Earlier this week, as if in response to the iPhone’s incredible gains on the handheld gaming market, Nintendo announced the successor to their popular DS console, the 3DS. The main difference over their earlier, dual screen device? 3D without glasses.
The problem with this approach is that the Nintendo DS’ screens are too small for true, pop-out-of-the-display 3D to really work… and it also raises some big questions about touchscreen gaming.
Over at Kotaku, Deputy Editor Steven Totilo has an interesting theory on how Nintendo is going to do 3D gaming without 3D displays: they’ll borrow a trick from the book of App Store developers like Ngmoco and fake the 3D by using the accelerometer.
