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Qualcomm Launches Its Augmented Reality SDK for iOS — Expect Better Augmented Reality Selection Soon

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Qualcomm augmented reality

Qualcomm launched its augmented reality SDK for iOS yesterday, allowing app developers to create impressive augmented reality apps for our devices. While augmented reality is nothing new to iOS, Qualcomm’s SDK should mean more AR apps in the App Store because it makes it easier for developers to create apps for a number of different platforms.

Qualcomm revealed its intentions to bring its SDK to iOS developers a few months ago — having already been available for Android for some time — and now it’s available to download from the Qualcomm website. It’s compatible with the iPhone 4, fourth-generation iPod touch, and iPad 2, and allows developers to create apps that interact with real content, such as images and text, using your device’s camera.

An example of this technology already available on iOS can be found in apps & games like Word Lens, Plane Finder AR, and ARSoccer.

If you’d like to see what Qualcomm’s SDK might mean to augmented reality apps for iOS, check out this video of some apps developed for Android in the Qualcomm Augmented Reality Challenge:

httpv://www.youtube.com/watch?v=JDN_ZN0XEow&feature=player_embedded

[via MacRumors]

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5 responses to “Qualcomm Launches Its Augmented Reality SDK for iOS — Expect Better Augmented Reality Selection Soon”

  1. Mike Rathjen says:

    AR perpetually seems to have promise but also never really delivers.

  2. mai duc chung says:

    The usual idea is that you would use NFC to set up the link between the two devices and then do an automatic hand over to a different protocol for doing the actual transfer of data – eg Bluetooth,iphone 5

  3. mai duc chung says:

    The usual idea is that you would use NFC to set up the link between the two devices and then do an automatic hand over to a different protocol for doing the actual transfer of data – eg Bluetooth,iphone 5

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