Breakout Ninja, Sonny, and other awesome iOS games

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Awesome
'Appy weekend all!
Photo: Ste Smith/Cult of Mac

For whatever reason, I’ve been playing a ton of iOS games this past week, so with that in mind I decided to focus on games for this week’s “Awesome Apps” instalment.

Whether you’re looking for something quick and easy to while away your Sunday, or a far more in-depth gaming experience that’ll keep you busy until the bad weather ends, I’m confident you’ll find something on this list to enjoy.

Check it out:

Breakout Ninja fights to be the best one-button runner

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LukeiPhone
It's got some gorgeous graphics too!
Photo: Ste Smith/Cult of Mac

Anyone who remembers the glory days of Shinobi or Ninja Gaiden may want to check out the recently-released Breakout Ninja.

A super-simple ninja game with one-tap control mechanics, it’s incredibly addictive, and could well turn out to be one 2017’s early breakout (no pun intended) hits.

Oh, and did we mention that it’s the work of just one man?

A Christmas miracle: RollerCoaster Tycoon Classic arrives on iOS

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Rollercoastertycoon
Well, that's the Christmas break taken care of!
Photo: Atari

Just in time for the holidays, RollerCoaster Tycoon Classic has arrived in the App Store — giving would-be theme park designers the perfect $5.99 early Christmas gift to themselves.

Combining features from the acclaimed RollerCoaster Tycoon and RollerCoaster Tycoon 2, this title offers a touch-optimized take on the classic management sims which swallowed up so many, many hours of my teenage years.

Today in Apple history: Marathon, Mac’s answer to Doom

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marathon trilogy
First-person shooter Marathon gave Mac gamers something to be proud of.
Photo: Bungie

Dec21December 21, 1994: Mac gamers get their hands on Marathon, a sci-fi first-person shooter that is an answer to the massive success of PC title Doom.

Created by Bungie, the team that would later make the Halo games, Marathon introduces important features to the FPS genre. Just as importantly, it isn’t available on PC. Marathon quickly becomes a favorite among Mac gamers.

Super Mario Run gets off to a flying $4 million start

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Super Mario Run on iOS
Where's he running to? The bank, apparently.
Photo: Apple

The eagerly-awaited Super Mario Run made upwards of $4 million worldwide in its first day on the market, according to analytics company App Annie.

The analytics firm suggests that the game — which represents the first official appearance of  Mario on iOS — was downloaded around 10 million times, and was the top-ranked game by downloads in 60 of the 151 countries it launched in within hours of its debut.

Ready, get set, go download Super Mario Run for iOS

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Super-Mario-Run-Dec-15
That's today!
Photo: Nintendo

At long last, Nintendo’s long-awaited Super Mario Run has sprinted into the App Store, in what is certainly the biggest iOS game launch of 2016 after Pokémon Go.

Marking the first time Nintendo’s most iconic character has been available on iOS — outside of dodgy third-party game emulators — a demo of Super Mario Run is downloadable for free, while the whole game priced at $9.99.

Pac-Man and Lemmings can now be played on MacBook Pro Touch Bar

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Retro games have invaded the MacBook Pro.
Retro games have invaded the MacBook Pro.
Photo: Erik Olsonn

The new MacBook Pro’s Touch Bar might not be the most useful tool for professionals quite yet, but it’s quickly becoming a perfect playground for retro gaming. Two new hacks bring classic games Pac-Man and Lemmings to the Touch Bar.

The MacBook Pro’s tiny OLED display seriously limits gameplay, though: You can barely make turns in Pac-Man, but it still looks better than Doom on the Touch Bar.

Get a peek at the Touch Bar gameplay in the videos below.

Super Mario Run will require always-on internet connection to play

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Super-Mario-Run-Dec-15
Mario won't run anywhere in offline mode.
Photo: Nintendo

Super Mario Run will sprint into the App Store on December 15, but while there’s plenty to be excited about with Nintendo’s first Mario game to hit iOS, there is one big potential downside for users: the game requires constant internet connectivity.

According to Mario creator and Nintendo legend Shigeru Miyamoto, the decision to include no offline mode was made for anti-piracy reasons.

TouchSwitcher, Super Cat Tales, and other awesome apps of the week

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Awesome
'Appy weekend everyone!
Photo: Ste Smith/Cult of Mac

Looking to get up to speed on the week’s hottest apps? We’ve got your back!

In a week in which Thanksgiving celebrated being happy with everything we’ve got, and then Black Friday showed how angry people are about things they don’t yet own, we’ve combed the latest apps to bring you the cream of the crop.

Whether you’re looking for a great retro-styled platformer or a brilliant iOS scanning app, we think you’ll find something to entertain you…