Mobile menu toggle

Reviews - page 164

Report: Apple Tablet Coming In Two Flavors: Webcam And Education

By

gizmodo_apple_tablet

Gizmodo’s Brian Lam talked to a high level source who claims to have seen and handled prototypes of Apple’s upcoming tablet.

* The tablet is real (we already knew this though — CoM’s sources have also confirmed it).

* 10-inch screen.

* Looks like a giant iPhone with the same Home button and a shiny black plastic back.

* Two editions: One with a webcam and one for education.

* Will sit between iPod/iPhone and a MacBook, costing $700 to $900.

* Will also function as a secondary screen and/or a touchpad for iMacs and MacBooks, like this 7-inch external USB monitor form MiMo.

* It’s been under development in one form or another for six years, but the first prototype was built at end of 2008. Time to market is 6-9 months, pegging the device’s release date this holiday season.

But just as Lam — who is a great reporter and a straight-shooter – was was about to get to the juicy bit — what OS the tablet will run — his iPhone dropped the call. Classic!

Writes Lam: “My call dropped on some windy road off Skyline Drive. Fucking AT&T.”

UPDATE: I contacted Lam, who said his source didn’t know the tablet’s OS. It’s the biggest secret surrounding the device, he says. Entrepreneur and ugly dog-lover Jason Calacanis just tweeted it runs a modified version of the iPhone OS, citing a developer. Maybe. Here at CoM, we like the idea it’ll run Mac OS X Snow Leopard.

Share Your iPhone Apps Widget Sadly Not Made of Magic Beans

By

Less exciting than the app in our dreams.
Less exciting than the app in my dreams.

There are two things that really piss me off about iPhone… Actually, that’s a huge lie. There are loads of things that piss me off about iPhone, but two things in particular make me want to HULK SMASH. The first is that you can’t back-up individual app data. Delete Peggle from your iPhone, reinstall and you have to start from scratch. Clearly, whoever decided on that gem went to ‘cheapskate DS games without battery back-up’ school.

The other issue is that it’s a major pain in the arse (or ass, if you’re American) to rearrange apps on your device’s home screens. The current ‘drag everything about’ system was clearly designed for hardware where it wasn’t possible to download fifty billion apps. And although Spotlight in OS X iPhone 3.0 enables you to find apps within the mess, you shouldn’t be using text-based searching to find apps on such a tactile, touch-based system.

What we’d like to see is this:

httpv://www.youtube.com/watch?v=-wfv0OJ1oMQ

If you can’t be bothered to watch that, it shows an iTunes interface for dragging and dropping apps about, the organisation of which would then sync with the device itself. Rumours suggest this functionality might appear in iTunes 9, but I remember similar things being promised before.

A press release I received this morning about ShareAppScreen made me hope that someone had somehow managed this, outside of Cupertino. I was hoping for magic beans: someone to have figured out how to rearrange iPhone screens using a widget. What I got was baked beans—a widget that’s awkward to use and that doesn’t realise that different iPhones actually have different apps pre-installed. And when you’re done, it can share your screens with your friends, but not with your device, sadly.

Overall, it’s better than using something like Photoshop for testing app arrangements, but other than that, it’s a case of ‘roll on iTunes 9’.

Review: Fashionable Loopbags Are Tough Enough For NYC

By

loop_messenger_bag
Ibint's Messenger Loopbag is a good, sturdy laptop tote for NYC.

Because we’re all geeks these days and need bags for our laptops, the market for fashionable computer bags has mercifully grown. Gone are the days when the only laptop bag you could buy was black and rectangular.

A particularly stylish entry onto the fashion laptote market is Ibint, a company that sells a range of good-looking laptop bags called Loopbag. The Loopbags have distinctive zippers that loop around the front and back of the bags — hence the name.

We’ve been testing a pair of Loopbags in New York for the last couple of weeks, and they’ve held up exceptionally well, especially because this summer has been exceptionally wet.

Hit the jump for the rest of the review.

iPhone Weekly Digest: Exercise with CrunchFu, Great Games, and a Camera Effects App

By

post-14265-image-5b7fbba67a30ddbac3f140f95d1b9689-jpg
Sadly, CrunchFu doesn't yell at you in a comedy Far-East accent.

