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VooMote Zapper Universal Remote Appcessory: One Remote To Rule Them All! [Review]

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voomote-zapper-2

Oh, sure. The idea of being able to reach out from across the room and dramatically direct your mighty will to zap stuff on, off, up, down, or cause the very Air to shimmer with Play is intoxicating — that is, until those nine remotes you’ve been using to control all your magical devices become horribly unruly; perhaps they no longer bow to your commands, or maybe they’re off chasing hobbits under a couch somewhere. Whatever the reason, it’s time to harness the VooMote Zapper ($70), and make them all submit to your will!

(WARNING: Tossing the Zapper into a giant pit of lava under a mountain is not advised and will undoubtedly void the warranty, ‘mkay?)

OS X Lion Hints At Future Retina Display-Equipped Macs [Rumor]

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Screen shot 2012-02-06 at 11.13.44 PM

Some updated UI elements in the latest version of OS X Lion hint at the possibility of higher-resolution, Retina display-like Macs. If you’re the kind of person that notices the resolution of your mouse pointer, you will have observed that the hovering icon in OS X 10.7.3 has been upgraded to a HiDPI resolution.

What does that mean? You could be able to get your grimy hands on a Retina display Mac in the near future.

The Best iOS Games With AirPlay Support [App Guide]

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Real Racing 2

Following the introduction of AirPlay mirroring to Apple’s iOS operating system, game developers have been slowly adapting their games to support gameplay on the big screen. The App Store is now home to a number of terrific titles for the iPhone, iPod touch, and iPad, that allow us to hook our devices up to our televisions and enjoy games as if they were being played on a traditional console.

In this App Guide, we’ve rounded up the best the best games with AirPlay support currently available. There’s something for everyone here — whether you’re into first-person shooters, soccer simulators, or adrenaline-pumping racers.

When It Comes To iOS Apps, IT Needs To Rethink Volume Purchasing

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The sheer volume of available apps is one selling point for iOS. For those using the iPad or iPhone in the workplace, there is an ever-growing selection of business and productivity tools. Some of these, like the apps from Salesforce.com, tie into existing business solutions and are available at no charge. Others may not be free but fill critical business needs like those that provide the ability to view and edit Office documents (examples include Quickoffice, Documents to Go, Office2, and Apple’s iWork apps).

This presents a conundrum to some IT professionals. In business environments most desktop applications (Mac or Windows) are purchased using volume or site licenses and delivered to workers using mass deployment tools. The software, or more accurately the license to run it, is purchased as and remains company property.

iOS apps, on the other hand, are treated by Apple much like music tracks or TV episodes. They’re purchased using an iTunes Store account and can be installed on any iOS devices tied to that account. Essentially, they become the property of the person who has purchased or downloaded them. That flies in the face of traditional IT tactics – a point reported by Network World as a constant source of issue to IT departments and a point of discussion at the MacIT conference that ran alongside MacWorld | iWorld last week.

Get Peel’s Amazingly Simple Universal Remote For Only $45 [Daily Deal]

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Peel

There are a couple of solutions on the market that combine simple hardware with an iOS app to take control of your entertainment system, but Peel is probably the coolest and most easy to use solution that we’ve played with. Peel invisibly controls your entire entertainment system — TV, cable box, Blu-ray player, AV receiver, Apple TVand more — without the extra hassles of plugging stuff into your phone and dealing with network passwords. Normally the Peel system retails for $99, but for the next 3 days you can pick one up from Fab.com for only $45.

The iPhone & iPad Are Killing Nintendo As Famous Game Maker Posts First Ever Annual Loss

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NINTENDO-3DS

Is it time to retire game consoles? That’s the question buzzing around in the wake of Nintendo announcing its first yearly loss, forcing a downgrade of the 3DS future. The creator of Super Mario said it lost $575 million (45 billion yen), surprising experts forecasting a $52 million (4.2 billion yen) deficit. The unspoken push over the precipice: the iPad and iTunes App Store games.

Macworld/iWorld 2012 Preview: What You’ve Got to See

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MacWorld/iWorld 2012 is being held at Moscone West, the same venue as Apple's WWDC. CC-licensed photo by Shemp65:  http://www.flickr.com/photos/shemp65/5397469991/
Photo by Shemp65 - http://www.flickr.com/photos/shemp65/5397469991/

This year’s edition of Macworld, taking place January 26-28, is shaping up to be a bit of a departure from Macworlds of the past. 2012 is a year of evolution for the event, now branded as Macworld/iWorld.

And that evolution begins tonight with a blast.

This American Life And Jon Stewart Take On Foxconn

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Foxconn

Chinese manufacturer Foxconn has been the center of much criticism lately, with reports of worker suicides and the inhumane treatment of employees stirring up controversy. The issue has even reached the desk of funnyman Jon Stewart at The Daily Show.

Popular radio show This American Liferecently aired an episode on Foxconn that every Apple/technology enthusiast should listen to. Monologist Mike Daisey describes his trip to Shenzhen, China and the mini-city known as Foxconn. (And this isn’t the first time he’s spoken out on Foxconn’s behalf.) It’s an incredibly interesting look at where our gadgets come from and the people that make them.