Sometimes, mindless dungeon crawling, at least within a video game, is good. I’ve never actually crawled a real dungeon, to be honest.
While I love deep, story-based games, sometimes I just want to roll around pixel-based catacombs, corridors, and rooms, bashing or blasting hordes of baddies as they converge upon my location.
Developer OrangePixel (Gunslugs, Meganoid) has figured out how to perfectly encapsulate the dungeon crawling experience within a pixel-perfect arcade eye-candy shell.