‘Bioshock: Infinite’ Comes To Mac On August 29th!

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Columbia_skyview

Already explored all of Rapture on your Mac? Gear up, soldier. It’s time to soar up to the air city Columbia in Irrational Games’s incredible, award-winning sequel to the Bioshock series, Bioshock Infinite. It’s coming to the Mac App Store at the end of the month.

Bioshock Infinite is a different kind of sequel: one which explores many of the themes of the first two games, but doesn’t continue their plots or characters. In Bioshock Infinite, you play the role of ex-Pinkerton agent Booker DeWitt, who is hired by a mysterious client to kidnap/liberate a girl with strange powers from the astonishing city of Columbia. Columbia is an incredible city in the clouds, powered by technology built by twin time-skipping scientists for the 1893 World’s Fair. Like Rapture before it, Columbia is a city dedicated to one philosophy: this time American exceptionalism, not survival of the fittest. And like in Rapture, the logical conclusion of that philosophy plays itself out in a very dystopian way.

It’s a fantastic game. Equally fantastic is that it’s coming to the Mac, thanks to the code-monkeying of the guys over at Aspyr, the usual suspects in PC-to-Mac game porting. And if you pre-order the game directly from Aspyr’s GameAgent store, you’ll not only get 20% off the price of the game, but also access to the $5 “Columbia’s Finest DLC” pack. Steam customers will pay more, but receive access to the PC and Mac versions simultaneously, as well as subscript to the game’s $20 Steam Season Pass, which lets subscribers get access to all three of the planned DLC packs, including “Clash in the Clouds” and the two-part “Burial at Sea.” As usual, the Mac App Store version is the least interesting of the bunch: it’s just the game at full price.

Minimum requirements? Mountain Lion 10.8.4 or later, and Intel Core 2 Duo of 2.2GHz or better, 4GB of RAM and at least 512MB of VRAM. Might be worth an upgrade. That’s how good Bioshock Infinite is.

Source: Aspyr

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