Beautiful piano music, a young protagonist, gorgeous visuals and landscapes fill the new trailer for upcoming PlayStation 4 exclusive, Rime, from TequilaWorks and Sony Computer Entertainment.
The young boy, reminiscent of other young wandering protagonists like Link (Legend of Zelda), Wander (Shadow of the Colossus), and Oliver (Ni No Kuni), finds a keyhole in a distant tower, and races across the landscape to get there.
Why is he running? What will he find when he finally attains the tower? Is this even the right tower? The just-posted trailer (linked below) has no answers, but makes us want to find out.
The European Commission today gave its approval to Apple’s $3 billion takeover of Beats Electronics and Beats Music. The regulator concluded that the two companies are not close competitors, and that the headphones they sell are “markedly different in function and design.”
The most important camera upgrade on the iPhone 6 won’t be on in the back, it’ll be the front-facing selfie-cam, and Sony says it’s ready to spend $345 million to make sure it has enough image sensors for future iPhones, iPads, and other tablets and smartphones.
Sony, Apple’s image sensor supplier for the iPhone and iPad, announced today that it is increasing its production capabilities of image sensors for smartphones and tablets by completing work on a factory it purchased from Renesas Electronics in northwestern Japan.
Six crazy new iPhone 6 rumors are ready for the crystal ball treatment this week.
We get slammed 24/7 with new Apple rumors. Some are accurate, most are not. To give you a clue about what’s really coming out of Cupertino in the future, we’re busting out our rumor debunker each week to blow up the nonsense.
The onslaught of ridiculous iPhone 6 rumors continues this week with reports claiming a huge megapixel boost is coming thanks to a new camera sensor. We’ve also heard whispers of week-long battery life coming soon, seen glimpses a possible iPhone 6 TouchID, and heard new details on the iWatch coming in different sizes this fall.
There’s even some new reports of production delays with the 5.5-inch iPhone 6, but you’ll have to gaze deep into our crystal ball to find out who the hell really knows what’s going on with Apple’s iPhablet.
The Rumor: Fuel cell powered MacBooks, iPhones, and iPads are only a few years away.
The Verdict: Unlikely. British fuel cell firm Intelligent Energy is supposedly working on a secret partnership that would give your iPhone weeklong battery life, thanks to embedded fuel cell technology. The company has long had ties with Apple, but unless a revolutionary way to refill fuel cells has been invented that doesn’t require hauling all your iOS devices to a gas station, I’d rather see a really simple and efficient wireless charging added to the iPhone.
The Verdict: Breaking up is hard to do, but this one is just a matter of time.
Despite creating some of Apple’s most iconic ads over the last three decades, TBWA has been on Apple’s hate-list lately, even if it’s party Samsung’s fault. TBWA’s ads are even getting better reviews than those from Apple’s in-house team, but with rumors swirling that the mothership is arming itself with a 1,000 man marketing army, I expect we’ll see Apple’s account finally switch over to a new agency within the next 12 months.
The Rumor: Only 64GB iPhone 6 units will come with Sapphire crystal displays.
The Verdict: Apple might as well not even add the Sapphire displays if this is true. Luckily, this rumor, which made its way to us via some sketchy analysts in Korea, has as good a chance to come true as Vladamir Putin has a shot of winning the US Presidency in 2016.
I mean, you never know what Vlady the Bearhunter is going to do, so I wouldn’t totally rule it out, but it’s unlikely.
The Rumor: The iPhone 6’s Touch ID sensor has been leaked.
The Verdict: Probably. These pictures are so pixelated though it’s impossible to see what major improvements have been made to make it more durable, but there is the oh-so-tantalizing glimpse of the TouchID mounting screws being moved from the top of the power cable to the bottom.
The Verdict: This rumor looks promising. Apple will at least need different band sizes for men, women and kids, but they could also be developing three completely different models, according to this rumor, which claims iWatch will come with options for a 1.8-inch or 1.6-inch display.
Sapphire crystal glass will supposedly only be used on the 1.8-inch iWatch so that it’s the most durable of the bunch, but with Apple’s plant in Mesa pumping out enough sapphire to pave America's highways, it seems unlikely Apple will only include it on some units, rather than adding it to all iWatches and iPhones.
The Rumor: Sony’s new Exmor IMX220 sensor will boost the iPhone 6 camera to 13MP.
The Verdict: Don’t get too excited iPhotogs. Chinese forums are usually the absolutely worst place to source a rumor, but GforGames is backing this one, saying it has a solid track-record of dishing Sony info. Earlier rumors claimed the iPhone 6 camera would only see a modest upgrade though, and Apple hasn’t been eager to jump into the megapixel wars.
The new Sony sensor can support up to 20MP, but the rumor claims Apple will only use it at 13MP. That would give it the power to record 1080p videos with a 3840 x 1080 resolution, making it pretty appealing for 4k fans, but it’s more likely that Apple just adds better low light performance, improved coloring, and sharper focus.