It’s Friday and it’s time for our weekly digest of tiny iPhone reviews, courtesy of iPhoneTiny.com, with some extra commentary exclusive to Cult of Mac.

APP OF THE WEEK

CrunchFu: Effective and surprisingly fun fitness aid. Kind of like Nike+ for crunches. 4/5 $2.99 https://tr.im/vUFR

Doodle Jump: Infectious (if somewhat irritating) and simple tile-based ‘jump survival’ game. Updated often. 4/5 $0.99 https://is.gd/20Dko

Flyloop: Sweet and surprisingly frantic high-score game. Draw lines & loops to ‘snare’/combine butterflies. 4/5 $0.99 https://is.gd/22g9j

CameraBag: Trendy camera effects (Lomo, Holga, 1970s, 1960s, etc.) and 1200px per edge output. Good quality. 4/5 $1.99 https://tr.im/vCb5

Electrogravitron: Excellent multitouch/accelerometer game where you shepherd blue dots into defined zones. 4/5 $0.99 https://tr.im/vLsv

Lots of decent apps this week, including the infuriatingly addictive Doodle Jump, the hippyesque Flyloop (catch those butterflies, man), Electrogravitron—only second to Eliss in multitouch gaming terms—and CameraBag, which remains one of my favorite iPhone image-manipulation apps.

App of the week is CrunchFu, though, for providing a means for cheapskate iPhone owners to get fit and have some fun at the same time. It takes the same basic principle as Nike+, turning exercise into an online videogame. League tables and online battles ensure you stay engrossed rather than giving up. And if you’re no fan of crunches, GymFu offers similar apps for squats, pull-ups and push-ups.

Follow iPhoneTiny on Twitter, or visit iPhoneTiny.com

Bliss Out with emWave, Stress Relief System for Mac

By

emwave-2

emwave1

Ready to head-butt your Mac from the onslaught of everyday annoyances?

Use it for something better: emWave is a handy stress reducer just released in a Mac version that charts your heart rate and trains you to relax.

It’s the brainchild of Doc Childre, who founded a company called HeartMath in 1991 to create medi-gadgets for people seeking relief from stress and looking for greater mental clarity.

What is it?
Billed as a “Stress Relief System,” it promises big but comes in a small package.  You get an ear sensor for your heart rate that plugs into a USB key and a software program that monitors your heart rhythms and breathing, plus a CD training guide.  Initially unimpressed, after taking emWave through its paces for 10 days, I’m convinced nirvana may be something other than a band.

Details and full review after the jump.

Cult of Mac Favorite: NikePlus Sportband (Rev. 2)

By

3784227952_4565882f7f.jpg

(Blurry pics taken by Pete himself)

What it is: Nike+iPod-iPod. Basically, an inexpensive watch that doubles as a run tracker with the help of a transmitter in your shoe. Not an Apple thing, per se, although they did design the chip that goes in your shoe.

Why it’s cool: The Nike+ system originally developed for the iPod nano is a pretty remarkable little invention that allows you to keep track of your running statistics and inspire yourself to greater heights.. Unfortunately, it’s only recently been available across Apple’s mobile devices. If you own anything but a nano, a second-gen iPod touch or an iPhone 3GS, you can’t use Nike+ with your iPod. And, bizarrely, the Nike+iPod set-up actually behaves in obnoxious ways if you’re an urban runner. For example, if you get caught at a long stop light and pause your run clock, the iPod stops its music, too, making the wait that much more interminable. The NikePlus Sportband acknowledges the value of run tracking and music without making them interdependent. You can pause your workout and keep listening. And it obviously works with older iPods and iPhones, or even your shuffle.

And the new model, out as of a few weeks ago (available in gray/neon yellow or white/hot pink), is brilliant and fixes some significant flaws with the previous generation. The original black and orange Sportband had poor sealing, which led to a lot of people ending up with unreadable watches as moisture left smears on the inside. Nike recalled the product and now offers one-for-one swaps if you help onto your original Sportband. Besides fixing the moisture problem, the new display goes for a pleasing black numbers on white background instead of the former’s extremely dim white letters on black. It’s very stylish, and the functionality is better than ever. Additionally, because the face clips off and syncs vis USB (see below)

The watch sets itself and can even charge its (already long-lasting) battery, which means it won’t die the way normal watches do. It’s fuss-free, and the nicest $59 watch you’ll ever find, whether or not you’re a runner.

