Ngmoco’s “freemium” model pays off, acquires iPhone game company Freeverse

Ngmoco’s “freemium” model pays off, acquires iPhone game company FreeverseThey might have cancelled the follow-up to their cute little rolling blob series, Rolando, because it couldn’t be turned into a “freemium” title, but iPhone game startup Ngmoco clearly isn’t doing bad itself: they’ve raised $25 million in capital fund and purchased Freeverse.

Who is Freeverse? They’re another popular iPhone gaming company, responsible for titles such as Moto Chaser and Skee-Ball.

The move should allow Ngmoco to take their successful “freemium model” — in which games are free for users to download or play, while the developers themselves make their money through in-game advertisements and in-app purchases — and roll-it out to their recently acquired Freeverse titles.

As a business model, it makes a lot of sense: with the average price of apps ever plummeting, Ngmoco’s freemium approach allows them to give most users what they want — a free, simple game to play — and squeeze revenue out of them anyway. I don’t necessarily think that leads to very sophisticated games in the long run… but most people don’t want sophistication, they want entertainment.

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About the author

John BrownleeJohn Brownlee is news editor here at Cult of Mac, and has also written about a lot of things for a lot of different places, including Wired, Playboy, Boing Boing, Popular Mechanics, Gizmodo, Kotaku, Lifehacker, AMC, Geek and the Consumerist. He lives in Cambridge with his charming inamorata and a tiny budgerigar punningly christened after Nabokov's most famous pervert. You can follow him here on Twitter.

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Posted in iPhone, News |

  • http://www.larrymadill.com/ Larry

    Freeverse has made some decent games; I hope that just because they are now owned by NGMoco they aren’t pushed into using the Freemium model too. I don’t have a huge problem with the Freemium model (except when Zynga does it) but it would be a shame to see every game being made to a business model instead of just being made to be a game.

  • Oskar

    I’d rather pay to get rid of advertisement, so I hope they still make versions without ads. For me this applies to other media as well, such as music where I pay for streaming music on Spotify instead of getting the free ad-supported version. Still nice though if new business models can be found profitable.

  • dorkhero

    I take it this will be the end of Mac games from Freeverse. From here on out all their output will probably be for iPhone/iPodTouch/iPad…

  • TRRosen

    I can see it now…

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    New content available all the time. For just 99cents download Jared doing Britney Spears