[polldaddy poll=”4525402″]
Congressman Markey just wrote a letter to the FTC, asking them to investigate apps where “Smurfs and snowflakes and zoos (act) as online ATMs pulling money from the pockets of unsuspecting parents.”
So: whose responsibility is it?
Apple, who approves the games in the store and takes a 30% cut from the sales — at least those sales where parents don’t complain and get a refund?
Parents, who aren’t vigilant enough about disabling in-app purchases — and checking every time the tot gets their hands on an iDevice to play to make sure that it is, in fact, disabled?
Game devs who created a mechanism for that has been described as “credit card bait?”
Let us know why you think Apple should or should not allow these apps in the comments.
20 responses to “Poll: Should Apple Ban In-App Buys in Kiddy Games?”
Our Daugher just racked up a bill of $270–00 in half an hour from in app purchases un beknown to us. It is clear that such a large sum charged for these purchases has been cleverly designed for unsuspecting victims. When most games cost less than 5 dollars, how does a child on the same game purchases $270 worth of gems in such a short period of time? This is such a violation clearly designed to hit unsuspecting victims as hard as possible in as short a space as possible. It’s not nothing to do with a clear enjoyment for a realistic charge from kids wanting to play games. It’s absolute opportunistic robbery and these people should be charged as fraudulant con artists!