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How Sony stood up to Steve Jobs’ wage-fixing schemes at Pixar

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steve jobs
Ed Catmull, Steve Jobs and John Lasseter at Pixar
Photo: Disney

Steve Jobs may have been part of some of the biggest tech revolutions of the past forty years, but he was also part of an illegal attempt to suppress employee wages by way of a massive no-poaching agreement with other tech giants.

Another of the companies accused of similar actions by former employees was Pixar, the company Jobs purchased a majority interest in after being booted out of Apple in the mid-80s. In 2011, Pixar’s John Lasseter described Jobs as “forever…part of Pixar’s DNA.”

As it happens, that may not be entirely for the best.

Award-winning iOS game Leo’s Fortune recreated as a Rube Goldberg machine

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Leo's Fortune
Photo: 1337 & Senri LLC

Spend any time watching trailers for new iOS games, and quickly you’ll find that one merges into the other: all stock music, quick gameplay snapshots, and (if the title’s any good) a stream of title cards reading things like “Brilliant” and “You’ve Never Seen Anything Like This Before.”

Inventive platformer Leo’s Fortune has just received a new trailer and, wouldn’t you know it, it’s every bit as original as you’d hope for from the recipient of a 2014 Apple Design Award. In fact, dare we say it, it’s worth watching even if iOS gaming isn’t really your bag.

Infinite worlds, pets, villages and more come to Minecraft – Pocket Edition

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minecraft__beautiful_landscape_by_italyman12-d3fp9n2

When it was first released on iOS devices in 2011, Minecraft: Pocket Edition was just a shadow of what it was on the PC. Where as the PC version contained infinite worlds, Pocket Edition’s worlds were tiny and self-contained. There were no monsters, nor underground chasms. And so on.

For Minecraft fans hoping to play the game on the go, these omissions were disappointing. But over the years, slowly but surely, Pocket Edition has caught up with the features of its progenitor, and the 0.9.0 updated, released yesterday, makes Minecraft: Pocket Edition almost indistinguishable from having the PC version in your pocket.

Man, I frikkin’ love this versatile folding bike by Brompton

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Photos: Charlie Sorrel/Cult of Mac
Photos: Charlie Sorrel/Cult of Mac

The Brompton’s not a new bike. It’s not even new to me. But it is the best folding bike around, and it will change how you travel long distances, too. I’ve had mine ever since I recovered enough from a broken leg (busted playing bike polo) to hobble up to the local bike shop and order one. That was a few years ago, and since then the bike has come with me to three different continents, traveling on planes, trains, trams, automobiles and buses.

You can even ride it to the airport and pack it up when you get there.

Sapphire-coated iWatch production not expected to begin until November

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Apple-iWatch-01

Will Apple have iWatches ready to hit the shelves when it announces the wearable at its rumored event in October? Probably not.

Ming-Chi Kuo of KGI Securities, who is undoubtedly the most accurate Apple analyst on the planet, is saying that Apple won’t begin mass production of the iWatch until November. He has also lowered his sales projections considerably because of “complications” Apple has to deal with concerning new materials like sapphire.

Get a fully realized MOBA on your iPad with Fates Forever

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Sometimes you'll die.
Sometimes you'll die.

If you want to delve into the deep end with a massively online battle arena game, you can head on over to Riot Games’ League of Legends or Valve’s own Dota 2 with your computer, download a free copy of each game, and then dive in.

Or, you can grab a copy of Fates Forever, a surprisingly well-tuned and deep version of the popular game genre and eSports phenomenon. It’s been over a year in development by the team led by the founder of proto-Game Center Open Feint and one of the first hit game devs on the iOS platoform (Aurora Feint), Jason Citron.

When we spoke to Citron last summer, he was full of excitement about his promising game-in-development. The wait has been worth it, as Fates Forever puts on an impressive show, squeezing a fully-realized MOBA game complete with distinctive heroes and cunningly designed infrastructure that can encourage and include everyone, from those brand new to the genre to the more veteran MOBA players, all on the iPad.

This is a fantastic game, and you’ll want to check it out right now.

7 tips for making your live demo not suck

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Myles Weissleder Photo: Jim Merithew/Cult of Mac
Myles Weissleder of SF New Tech. Portrait: Jim Merithew/Cult of Mac

SAN FRANCISCO — Myles Weissleder has witnessed the good, the bad and the ugly when it comes to startup demos.

The former VP of public affairs at Meetup.com presides over SF New Tech, a showcase for disruptive hopefuls that he’s run for more than eight years. Over 750 companies including SkyBox, Twilio, Prezi, Flipboard and Twitter have come to his networking mixer to demo before a live audience in a trendy SOMA club.

In San Francisco’s competitive startup environment, you can demo your game-changing idea (or Pet Rock app) every night of the week, but SF New Tech is one of the longest-running and largest showcases. Wannapreneurs face a few hundred audience members — many of them from influential companies like Apple or venture capital firms like CMEA capital — where the mingling is fueled by drinks and tacos.

During a recent demo night, Cult of Mac sat down with the indefatigable Weissleder, who is as at home on the stage with a mic as he is hobnobbing at the bar, to get his top tips on how not to bomb when you take the stage with your great idea, hoping to find cash and connect with influencers.

The Zero Theorem trailer shows off Terry Gilliam’s sci-fi, techie roots

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Terry Gilliam giving instructions. Photo courtesy The Zero Theorem
Terry Gilliam giving instructions. Photo courtesy The Zero Theorem

A brilliant computer programmer living in a future dystopian totalitarian state must prove the Zero Theorem, in which 100 percent equals 0, or all is nothing. He’s got a touch of social anxiety (“We do not like to be touched!”), a seriously bald head, and a variety of future-weird outfits that he wears in each scene. Sound like fun?

If you’ve seen any of Terry Gilliam’s similar work, like 12 Monkeys or Brazil (or even if you just dig Apple’s similarly themed 1984-esque commercial by Ridley Scott) you’re going to want to check this one out. The gloriously wacky and edgy trailer is below.