even bothered to say whether these moves were in the cards.
Inside Apple, a debate raged about the iPhone. Should it become a generative platform, with third-party apps, or remain locked down? The main defender of the second option was Jobs. He feared that letting developers put native apps on the iPhone would sound the death knell for quality.