Wizardry has to be one of the longest lived franchises in gaming history — and is especially beloved by us, because the dungeon RPG’s first-ever appearance was on an Apple II. Wizardry: Labyrinth of Lost Souls will be the newest title in the 30-odd-year lineage when it debuts on November 3 for the iPhone.
The game will be free to download and play up till the sixth level, at which time users will have to pony up $10. We don’t know much else, and the teasers aren’t overly helpful (here’s the press release). What we do now, though, is that next week’s release won’t include an iPad version, which is sad.
When he was eight, Eli Milchman
came home from frolicking in the Veld one day and was given an Atari 400. Since then, his fascination with technology has made him an intrepid early adopter of whatever charming new contraption crosses his path — which explains why he's Cult of Mac's test editor-at-large
. He calls San Francisco home, where he works as a journalist and photographer. Eli has contributed to the pages of Wired.com
and BIKE Magazine, among others. Hang with him on Twitter
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