Gotta catch ‘em all. Photo: The Pokémon Company International
The Pokémon Company International just took another step towards iOS domination with its free-to-play game, Camp Pokémon, now available on the App Store for iPhone, iPod touch and iPad. This new game will let children of all ages explore Camp Pokémon, learning to become a Pokémon trainer.
This is a big step in the right direction for Pokémon video game players, since Nintendo has as yet refused to put it’s incredibly lucrative Pokémon RPG games on any platform besides its own. However, The Pokemon Company owns the rights to the card game; they can put it on any platform they choose.
“Kids will have a blast exploring Camp Pokémon as they immerse themselves in the Pokémon universe in a fun, interactive setting,” said The Pokémon Company’s J.C. Smith. “Parents will love watching their little campers participate in fun activities and create memories at the virtual Pokémon island.”
The messy way to make fruit salad. Photo: Columbia Pictures
It’s not just the Macintosh which turned 30 this year. Another beloved franchise many of us were introduced to as kids, Ghostbusters, also ushers in its fourth decade with… an update to Halfbrick’s fructose-slicing iOS game Fruit Ninja?
That’s right, the game which we first reviewed all the way back in 2010 has received a ghostly update which enhances the already fun title with some neat new visual effects and a great haunted soundtrack.
Instead of a ninja blade, the update means your fruit chopping is now carried out using the Ghostbusters’ proton packs, while true to the movies there’s even the possibility of “crossing the beams” to create an explosion that will turn every melon, pineapple and orange into instant fruit salad.
Same-day release on Mac, PC, Linux, and console! Photo: Aspyr
Handsome Jack, the erstwhile villain of Borderlands 2, had to start somewhere. It’s not easy taking over an entire corporation, let alone a whole planet.
His story begins much more humbly, however, with Jack working as a programmer at Hyperion Corporation. Borderlands: The Pre-Sequel, in some part at least, aims to tell the story of this psychopath’s rise to power.
What’s even better is that this newly released game, available on all the consoles and PC on Steam, is also available for Mac thanks to the tireless efforts of the best Mac game publisher around, Aspyr.
That means that if you rock a Macintosh computer as your main gaming device (and why not, it’s a fantastic machine!), you’ll be able to shoot your way across the moon of Hyperion, floating through the air with every low gravity jump and using new awesome weapons like the ice and laser weapons.
Check out the trailer below, starring Mr. Torgue High-Five Flexington and Sir Hammerlock, for more hilariously over the top details.
Flinging skulls, collecting taxes, like you do. Screengrab: Clutch Play Games
Picture this. You’re a disembodied skull with stretchy brain parts. You use this elasticity to fling yourself around the afterworld, Angry Birds-style, in order to collect taxes from the deadbeats who reside there.
Sound like fun? It is, oddly enough. While Skullduggery may be one of the odder platforming games you’ve played, it’s as challenging and action-packed as anything out there. Once you’ve wrapped your, ahem, head around the control scheme, you’ll find yourself flying through level after level with glee.
Check out the launch trailer below to get a sense of what we mean.
Promising to combine the most fun bits of every racing game ever into a standalone title, the forthcoming mobile game from developer League of Monkeys is basically an excuse to just do donuts… over and over again.
If the sheer volume of tower defense games on the App Store is any indication, people (and developers) love them. Defending your base against endless hordes of creeps is a wonderful way to spend some gaming time on your portable device; they’re not super twitch-dependent, and they definitely encourage the zen-like focus a lot of us enjoy when playing games.
Add a hot property like Star Wars to the mix, and you’ve got a game full of potential. Rebels and Stormtroopers in a tower defense game? Sign me up!
This is, however, a Mobage/DeNA free-to-play joint, so it’s hard to tell exactly whether it will be a compelling bit of playtime, or just another way to spam your friends with social media requests. The pre-release sign up allows you to earn some points to be used in-game already; this does not bode well, even with a Star Wars branding.
That said, I’m still pretty excited about playing this game. Check out the developer diary below to see if you’re just as excited.
There’s something incredibly compelling about a mobile game with simple mechanics and a maddeningly frustrating success rate. If you’ve played Flappy Bird or one of the several clones out there, you know exactly what that means.
Gavin Bowman, an indie developer and co-founder of Retro Dreamer, wanted to make a game that he could reasonably finish within one weekend, as part of a “game jam” called Ludum Dare, the theme of which was “connected worlds.”
“I was trying to come up with something for the game jam that I could definitely finish,” Bowman tells Cult of Mac. “So I had to keep the art and mechanic fairly simple to have it be releasably finished versus game jam finished.”
The result is a one-tap wonder of a little game that has you tapping your iPhone (or iPad) screen to send a little sphere off one planet to another that’s spinning around it, like planets and moons tend to do. When you find just the right timing for your tap, the success feels glorious, but when you miss, well, let’s say the f-bomb comes into play quite a bit.