Created in 1981, the Ultima series of computer games has a long and storied history. Richard Garriott (Lord British in-game) created Ultima while working at a ComputerLand, selling copies out of Ziploc bags and eventually getting picked up by a publishing company, creating his own publishing concern (Origin Systems), and finally selling Origin to Electronic Arts in 1992. In 1997, EA released Ultima Online, widely accepted as the first massively multiplayer online role-playing game.
Category: iOS Game
Works With: iPad, iPhone
Price: Free
Fast-forward to today, and Mythic Games, along with publisher EA, has created a loving tribute to the Ultima franchise with Ultima Forever: Quest for the Avatar. These days, most EA games are created with a free-to-play aesthetic, and Ultima Forever is no exception.
What’s surprising, however, is just how little that matters: Ultima Forever: Quest for the Avatar is a delightful top-down MMO that’s easy to play without spending a dime. Which, ironically, is the reason many of us will.