UK artist Kyle Lambert demonstrates the viability of creating art on the iPad, painting an impressive portrait of singer Beyoncé using the Brushes app, 1 finger and 6 hours of work. Very nice job. Even better, Kyle’s posted a time lapse video documenting the whole process.
Superficially, the iPad’s incredible multi-touch screen has a lot of potential for graphic artists, but in reality, the lack of a stylus and the tablet’s own inability to distinguish applied user pressure gimps the iPad’s ability to challenge the venerable Wacom tablet.
To show us what could easily be, the guys at Ten One Design have put together this video in which they demonstrate an iPad capable of sensing the pressure applied to a Pogo Stylus.
It’s an impressive video, but there’s a rub: Ten One Design has to use a private API call to make the pressure function work, which means that it’s nothing we can expect to see on the iPad unless Apple rolls it into their UIKit framework.
Get on it, Apple. Through the dark times, it was artists and graphic designers who supported your brand; now it’s time to give them the drawing tablet they’ve always wanted.
Between cameras, gaming consoles, phones and laptops, proprietary cables and chargers are an irritating reality of the modern tech head’s life… and any solution that promises to consolidate them is going to find an audience with at least a few consumers with an OCD about clutter.
The iDapt charging station looks to be one of the more ambitious of charging stations, capable of juicing over 4,000 gadgets through a sleek base station capable of charging up to four devices at a time, in addition to a constabulary of interchangeable tips.
Naturally, it’ll charge anything that uses an iPod dock connector, as well as pretty much every other portable gadget under the sun. For $60, it looks like a good solution, although iDapt’s making its real bank by selling the adaptors, not the base station… and there’s just no getting around the fact that it’s way past time the world got a device charging, syncing and docking standard the way AV has HDMI.
Apple’s response to the ongoing iPhone 4 “death grip” debacle is largely cosmetic, but at the end of the day, Cupertino’s made sure that everyone knows that “if you are not fully satisfied, you can return your undamaged iPhone to any Apple Retail Store or the online Apple Store within 30 days of purchase for a full refund.”
Throwing the gauntlet down and challenging your customers to return their phones if they aren’t happy with Apple’s fix is pretty daring, but at least Apple seems to be putting their money where their mouth is: Computerworld notes that simultaneously with the release of the iPhone 4 Reception memo, Apple quietly changed the terms of its return policy to exclude the customary 10% restocking fee.
According to Computerworld, Apple’s dropping the restocking fee to defend against class-action lawsuits that might otherwise cite the 10% fee as losses to be recouped. Personally, I think it’s simpler than that: Apple’s just not the kind of company to promise a full refund, then shortchange you.
Ever since Apple purchased streaming music site LaLa back in 2009 and Cupertino’s acquisition of a massive data center in North Carolina, safe money has been on iTunes moving into the cloud. But why haven’t we seen it yet?
According to an interesting rumor posted by Electronista, it all comes down to licensing.
Currently, Apple has a deal with the music industry that allows customers to stream music from their own computers to other devices, Airtunes. However, this existing licensing agreement doesn’t apply to streaming music directly from Apple’s servers, which would require an entirely new deal to be inked.
If Apple’s going to announce iTunes Live this year, it would be at September’s iPod event… but according to Electronista, many record label executives haven’t even heard of Apple’s service, which may indicate that we won’t see streaming iTunes this year at all.
The honeymoon is officially over. With the release of iPhone 4 over two weeks ago, Apple has been hit by everything except the kitchen sink. From the 3G iPad privacy concerns to the most recent App Store hack, Apple has been in full damage control mode. This makes it the perfect time to add insult to injury. Read my 5 suggestions on how to improve iOS 4 after the break.
Macs tend to be a bit underpowered when it comes to the GPU, but information gleaned from the firmware of the most recent Mac mini suggests that future iMacs and Mac Pros may be getting a beefy spec bump soon.
Specifically, the latest Mac mini OpenGL firmware reference support for the NVIDIA GeForce 480 and the Radeon HD 5000. Both cards are about to be superseded by newer offerings from both NVIDIA and ATI, but for Mac users, they would still represent a significant performance bump.
What’s curious here about the news is that Apple is again considering using ATI GPUs in their products. NVIDIA has been the sole supplier of discrete GPUs to Apple since late 2006, so if ATI is about to get back into the game, it would mark quite the transition.
Comex, the creator of the wonderfully painless iOS 3.1.3 jailbreak solution Spirit, is still tirelessly plugging away at his Flash for iOS project, Frash.
