Half a million. Most app stores would be happy to have half a million users, but that’s just the number of apps Apple has in the App Store. And while they are bragging about their big swinging stats, Cupertino’s got another one to announce: over 100 million apps have been downloaded from the Mac App Store since its debut in early November last year. Wow.
Here’s the press release:
CUPERTINO, Calif.–(BUSINESS WIRE)–Apple® today announced that over 100 million apps have been downloaded from the Mac® App Store™ in less than one year. With thousands of free and paid apps, the Mac App Store brings the App Store experience to the Mac so you can find great new apps, buy them using your iTunes® account, and download and install them in just one step. Apple revolutionized the app industry with the App Store, which now has more than 500,000 apps and where customers have downloaded more than 18 billion apps and continue to download more than 1 billion apps per month.
“With Autodesk products in both the App Store and Mac App Store, we can reach hundreds of millions of Apple users around the world”
“In just three years the App Store changed how people get mobile apps, and now the Mac App Store is changing the traditional PC software industry,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “With more than 100 million downloads in less than a year, the Mac App Store is the largest and fastest growing PC software store in the world.”“With Autodesk products in both the App Store and Mac App Store, we can reach hundreds of millions of Apple users around the world,” said Amar Hanspal, senior vice president of Platform Solutions and Emerging Business at Autodesk. “With our free AutoCAD WS and the more powerful professional drafting tools of AutoCAD LT, we’re using the Mac App Store to deliver new products and reach a growing base of new Mac customers.”
“The Mac App Store has unparalleled reach and has completely transformed our distribution and development cycle,” said Saulius Dailide of the Pixelmator Team. “Offering Pixelmator 2.0 exclusively on the Mac App Store allows us to streamline updates to our image editing software and stay ahead of the competition.”
“In less than one year we’ve shifted the distribution of djay for Mac exclusively to the Mac App Store,” said Karim Morsy, CEO of algoriddim. “With just a few clicks, djay for Mac is available to customers in 123 countries worldwide. We could never have that reach through traditional channels.”
The Mac App Store offers thousands of apps in Education, Games, Graphics & Design, Lifestyle, Productivity, Utilities and other categories. Users can browse new and noteworthy apps, find out what’s hot, see staff favorites, search categories and look up top charts for paid and free apps, as well as user ratings and reviews. The Mac App Store is included with Mac OS® X Lion and is available as a software update for any Mac running Mac OS X Snow Leopard®. For more information visit, www.apple.com/mac/app-store.
Mac developers set the prices for their apps, keep 70 percent of the sales revenue, are not charged for free apps and do not have to pay hosting, marketing or credit card fees. To find out more about developing for the Mac App Store visit, developer.apple.com/programs/mac.
Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple has reinvented the mobile phone with its revolutionary iPhone and App Store, and has recently introduced iPad 2 which is defining the future of mobile media and computing devices.
© 2011 Apple Inc. All rights reserved. Apple, the Apple logo, Mac, Mac OS, Macintosh, App Store, iTunes and Snow Leopard are trademarks of Apple. Other company and product names may be trademarks of their respective owners.
12 responses to “Apple: We’ve Got Half A Million Apps Now, A Billion Downloads A Month”
“over 100 million apps have been downloaded from the Mac App Store since its debut in early November last year”
I believe the Mac App store was released on January 6th of this same year. Unless you meant the date it was demoed, which was October 20th of last year.
Are you sure about the date of the Mac AppStore debut? Wasn’t it the January 6th 2011 when Mac OS X 10.6.6 was released?? In November 2010 was only the presentation “Back to the Mac”…
yes, you’re right! It was January 6th 2011 with Mac OS X 10.6.6
Half a million apps, but only a few dozen are worth owning.
all very good high numbers, and Apple is making a very good profit on all of that but what is Apple doing for the users?
At least Google gives something back, it reached 10 billion downloads and is now giving 10 apps per day for 10 days for 10c and that is how they’ll win, not by going to court with frivolous lawsuits
As someone who’s owned or tested well over 300 apps, I disagree.
depends man. There’s loads of apps and loads of different types of consumers. Between me and my friends I’m always surprised at the variety of apps we all have on our phones. There’s a few constants like Banking, Transport, Instagram, Groupon, WiFi Cloud Access (take your pick) but there’s also many that only appeal to one or two of my mates. I wouldn’t say the apps are crap, they’re just something I wouldn’t use.
“tested” huh? with what? Installous? damn pirates.
I’m a blogger, I often test new and notable apps.
And yes, I buy them. I’m also a software developer. Software piracy is stealing. I won’t say the same for music, because those who pirate music are the biggest fans, who end up giving the bands more money than those who don’t pirate music.
But software? No pirating there. despite my dislike for Adobe, I even bought CS 5 rather than pirate it.
how do you figure that those who pirate music end up giving bands more money? please tell me how that works?
also, what apps have you developed?
Not an app developer, software in general.
Also, studies have shown that those who pirate music are the biggest fans of music. They buy more music than people who don’t pirate, they go to more concerts (which goes to the band), and they buy more swag (shirts, posters, etc).
Those who pirate music actually help the music industry a lot. Even those who stream TV shows or movies help grow the brand.
That being said, I either buy music or use Spotify… I don’t like concerts very much, so the musicians I like get money from swag and sales (although far less from sales, thanks to the record companies).
wow, interesting. now I have to find a way to support my fav band as I dont go to concerts, I dont buy t-shirts or other merchandise.