Where to get it: Finer local running specialty shops or the Nike Store. If you’re making a swap, bring it into the original place of purchase, with or without a receipt. At any NikeTown location, they’ll even give you cash, including tax, if they don’t have enough in stock.

iPhone Weekly Digest: Musical Toy, Currency Exchange and Iffy Games Ahoy!

By

post-13908-image-45ca62d007ba3ceb224044b73b8e88c5-jpg
Plinky plonky!

It’s Friday and it’s time for our weekly digest of tiny iPhone reviews, courtesy of iPhoneTiny.com, with some extra commentary exclusive to Cult of Mac.

APP OF THE WEEK

TonePad: Fantastic grid-based musical toy, somewhat based on a simplified Tenori-On. Includes save/edit options. 5/5 Free https://is.gd/1OKub

Radial 50 Lite: Three-level circular Breakout. Great graphics and sound, but awkward, frustrating controls. 2/5 Free https://is.gd/1NPLb

Xpandaballs: Expanding-ball placement game. Fun & addictive, but annoying ‘automated movement’ aim mechanism. 3/5 $0.99 https://is.gd/1NPQf

Death Ball: Simplistic avoid-the-bombs game, saved by online scores but marred by jerky visuals and awful audio. 2/5 Free https://is.gd/1QrUI

Railroad Madness: Flight Control with trains. Doesn’t really work, due to limited movements & awkward switches. 2/5 $0.99 https://is.gd/1Qsy7

XE Currency: Straightforward, clear and highly usable exchange-rates app. Works offline with recent data. 5/5 Free https://is.gd/1U9Xo

This week proved the old development truth: if someone comes up with a great idea, someone else will copy it—often not terribly well. This is definitely the case with Railroad Madness, which takes Flight Control and tries to apply the ‘direct them home’ mechanic to trains. Thing is, trains aren’t quite as free moving, and so where Firemint’s game is exciting and flexible in how you can move your planes, Railroad Madness is merely frustrating, clunky and maddening with its trains.

Xpandaballs also appears to have a slight case of copycatitis, being very similar to Gravulous. That said, the newcomer looks and mostly plays better than its older rival—both games task you with shooting expanding balls into space, using subsequent collisions to remove them from the board. Xpandaballs would have scored higher if it wasn’t for the aiming mechanism automatically moving back and forth—direct aiming would be a lot more fun.

App of the week this time round isn’t a game, though—it’s a fantastic musical toy. With TonePad, you tap lights on a grid on and off, and a loop of music is played back. It’s simple, but surprisingly engaging, and the ability to flip the grid and save compositions ensures it rises above ‘throwaway’ and becomes welded to your device’s home screen.

Follow iPhoneTiny on Twitter, or visit iPhoneTiny.com.

iPhone Weekly Digest: Revised Classics, Parachutists, Wireless iPhone Drives, and Virtual Tools

By

post-13600-image-1478d969851fa3815068d0a33b757f8e-jpg
We're falling down, we're falling down, all the way down!

It’s Friday and it’s time for our new weekly digest of tiny iPhone reviews, courtesy of iPhoneTiny.com, with some extra commentary exclusive to Cult of Mac.

APP OF THE WEEK

Parachute Panic: Fun rescue game, akin to swipe-based G&W Parachute – drawn with a biro. Infectious music. 4/5 $0.99 https://is.gd/1F76A

Grunts: Simplified Cannon Fodder. Retains good humour & graphic design, but controls poor & tactics lacking. 2/5 $0.99 https://is.gd/1F7jF

Air Sharing Pro: Turns device into wireless disk. Good UI. Feature-rich. Good view support. Dire email feature. 4/5 $9.99 https://is.gd/1GffO

iHandy Carpenter: Set of virtual tools. Great UI/calibration and good level tools, but naff, awkward ruler. 4/5 $1.99 https://is.gd/1Hxzs

Poppi: Akin to Electroplankton mixed with pool. Nice idea/sound/graphics, but very harsh difficulty spikes. 3/5 $0.99 https://is.gd/1IMlf

Frogger: Barely adequate update of an arcade classic, lacking the charm, music & nice graphics of the original. 2/5 $0.99 https://is.gd/1KqHl

Not the best of weeks for retro games. A buck for iPhone Frogger is a buck more than it’s worth (is it really too much to ask, Atari, for the original, superior graphics and the old music?), and Grunts looked like it’d be Cannon Fodder for iPhone, but ended up making me want to take a machine gun to my Apple device, due to shoddy controls.