Porting Adobe’s official Flash app from Android to the iPhone, Comex has demonstrated Frash working on the iPhone before, but now he’s showing it running on the iPad to boot with support for the iPhone 3GS and iOS 4 promised soon.
Interested in helping? Comex has put out a call for developers to help him move the project along. If you’ve got the skills, help Comex out, if only so we can get to the bottom of Apple’s claims that Flash will destroy the iPhone’s battery life once and for all.
In the iPhone, Apple has the biggest non-dedicated mobile gaming device in the world, while in the DS, Nintendo controls the most successful dedicated mobile gaming console. There’s a war on, and while it won’t be a battle to the death, Nintendo understandably doesn’t want to give Apple any more help than it has to when it comes to gaming… least of all by creating iPhone versions of its more popular franchises.
During an investor Q&A, Nintendo president Satoru Iwata confirmed that you shouldn’t expect an iPhone version of Super Mario Bros. or The Legend of Zelda anytime soon.
“Other companies don’t share Nintendo’s values or traditions when it comes to creating devices,” he said. “We are absolutely not thinking of [releasing software on other platforms].”
Iwata wasn’t specifically referencing the App Store, of course, but the message is clear: Nintendo’s gaming franchises are long-term strategic assets Nintendo isn’t going to lend for a quick buck to promote another console. If you want Nintendo games on your iPhone, you’ll have to turn to jailbreaking and emulation.
I’ve been using my new iPhone 4 for over a week and now that I’ve had some time to explore it I’m learning a lot about the hardware and software that it came with. The iPhone 4 isn’t perfect since I’ve found a few problems with the hardware and iOS 4, but fortunately I’ve got workarounds for some of the bugs plaguing iOS 4.
Omino is a simple platform game recently released for the iPhone & iPod Touch which claims to ‘take you back to your childhood’ with it’s retro feel. It’s clear from the screenshots that its similarities with the old Super Mario Bros. games is uncanny, but is it as good?
When my grandchildren ask me what news I remember most vividly, my answer won’t have anything to do with wars, tsunamis or alien invasions — I’ll tell them about the day Apple admitted they made…a mistake.
Fine, that may be somewhat hyperbolic; but I don’t recall Apple ever kneeling in the past about anything, let alone about what amounts to their killer product — and even managing to look sheepish in the process. Of course, there’s good reason for that lack of kneeling; keeping one’s mouth shut makes perfect sense for any entity, as an admission of guilt is a fatal move in the arena of liability — and in Apple’s case here, may leave it vulnerable to all sorts of nasty lawsuits.
The popular Spotify music application for iPhone & iPod Touch has been updated to version 0.4.7 today for the iOS 4 software. This update brings with it the eagerly awaited multitasking support which now allows you to listen to your favourite music whilst using other applications on your device.
The update also features a new “what’s new” tab that displays new releases, the top 100 tracks in your country and a social news feed that displays Facebook posts. As well as the ability to use your headset remote, the multitasking dock buttons and the lock-screen buttons to control playback.
The full list of changes as listed in the description are:
iOS 4 multitasking! Play Spotify tracks while doing other things with your phone. NOTE: Only iPhone 3Gs, iPhone 4 and iPod Touch (3rd generation) support multitasking.
Use the headset remote and lockscreen buttons to control Spotify playback
“What’s new” tab has been added showing you newly released albums, the top 100 tracks in your country, and the social feed
Share tracks and albums to your Spotify friends!
Battery consumption is improved when the app is in the foreground or paused.
You can find Spotify in the App Store here (U.K.), but please note; you need a Spotify Premium account to use the iPhone & iPod Touch application.
In honor of the American Fourth of July celebrations, we bring you two explosive deals, along with an attractive wrap for your iPhone 4. First up is a the free Doodle Bomb application from the appropriately-named Bottle Rocket developers. We also have several cases for your iPhone 4, including a hard plastic portrait case. Finally, there is a price cut on “Blast for Mac,” file-tracking software.
Along the way, we also check out “Poser 7” for the Mac, along with an 80 percent discount on such Namco games as Galaga REMIX. As always, details on these and many other items are available at CoM’s “Daily Deals” page right after the jump.
Although Apple unveiled new privacy rules with the iPhone 4 software for developers, the restrictions on data collection reportedly hasn’t prevented Google from serving ads within iPhone or iPad applications. A central reason why Apple is turning a blind eye to the third-party ads is to take FTC pressure off of the Cupertino, Calif. company, according to a Friday Wall Street Journal report.
The report quotes a developer for Conde Naste Publications that hesitates to test Apple’s willingness to enforce the new rules because iAds is the most lucrative advertising network.
