Humane's wearable ditches a screen in favor of lasers, which project info out into the world. Here it is showing a thermostat projected on a user's hand. Photo: Humane
The people who invented the iPhone are trying to invent what comes after the iPhone, and it sounds bonkers.
A secretive San Francisco startup called Humane appears to be developing a wearable, screen-less device that uses low-powered lasers to project information out into the wearer’s environment. And there’s not an AR/VR headset in sight.
Imran Chaudhri drew this Apple Watch concept sketch long before the release of this wearable. Photo: Imran Chaudhri
Imran Chaudhri, who played a pivotal role in the Apple Watch’s creation, offered an inside look into the device’s design process Friday, showing off an early concept drawing of the smartwatch’s home screen.
His sketch, shared on the 5-year anniversary of the Apple Watch launch, looks amazingly close to what is in use now. He also showed off a video of the very first Apple Watch band and talked about the history of some Watch faces.
Apple clearly wanted to create something iconic. Photo: jdinman1/eBay
Pop quiz: What do the original Mac, Ridley Scott’s Blade Runner, supersonic airplane Concorde, the Sony Walkman, and the Braun ET66 calculator have in common?
Give up? The answer is that they’re all cited as inspirations for designing the original iPhone back in 2007. The full list was recently shared by Imran Chaudhri, one of the software designers who helped create Apple’s breakthrough smartphone.
Former Apple designer Bas Ording created the rubber band effect, which convinced Steve Jobs to build the iPhone. Photo: Jim Merithew/Cult of Mac
One day in early 2005, interface designer Bas Ording was sitting in a secret, windowless lab at Apple HQ when the phone rang. It was Steve Jobs.
The first thing Jobs says is that the conversation is super-secret, and must not be repeated to anyone. Ording promises not to.
“He’s like, ‘Yeah, Bas, we’re going to do a phone,'” Ording told Cult of Mac, recalling that momentous call from long ago. “‘It’s not going to have any buttons and things on it, it’s just a screen. Can you build a demo that you can scroll through a list of names, so you could choose someone to call?’ That was the assignment I got, like pretty much directly from Steve.”
The world had never seen anything like the iPhone when Apple launched the device on June 29, 2007. But the touchscreen device that blew everyone’s minds immediately didn’t come about so easily.
The iPhone was the result of years of arduous work by Apple’s industrial designers. They labored over a long string of prototypes and CAD designs in their quest to produce the ultimate smartphone.
iPhone could have looked a lot different had Steve Jobs had his way. Photo: Apple
Since it made its debut in 2007, the iPhone has relied on just one physical button for returning to the Home screen. But if Steve Jobs had his way, it would have had two.
The Apple co-founder and former CEO tried to convince other executives that the iPhone also needed an Android-style back button for navigation.
The design team behind iPhone OS. Photo: Imran Chaudhri
The design team behind the original iPhone’s software reunited to celebrate its 10th anniversary this week.
Imran Chaudhri, who still works at Apple, posted the photo above on Instagram. He’s pictured alongside Freddy Anzures, Bas Ording, Marcel Van Os, Steve Lemay and Mike Matas.