Things were better on the app front, notably the genuinely useful Air Sharing Pro, which turns your iPhone into a wireless drive, although using a third-party server for the email function is a dreadful idea.

App of the week, though, has to be Parachute Panic. A little like Nintendo’s Parachute Game & Watch crossed with Flight Control, the aim is to get parachutists into waiting boats, without getting them killed. The original release of the game was awful, due to some stupidly unfair gameplay components, but this release is a million times better. The title tune is great as well, and I’m happy to admit I nipped into the game’s package to get that track into iTunes. Put it as a download on your website, Parachute Panic guys!

Follow iPhoneTiny on Twitter, or visit iPhoneTiny.com.

PersonalBrain Maps Your Mind But Overdoes The Eyecandy

By

cult_logo_featured_image_missing_default1920x1080

Another little screencast for you, this time about PersonalBrain, a mind-mapping tool. I recently spent some time exploring this app and found it an odd mix of the infuriating and the fascinating.

The screencast I refer to, about the guy with 100,000 items in his PersonalBrain, is here.

Like I say in the video, PersonalBrain doesn’t really appeal to me; but if you use it, I’d be interested to hear what for, and why you like using it.

Cult of Mac favorite: Drop7 (insanely addictive iPhone game)

By

cult_logo_featured_image_missing_default1920x1080
Drop7: a bit like drugs, only more addictive.
Drop7: a bit like drugs, only more addictive.

What it is: Yet another puzzle game. This time, you drop numbered discs into a grid. If the number matches the amount of discs in its row or column, the disc vanishes. If it’s next to gray blocks, it smashes them. Clear chains for bonuses.

Why it’s good: The evil people behind Drop7 describe it as “Tetris meets Sudoku”, which is kind of right. However, we’d prefer to describe it as “hardcore drugs meets videogaming”, since Drop7 just won’t let go. We find ourselves sneaking quick goes on ‘hardcore’ mode, because they only take a few minutes each, but then an hour flies by and deadlines are standing in front of us, with a concerned, slightly angry expression.

We fully believe that Area/Code actually plans to get everyone hooked on Drop7, shortly before taking over the world and going “mwahahahahahaha!” a lot. Put it this way: we’re now playing this more than Flight Control.

Where to get it: Drop7’s available via the App Store, and there’s more information at the Drop7 website. At the time of writing, the game cost three bucks. Don’t leave home without it—or you’ll get the shakes.

Kern Better With Typography Manual for iPhone

By

post-13044-image-eb20c1f32834c0b9dce0b0f8a90490e3-jpg

Here’s a neat little iPhone app for all you typography nerds: Typography Manual is a pocket reference book for everything you could wish to remember about fonts and typefaces.

Better still, it’s more than a reference book. It’s a toolbox as well, with a font size calculator, em calculator, conversion tables for switching inches and millimetres into points and picas, and a list of HTML character codes. If none of those things mean a thing to you, don’t buy Typography Manual. But if they do, you might find it hard to resist. It’s only five bucks.

My favorite review is the last one on the testimonials page: “One of only a handful of programs I’ve seen on the iPhone that hyphenate properly.” (And yes, I know I’m using straight quote marks there. I know, I know.)

Ocado Starts The Supermarket Rush to Mobile

By

post-12869-image-5313ccc3b1696e401edf345eec01b36a-jpg

Ocado is one of the UK’s classier supermarkets. It’s online-only (although closely linked to meatspace retailer Waitrose) and most people would probably say it appeals to the better-off kind of shopper.

It’s also, as of this week, a pioneer of iPhone shopping. The free Ocado app does a few clever things that the other big retailers might want to keep a close eye on when they finally get round to building apps of their own.