The Rumor: Production issues could delay the 5.5-inch iPhone 6 until 2015.
The Verdict: Over Tim Cook’s dead body. Ming-Chi Kuo’s reports are sometimes reliable (high praise in the world of Apple analysts), but his latest also claims the 4.7-inch iPhone won’t get a sapphire display, even though we’ve seen convincing evidence to the contrary.
Pushing the iPhablet to 2015 would be a huge blow to Apple’s 2014 product pipeline that’s expected to be the best in 25 years, but at this point, we also haven’t seen any physical evidence that it’s really on the way either.
The Rumor: Production on the 5.5-inch iPhone is actually going to start in August after all.
The Verdict: No one knows what the hell Apple is doing with the 5.5-inch iPhone. Reuters cites local media in its latest report that the 5.5-inch iPhone 6 will enter production in the second week of August, while the 4.7-inch will start on the third week of July.
It’s hard to see Apple waiting until 2015 to release the iPhablet, and Ming Chi-Kuo has been wrong quite a few times, so maybe his info on the delays is off. However, we still haven’t seen a single component leak for the 5.5-incher, even though you can already build your own 4.7-inch iPhone 6 out of the river of leaked parts flowing out of Shenzhen.
Could it be that the iPhablet rumors have been wrong the entire time?
For many users, the iPhone has long since been their default go-to camera, and that’s unlikely to change with the upcoming iPhone 6.
As many smartphone camera aficionados will know, Apple has been using Sony’s Exmor sensors for its cameras as far back as the iPhone 4s. Both the 4s and 5 used an Exmor IMX145 unit, while the 5s updated to a newer model.
According to a new report, the iPhone 6 is set to upgrade yet again: adopting the Sony Exmor IMX220, which boasts 13 MP and a 1/2.3″ sensor, and is capable of recording 1080p videos (3840 x 1080 resolution sampling.)
Steve Jobs may have been part of some of the biggest tech revolutions of the past forty years, but he was also part of an illegal attempt to suppress employee wages by way of a massive no-poaching agreement with other tech giants.
Another of the companies accused of similar actions by former employees was Pixar, the company Jobs purchased a majority interest in after being booted out of Apple in the mid-80s. In 2011, Pixar’s John Lasseter described Jobs as “forever…part of Pixar’s DNA.”
As it happens, that may not be entirely for the best.
Seven years after the Apple TV launch, Google has announced Android TV software that will work with hardware from companies like Sony and Logitech. But how does the current Apple TV stack up to the new Android TV platform?
Today’s video shows off key features of Google’s latest attempt at ruling the living room, including some advances that might spur Apple to innovate once again when it comes to television.
Alone in a booth with a headset on. Photo: Rob LeFebvre/Cult of Mac
“Die, fish. Die! Die, shark!”
That’s what one goggled attendee shouts near the end of Sony’s new video (below) showing people’s reaction to its not-yet-released virtual reality headset, codenamed Project Morpheus, at the Electronic Entertainment Expo a couple weeks back in Los Angeles.
He and many other gamers got the chance to try out Sony’s answer to the Oculus Rift at the expo, and boy is it weird to watch them from the outside.
It’s hard to show what VR is really all about without, you know, actually having you wear the headsets. VR rigs like Oculus Rift and Project Morpheus have an uphill battle to convince the rank and file that VR is going to be compelling enough to shell out even more money for their gaming systems.
Sony opted to show us people from the outside, and I’m not sure it’s any more compelling than a 2D video of the VR games on offer right now.
Microsoft brings the boom to E3 2014. Photo: Rob LeFebvre/Cult of Mac
LOS ANGELES — Microsoft has faced a perception problem ever since last year’s Electronic Entertainment Expo. At this year’s E3 media briefing, however, everything the company said, did or showed was aimed squarely at fixing things.
“We listened to you, the gamers,” said Xbox director Phil Spencer to the crowd gathered here Monday. “This year, we’re only focusing on games.”
The next 90 minutes brought a fast-paced, booming litany of games, games, games. The wristbands given to every attendee at the Galen Auditorium flashed with colored lights to complement the onscreen demos and video game trailers. The speakers filled the room with so much sound that the hairs on the sides of my head moved when the explosions happened. And there were a lot of explosions.
The awe you feel will be cut fairly short. Photo: Sergey Galyonkin/CC
When my kids and I walked into a coffee shop one sunny day last month, we were greeted by a row of tables holding laptops with gaming demos.
My son gravitated toward the biggest display, a huge TV screen with a giant, face-obscuring set of goggles set in front of it. This was the Oculus Rift, the latest fad gaming device that places two stereoscopic images in front of your eyes to simulate virtual reality.
He slid the massive black eyewear onto his face, picked up the connected Xbox controller, and started moving his head around. The rest of us could see the game on the TV — an abstract shooting gallery in three dimensions, with my boy at the center, first-person style.
After about five minutes of waving his head around and pressing buttons on the controller, my son pushed the goggles up and off his head and said, “Dad, I think I’m going to be sick.”