Subatomic Studios has released its first update to Fieldrunners 2, the popular sequel to the original tower defense game for the iPhone. Version 1.1 of Fieldrunners 2 is now available in the App Store, and the update brings an easier Causal mode, new map updates, Game Center integration, Endless mode, and more.
All items tagged with "iphone games"
“Finally it’s coming: Tiny Wings 2! And now it’s teaser time.”
So says the twitter account for the one-man success story of Andreas Illiger, creator and developer of one of the hottest iOS games of the past year and a half, Tiny Wings. Tiny wings hasn’t been updated since September of last year, so we can only assume that Illiger has been working on this new project, or others, since then. While the tweet mentions the number two, the video does not, referring to the new iOS title as “The New Tiny Wings.”
LAS VEGAS, CES 2012 – Sphero is a fun little gadget indeed. Paired with your iPhone, you can make the Sphero roll this way and that. You can also change its color on the fly. And if you own a cat, well, just watch the video and let your imagination do the work.
The Sphero was at CES last year, but only as a rough prototype. They just started shipping in December, so if you’d like to pick one up, you can do so on Amazon or on Sphero’s website for $129.
Go get one, your kitty will think its purrr-fect.
For this week’s giveaway we’ve partnered up with the friendly folks at Appular to bring fans a great package of iOS gaming apps, for free. We’ve got codes for five of the hottest games in the iPhone App Store right now and we’re ready to dish em out to our awesome fans to liven up your iPhone gaming lives. Today’s package of apps includes Cars 2, Tiny Wings, Hanging With Friends, The Game of Life, and Sea Battles. If you want a chance to win all five games then hurry up and enter the contest.
There’re absolutely zero reasons not to get this incredibly slick, fly-by-the-seat-of-you-pants remake of the 90’s classic racing shooter Death Rally iOS game unless you hate fun or you’re dead.
Programmer John Carmack helped bring Commander Keen, Wolfenstein 3D, Doom and Quake into the world.
Getting his games on the iPhone was not so easy.
“My relationship with Apple has been long standing, but it’s a roller coaster ride,” he told web site Kotaku. “At the highest level of Apple, in their heart of hearts,” Carmack said. “They’re not proud of the iPhone being a game machine, they wish it was something else.”
However, the popularity of gaming on the iPhone has forced Apple to think different(ly).
And, now that former collaborator Graeme Devine has gone to work for the iPhone Game Technologies division, iPhone games may get the respect they deserve.
Carmack calls Devine his “man on the inside…a real developer and I understand everything he is saying.”