Cult of Mac Favorite: Pix Remix iPhone App Livens Up Your Photos

By

post-12735-image-1922328faad2a824057f0280070ad6c9-jpg
Make easy photo collages & slideshows with Pix Remix

What it is: Pix Remix is a new iPhone app from Bay Area-based Jump Associates and Originate Labs that lets you turn photos – taken with or stored on your iPhone – into slideshows, collages, and interesting pan & zoom presentations — and makes it incredibly easy and intuitive to share them in email or post them to Twitter and Facebook from right within the app.

Why it’s cool: Impressive for an initial release, Pix Remix is loaded with effective tools for personalizing your photo shows, with built-in transitions including fade/dissolve, push, drop and spin out; and the collage function makes it easy to drag, resize and bring photos to the front or back. The pan and zoom function lets you become an instant documentarian, guiding your viewers’ eyes from one spot to another on individual pictures, zooming in to a special detail area. Text can be added to give photos captions or tell a story about your show.

Once you’ve got your photo show together, Pix Remix makes it easy to share in email or to post to your Twitter page or your Facebook profile. Email recipients have the option of viewing your work on a web page or within the Pix Remix app on their iPhone; updates to your Twitter status automatically append a bit.ly url that sends viewers to the Pix Remix web page for your show; shows can be posted directly to your Facebook profile, where your contacts can view your creations right within Facebook, without ever having to leave the site.

Pix Remix is so intuitive and easy to use, I made my first collage and sent it to myself in email while I sat on the porcelain throne in my office during my morning constitutional today!

Where to get it: Pix Remix is available now on the iTunes App Store; it sells for $2.99.

Important Disclosure: Cult of Mac contributor Pete Mortensen is the communications lead at Jump Associates and works in the firm’s growth strategy consulting business. He was involved in the original brainstorming sessions that led to the development of Pix Remix but was in no way affiliated with the writing of this product review, nor did his association with Cult of Mac influence the author’s use of the application or his conclusions regarding its quality or value.

Excellent Menu Bar App XMenu Updated

By

post-12834-image-ddc6bdaa7eebdd3d58b21beae6b35e78-jpg

XMenu from the Devonthink people is one of those freeware apps that I recommend to every Mac user I meet. The latest update, version 1.9, is newly released and boasts visual refinements and a helpful new feature.

For the uninitiated, XMenu is a Menu Bar widget for getting to stuff quickly without leaving the app you’re in. What I like most about it is its flexibility. You can have six different shortcuts in your Menu Bar if you like, or just one if you prefer to keep things simple.

That’s what I do. I use the user-defined widget and throw aliases for useful files and folders into ~/Library/Application Support/XMenu – that way, I keep my Menu Bar uncluttered but XMenu still gives me quick click access to stuff like my todo.txt, my income and expenses records, and a handful of use-them-every-day folders.

If your Dock is overcrowded with folders or stacks that you don’t use because, well, because it’s overcrowded, then you should have a look at XMenu. This latest update adds a text snippets manager that works just the same as the user-defined widgets. Put some plain or rich text files in the right place, and XMenu will let you insert them into any app with two clicks.

Last Remaining Paid-For Browser Still Motoring Along

By

post-12730-image-ecb3426472675d601e195f7d212c1319-jpg

In the unlikely event that you’ve been yearning for more browsers on your Mac, and in the even less likely event that you wish you could splash out money for one; well, sunshine, your prayers have been answered.

For iCab, the last Mac browser that still costs money, is still being updated and has just reached version 4.6.1. And it can be all yours for 20 bucks. (I’m wracking my brains, and I can’t think of any other browsers that cost money these days – not since OmniWeb went free. Shout if you know of another.)

Cult of Mac Favorite: Lala Makes Buying Music Fun Again

By

post-12375-image-e205d78f99696e30483b203ced300195-jpg

What it is: Lala is a newish (about a year old) web-based music marketplace, but to brand it as simply that does an extreme disservice to an interesting, innovative Internet destination that, given enough publicity, strong management and bit of good fortune could become the first online music store to give iTunes a real run for its money as a music distributor.

Why it’s cool: When I was a kid growing up in Memphis, Tennessee, I spent uncounted hours in the music listening rooms at the back of Pop Tunes on Summer Avenue, where I discovered the heritage of the city they call the Home of the Blues, and learned about the ground-breaking artists who gave birth to the Blues’ baby, Rock & Roll.

