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Epic Games - page 11

Infinity Blade: Dungeons Won’t Be Released Until 2013

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If we were to name our most anticipated iOS game, it would easily be Epic’s upcoming Infinty Blade: Dungeons, a spin-off of the popular franchise that takes Infinity Blade’s existing world and makes a Diablo-like action RPG out of it. Epic and Apple have been showing off Dungeons since May, and we even thought there was a good chance it would be released after the iPhone 5 keynote.

It wasn’t, and unfortunately, it doesn’t look like it will be released after next week’s iPad mini keynote either. In fact, it won’t even ship this year.

Infinity Blade Has Earned Over $30 Million To Become Epic’s Most Profitable Game Ever

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Infinity Blade has been more successful than Gears of War.
Infinity Blade has been more successful than Gears of War.

Despite the success of Gears of War on consoles, it is in fact Infinity Blade for iPad which holds the title for Epic Games’s most profitable game of all time. The popular sword fighter, which has been showcased at a number of Apple keynotes over the years, has earned a whopping $30 million since its debut just 18 months ago.

Infinity Blade II Hits The App Store

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After what seemed like an endless wait, Infinity Blade II is almost here! The follow-up to Epic and Chair Entertainment’s elegiac App Store masterpiece has just hit the App Store in New Zealand, and will creep out slowly around the globe from there, hitting the US App Store at 11pm ET tonight.

We’ll have a review in the next couple of days, but so far, early reviews suggest it’s even better than the first one. We can’t wait to give it a spin.

When it is released, you should be able to find Infinity Blade II at this link for just $9.99.

Infinity Blade II: 40 New Locations, 10 Million Hitpoint Baddies And More, More, More

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Some people count down the days until Christmas, but for me, Christmas is coming early this year with the December 1st debut of Chair Entertainment’s Infinity Blade 2, their widely-anticipated sequel to a game I still think is an elegiac action masterpiece.

I’ve only got another three weeks to wait, but in the meantime, Justin Davis over at IGN got a chance to take Infinity Blade 2 for a hands-on. What to expect? Don’t expect just a couple new areas, a few new helmets and a cool new sword or two. This isn’t just a phoned-in sequel, it’s a generational leap at least four times beefier than the first game… already one of the most sizable titles on the App Store.

Infinity Blade Goes On Sale for $2.99… But Grab It Quick!

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The incredibly popular Infinity Blade from Epic Games was one of the first titles to be build using the Unreal engine. Famous for its eye-popping visuals, it’s so impressive that in just six months after its launch the game had achieved over $10 million in sales. If you haven’t already bought this game, now’s the best time, because it’s on sale for just $2.99. But you’ll have to be quick!

This Week’s Must-Have iOS Games: Dream:scape, 1000 Heroz, Rocket Bunnies & More!

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Now that WWDC is over for another year and we’ve put all the excitement behind us, this coming week is going to be a little dull without something good to keep us entertained. Thankfully, our list must-have games is here to help. This week’s roundup features Dream:scape — the latest eye-popping game to use Epic Games’ Unreal Engine; 1000 Heroz which promises a new adventure every day you play; plus more great titles that are guaranteed to please.

Infinity Blade: An Elegiac App Store Masterpiece [Review]

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Chair and Epic Games’ Infinity Blade ($5.99) may disappoint those who looked for a direct iOS analogue to the Unreal 3 Engine’s console offerings (where first-person combat by beefcakey “Tom of Finland” style space marines often spills over into rocket-turret-mounted monster truck driving sequences) but gamers who would so miss the point are a rare breed easily descried by the government-mandated “DERP” tattoos branded into their foreheads. For the rest of us, Infinity Blade is a perfect crystallization of the iPhone’s capabilities as a cutting-edge gaming device, a paradigm shift in the way AAA developers approach multitouch interfaces, and… lest we forget… the most visually impressive and polished game on the App Store.

Epic Officially Adds iOS Support To Unreal Engine 3

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With the App Store’s prohibition on third-party interpreters having recently been reversed, the iOS future is again rosy for Epic Games, one of the biggest names in next-gen engine licensing whose Unreal Engine powers some of the most visually impressive games on PCs and consoles, including the Gears of Wars series, Bioshock, Batman: Arkham Asylum and Borderlands, among others.

Following the impressive release of their proof-of-concept demo app, Epic Citadel, Epic vice president Mark Rein has announced that the software development kit for its Unreal 3 Engine will soon add iOS support to the many other features available to its licensees.

This is great news for gamers: Epic Citadel was a stunning demonstration of the graphical power of iOS which was downloaded over a million times in one week… and it wasn’t even, strictly speaking, a game. Native iOS support in the Unreal Engine makes it all the more likely that developers will bring your favorite franchises to your iPhone in the future.

Now let’s hope Epic themselves follow Epic Citadel up with that Unreal Tournament iPhone port they were playing with back in December.