EA this week confirmed it is retiring its collection of Tetris games for iOS.
Tetris Premium, Tetris 2011 and Tetris Blitz all disappear from the App Store on April 21, 2020. Fans will no longer be able to play the games after this date — even if they already have them installed.
It’s easy to look at games like Clash of Clans and think that, with the right marketing budget and remorseless pushing of in-app purchases, anyone could create a money-printing mobile game powerhouse. Sadly, that’s not the case — as the sad ballad of Rush Wars makes clear.
Developed by Supercell, the company behind Clash of Clans, the game has already been pulled by its creators. It never even had the chance to exit beta.
I don’t consider myself much of a gamer, but the idea of games always seems to appeal to me. That’s why, when Apple Arcade launched, I activated my subscription to test the waters. My hope was that I’d get some clarity before it cost me anything to try.
Now, a month has passed, and I’ve got some mixed feelings about the service. Should I keep paying for it? Are its 100-plus games worth the monthly fee? Can I play it when and where I want? Get the lowdown in my Apple Arcade review.
An endless runner with gorgeous hand-painted graphics, in which you sprint on the backs of enormous flying dragons? Welcome to the world of EarthNight, one of the plentiful launch titles for Apple Arcade.
Put on your running shoes and let us race you through its features in our EarthNight review.
Do you want a fun iPhone game that combines cats with a stealth lesson in artificial intelligence and machine learning?
Of course you do. And thanks to the oddly titled while True: learn(), you’re about to get your chance. Check out the game’s new trailer, which landed ahead of this week’s release of while True: learn() on iOS.