Pop Tunes was a great spot to get in out of the hot summer sun or the cold winter rain, where I could browse the racks, amassing a stack of LPs and 45s, both old and new, and head for one of the four or five sound-proof listening rooms at the back of the store, where I’d listen to my heart’s content before deciding which of the albums or singles my meager allowance or paper route money would buy me any given week.

By the time I left home for college in another of the great music cities in the US – New Orleans – I had a music collection numbering over 1000 lp records and another few hundred 45rpm singles.

What does my ancient music-buying experience have to do with Lala and this review?

Review: EOS Wireless iPod Stereo System

By

post-12291-image-d66dec4292ca4f1c4bc3f5b392afd25a-jpg
EOS Wireless iPod Stereo System

EOS Wireless has taken the iPod dock – of which there must be hundreds on the market by now – and given it a twist that may appeal to many people who’ve had the desire but not the funds to install a multi-room music system to play music from one central station throughout a home or office space.

We went hands-on with the EOS Wireless Stereo and gave it a thorough listen over the past three weeks and have our considered opinion about this ingenious set-up for you after the jump.

Tales from Development Hell – Why iPhone Developers Have It Good

By

post-12152-image-487976100f93f23418055bd95607b4fd-jpg
Screenshots from PodTrapper

An intrepid software developer has published a thorough memoir that details many reasons why Apple is so far ahead of the field in the mobile applications game, and why Blackberry, Palm and Android will have a hard time catching up any time soon.

Marcus Watkins found himself developing an application for his mobile phone in much the same way that countless other developers undoubtedly realized their inspirations: he was minding his own business when he realized one day his life would improve if his phone could do something that, at the point of his epiphany, it couldn’t.

He did his research, found out there wasn’t an application to meet his needs, realized the size of the potential market for his app in the many millions of people with his phone – a good percentage of whom might find his application useful – and he went to work.

Unfortunately (perhaps) for Watkins, his phone is a Blackberry, but fortunately (for Blackberry users) he persevered, and his story shows just how far behind Apple the other smartphone makers are as the device category enters its third year in existence.

Review: iPhone 3G S — Rob Old Ladies to Get It

By

post-11972-image-bac7c75ad85d77740dc406a2f35c02fb-jpg

There’s plenty of naysayers pooh poohing the iPhone 3G S. It’s a minor upgrade, they say. Not worth the money, especially for 3G owners.

But after buying one on Friday morning and playing with it all day, I can say with 100% certainty that that’s complete and utter rubbish.

The 3G S is a major step up from the iPhone 3G, worth every penny. Sell the car; sell the house; sell the kids: you must have this phone.

The full review after the jump, plus plenty of test photos and video shot in sunny San Francisco.

Review: The New iPhone 3.0 Software Is a Must-Have Upgrade

By

post-11921-image-5edd777ac3ed7b98e131c84128690675-jpg

It may take Microsoft three tries to get things right, but the same is also sometimes true of Apple.

The iPhone 3.0 OS — a free update available on Wednesday for all iPhone owners — is a good example. Finally the iPhone has several must-have features it previously lacked, especially tethering, making the 3.0 software an essential upgrade.

But the real pleasure is in the details. The 3.0 software includes a bunch of tweaks and small improvements that makes the iPhone experience extremely slick and polished. It seems silly, but I got as big a kick out of UI tweaks in the iPod interface as show-stoppers like cut-and-paste.

Still, overall, the iPhone 3.0 OS turns the iPhone from a nifty gadget into a real computing device. The iPhone is now truly a pocket Mac for the twenty-first century.

Review: 2009 MacBook Pro 13-Inch Is Freakin Awesome

By

post-11850-image-6f340ce57c2858f8d0de129fbe266039-jpg

Last fall I bought a 13-inch unibody MacBook, and I fell in love. For the last seven months I’ve been head-over-heels with the machine. But now there’s a new love in my life: a brand new 13-inch MacBook Pro, which is shaping up to be the perfect laptop.