Things to do over the weekend with your brand new iPhone 4, or Apple’s most fragile and shatterable handset yet? Why not strap it to a few helium balloons and send it off for a little jaunt along the troposphere. They weren’t entirely stupid, though: recovery of the iPhone 4 seems to have been assured by a long length of fishing wire.
It’s Independence Day Friday, and let’s face it, after a week of iPhone 4 reception controversy, we’re all a little tired, so let’s all take a moment to chuckle over this: Futurama‘s 31st Century parody of the Apple Store and the iPhone.
Apple issued a lengthy public apology this morning about the antenna issues plaguing the iPhone 4 while still maintaining the launch was the most successful in the Cupertino company’s history.
Will the “uh, we’re sorry” cut it?
We previewed this compact dock last January at CES in Vegas and came away impressed that Altec Lansing could make a unit so compact and relatively inexpensive sound as good as it did. When they contacted us and said they had review units available, we wondered if we’d still be as impressed with the inMotion Compact once all those mojitos had cleared our system. Turns out, the mojitos had nothing to do with it.
Despite Apple CEO Steve Jobs’ 2008 statement that “no one has succeeded” in combining the internet, movies and tv into one living-room gadget, the Cupertino, Calif. company reportedly is revamping its AppleTV software and hiring broadcast design experts for what could be a new product based on the iOS operating system running the iPhone, iPad and iPod touch.
According to the New York Times, much of the new work is being done outside the Apple TV area and in a new design group, a move that “could signal an entirely new product.”
Apple Friday “emphatically denied” an emailed statement attributed to CEO Steve Jobs and quickly spread by bloggers. In an exchange over frustration with iPhone 4 reception, the head of Apple supposedly replied: “It is just a phone. Not worth it.”
The exchange, originally published by the well-known Boy Genius Report blog, then spread by dozens of other sites, supposedly included this conversation between Jobs and a blogger identified as “Tom”:
Jobs: “No, you are getting all worked up over a few rumors. Calm down.”
Jobs: “You are most likely in an area with very low signal strength.”
Jobs: “You may be working from bad data. Not your fault. Stay tuned. We are working on it.”
Jobs: “Retire, relax, enjoy your family. It is just a phone. Not worth it.”
But it turns out there’s nothing wrong with the hardware. Turns out Apple’s been using the wrong formula for calculating and displaying signal strength, and has been doing so since the 3G model came out.
So if your phone told you signal strength was four bars, it might have only been two. And where it said you had two bars, it might have been non-existent.
Oops.
The letter says:
“To fix this, we are adopting AT&T’s recently recommended formula for calculating how many bars to display for a given signal strength. The real signal strength remains the same, but the iPhone’s bars will report it far more accurately, providing users a much better indication of the reception they will get in a given area. We are also making bars 1, 2 and 3 a bit taller so they will be easier to see.”
The changes will appear in a forthcoming software update (which will also apply to 3G and 3GS models).
Apple signs off with a hopeful: “We hope you love the iPhone 4 as much as we do.”
Here’s my iPhone 3G. It’s a bit scratched and a bit cracked, but it still works just fine. At least, it did until I upgraded to iOS4.
The update turned my reliable friend into a pain in the backside. Simple things, like swiping between springboards or calling up the virtual keyboard, suddenly took an age.
In short: iOS4 on a 3G was painful.
I’m not the first to notice this, of course. You can find discussion threads about it all over the net, and a post by m’colleague Adam Rosen from earlier this week.
Quite a few kind Cult readers responded to that post with their own suggestions and comments, and I’ve been trying some of those in the last couple of days.
There’s so drama surrounding the iPhone 4 — fake Steve Jobs’ quotes, class-action lawsuits, defect claims — that the professionals at bookmaker.com have set the odds for a recall.
How likely is a recall?
Well, expert bookmaker Mickey Richardson and his team are now placing the odds 35% that the new device is recalled by July 31st and 80% that it will not be recalled within the month. (Yep, that’s over 100%. For once, the fuzzy math isn’t mine, that’s how betting odds work).
We start the day with prevention for your iPhone or iPod. First up is an anti-slip mat which you can attach to your dashboard or other surface and clings to your electronic device. Next is a “waterproof” case for your iPod. Just how waterproof may be indicated by the warning “not available for diving.” (So, you’re good-to-go when you spill your drink, but hold off playing your favorite tunes while diving to that ship wreck.) Finally, there is the Evo Cam 3 webcam software.
We’ll also check out other gadgets, including a four-foot extension cord for your iPhone. As always, details on these and many other items are available at CoM’s “Daily Deals” page right after the jump.