Ok, so if you’ve been paying attention to the gaming space today, you’ll know that Microsoft unveiled its new gaming console, the Xbox One. This next generation console is going to play video games, control your TV (sort of), and act as a DVD/Blue-Ray player. It’s got a Kinect motion sensor box on top, which can not be disconnected, and the console won’t play Xbox 360 discs.
This is all well and good, and represents a step forward in Microsoft’s quest to own the living room, even though a lot of us don’t have the time, space, or extra cash to spend on a huge entertainment hub these days, anyway. That’s really not what bothers me, though.
The Xbox One is just uglier than anything I could have imagined.
Heck, my ten year-old son, not a maven of design in any way, saw pictures of the new Xbox, and chuckled. “Why is it bigger than the Xbox 360?” he asked. “It looks the same, just more square.”
Which really made it all hit home for me: design matters. The case design of the Xbox One is firmly rooted in the past. Which makes a lot of sense if you consider the reveal today, full of the same games and the same brands with better graphics.