Apple’s spending on research and development of new products keeps growing. The company’s R&D spending increased by hundreds of millions in the second quarter of this year, totaling more than ever before.
But where is all this money going? Some of its R&D projected are obvious, but others the company tries to keep secret.
Who says Macs can’t do virtual reality? When macOS Mojave rolls out this fall, it will include plug-and-play support for HTC’s latest Vive Pro VR headset.
Apple has been working closely with HTC and Valve to make this possible. Vive Pro support isn’t yet available with the first macOS Mojave beta, but it is expected to be made available to developers and testers in a future beta release.
Apple’s next big thing could be a virtual reality headset.
According to a new report, the iPhone-maker is planning to launch its own headset in 2020 that can handle both AR and VR technology. And in true Apple fashion, it’ll pack some innovations that could finally bring VR into the mainstream.
Bulky virtual reality headsets may soon look like retro relics if Apple’s designers have their way.
Details of a new patent from Apple reveal the company is investigating different ways to reduce the size of bulky augmented reality and virtual reality headsets. The patents specifically mentions a tech that its rivals aren’t using, which could give it big advantage if it enters the market.
Something hot is brewing in Apple’s hardware department.
Apple has been busy hiring a record number of engineers over the last few months. The move comes after the company also went on a designer hiring spree, indicating a major new product or two could be in the works.