Released last week, Apple’s MacBook Pro 13″ is an amazing machine. It’s priced as a starter, but it’s now truly a “Pro” laptop. It’s worthy of real work. It adds many of the “Pro” features previously reserved for its higher-end siblings, but costs hundreds of dollars less.

It now has an awesome, all-day battery; a bright, energy-sipping screen; and a backlit keyboard. Firewire is back, and there’s an indispensible SD Card slot. And yet it starts at just $1,200. For a computer of this quality and power, that’s a steal.

Full review after the jump, including real-world benchmarks and tons of pics.

Cult of Mac favorite: Pocket God (iPhone game)

By

post-11339-image-396fa8033ddb4cb818c3813545e95d42-jpg

What it is: Kind of a ‘Sims lite’, set on a primitive island. Canned animations and environment changes can be triggered by touch-screen and motion gestures.

Why it’s good: To be honest, the first time Pocket God ended up on my iPhone, I didn’t think I’d play it much. It had charm, but after ten minutes I was done. However, the Bolt Creative team has now provided a staggering 17 updates to the toy, from new animations to fun minigames. Given that the game is only a buck and updates are free, it’s so far cost just over five cents per revision, and it’s safe to say that many of the updates have provided more than a buck’s worth of entertainment, let alone a nickle’s worth.

Where to get it: Pocket God costs $0.99 on App Store. If you decide to download, don’t read the instructions—just explore and find out what you can do with the island and its inhabitants. The game’s much more fun as a voyage of discovery than something to rush through in a few idle moments.

Rave Reviews For Palm Pre From Mossberg, Pogue and Baig

By

cult_logo_featured_image_missing_default1920x1080

The first round of Palm Pre reviews are in — and they are generally very positive. The iPhone has a real contender, especially if the Pre comes to Verizon in a few months — a good smartphone on a good network.

The big three gadget reviewers — Walt Mossberg, David Pogue and Ed Baig — all give the Pre very positive reviews, with a few reservations.

Pogue is the most excited. “One of the world’s best phones,” Pogue says in his enthusiastic New York Times review. Pogue is very positive about the Pre, saying it’s a worthy iPhone contender, despite noting drawbacks like the lack of apps and poor battery life.

Ed Baig of USA Today also gives the Pre a thumbs up, but also notes the lack of apps and battery life. Nonetheless, he says the Pre “stacks up well against Apple’s blockbuster device, and in some ways even surpasses it… Palm has delivered a device that will keep it in the game and give it a chance to star in it.”

The big granddady of reviewers, the Wall Street Journal‘s Walt Mossberg, is the most measured, giving a positive review but saying Palm has some catching up to do, especially if the gen-3 iPhone is announced next week.

“The Pre is a smart, sophisticated product that will have particular appeal for those who want a physical keyboard,” says Mossberg. “It is thoughtfully designed, works well and could give the iPhone and BlackBerry strong competition — but only if it fixes its app store and can attract third-party developers.”

Flight Control for iPhone gets major update

By

post-11296-image-471bad8fe70973e172cec7c9f922e7ea-jpg

In April, I got terribly excited about Flight Control, an air traffic control arcade-oriented ‘management’ game. The premise is simple: drag aircraft to landing areas. The reality is an intense arcade game where game over is a blink of an eye away.

Recently, I’d heard rumors of updates. But with the original game such a fantastic, simple and polished production, there was the worry that it’d be ruined under a pile of new features. That worry went away on playing Flight Control 1.2, which keeps the original’s gameplay intact but introduces two new airfields and new craft.

The beachside resort is the first new airfield, adding water landings to the mix. Initially, this seems little different to the original game, but the number of craft ramps up rapidly and the revised landing layout is tougher than the original’s.

flc2
The real star, though, is the intense and absurdly tricky aircraft carrier level. Military jets move just a tad faster than anything else, and you’re soon not only juggling that, but also a surprising twist when you realise what happens to landing areas on a moving ocean… Frankly, we’ll be shocked to see 10,000+ landing scores on this map for some time to come.

Overall, this is a triumphant update—a classic iPhone game made even better. The fact that it’s still under a dollar [App Store link], for a game that betters most other handheld titles out there, just goes to show what great value Apple’s platform can be for gamers.

TIPS: If you’ve any tips for dealing with the new airfields and getting high scores, please post in the comments below.