Steve Jobs On Gaming: It’s The Future Of Learning [Video]



This video of Steve Jobs from 1990 is an interesting artifact for a couple of reasons.

For one thing, it’s the clip in which Steve pioneered his famous “bicycle for the mind” analogy, which I’ve always felt is one of the most beautiful things ever said about computers.

What is also interesting, though, is how gung ho Steve Jobs is about video games in this clip, even going as far as to suggest that video games are the future of learning, and even the future of the Library of Congress.

What’s odd about this is that both Steve Jobs and Apple were fairly hostile to gaming on the Mac and even iOS until the iPod touch and the App Store showed them how lucrative it could be. Now iOS is the biggest handheld gaming platform in the world, but it wasn’t always that way, and Apple for years could literally have not given two figs for gaming.

In light of this, Steve Jobs’s perspective on gaming makes a lot more sense after watching this clip. He sees interactive simulation to be a key to learning, but not shooting aliens on Strogos. As such, the iPad is really the complete fulfillment of his dream for the computer as a gaming platform, isn’t it?

[via Mactrast]

Deals of the Day

  • esaruoho

    Steve Jobs  put R. Buckminster Fuller in the Think Different-Ad Campaign. R. Buckminster Fuller had this amazing idea of a World Resource Game back in the 40s-50s-60s, a computer-game which would allow for the most intelligent spreading of resources, and of connecting resources, i.e., a method of utilizing all the capabilities of Spaceship Earth  so that everyone would benefit. The Dymaxion World Game  would really fit onto the iPad, considering SJ was such a big fan of the Whole Earth Catalogue (really, an index of solutions for the planet). Let’s hope that WEC / DWG will both appear on the iPad  in a completely new form, and soon!

  • Martain Chandler

    Apple had the opportunity to buy Bungie before Microsoft did. Steve told Bungie to take a hike.