Monetize your iOS app with StartApp now supporting Apple's Swift code [Sponsored post] | Cult of Mac

Monetize your iOS app with StartApp now supporting Apple’s Swift code [Sponsored post]



This post is brought to you by StartApp.

Are you a developer or advertiser looking to make a profitable app? The best way to do so is integrate a mobile monetization platform that inserts ads for other apps in your app. Recently moving into iOS operating environment, one of Google Android’s biggest and most successful ad networks to date, StartApp, now offers the first SDK to support Apple’s new programming language, Swift.

Watch the video showing how StartApp can help monetize your iOS app here.

StartApp is a mobile advertising platform founded in 2010. Originally only available for Android app developers, now, StartApp is proud to announce the introduction of its long-awaited iOS SDK. And, StartApp is the first mobile ad network that supports Apple’s new easier-to-use app programming language, Swift.

StartApp’s new iOS SDK is very simple to integrate, and offers the same innovative, eye-catching banner ads and full-page interstitials as its Android SDKs, along with both a 2D and 3D OfferWall.

To optimize eCPM (a measure of cost per number of impressions in thousands), each ad type for the iOS SDK is specifically optimized for the iOS user interface, integrating seamlessly into the iOS design experience. Each ad type works in portrait mode and landscape mode, keeping graphics sharp and eliminating any image distortion.

StartApp partners with more than 100,000 apps, generating over 1 billion SDK downloads to date. StartApp offers advertisers over 6 billion monthly ad impressions worldwide in formats designed to maximize revenue while keeping interference to the user experience to a minimum.


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