All items tagged with "games"

Apple rejected Buzz Aldrin’s space app for having too much Buzz Aldrin

Photo: Polar Motion

Photo: Polar Motion

Buzz Aldrin was one of the first humans to step foot on the moon. Now he’s trying to make the big leap toward becoming an iOS developer, but Apple keeps rejecting his app, Buzz Aldrin’s Space Program Manager, because of one tiny problem: It features too much Buzz Aldrin.

The App Store admissions team reportedly told Aldrin’s development team that the his game “contains well-known third parties.” What?!

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Become predator and prey in multiplayer creep-fest, The Flock

Peter Dijkstra (right) and Jeroen Van Hasselt, two of the devs of creepy arena game, The Flock. Photo: Rob LeFebvre/Cult of Mac

Peter Dijkstra (right) and Jeroen Van Hasselt, two of the devs of creepy arena game, The Flock. Photo: Rob LeFebvre/Cult of Mac

SAN FRANCISCO — When I went to meet Peter Dijkstra, the business guy at Dutch game developer Vogelsap, I had to wait in line to see the small, indie team’s new horror game, The Flock. I wasn’t too upset, though, as the guy in front of my was none other than famed Doom and Quake developer, John Romero.

Dijkstra’s The Flock is an upcoming horror multiplayer game that takes place in one of three different arenas. Playing the game with three other people Monday at the Game Developers Conference in San Francisco brought back memories of those long-ago sessions of Quake Arena, as well as more modern examples of asymmetric multiplayer like Left 4 Dead and Evolve.

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Stealth game République Remastered gets even more gorgeous on Mac

You are her only Hope. Photo: Camoflaj Games

You are her only Hope. Photo: Camoflaj Games

République Remastered is the gorgeously rebooted Mac and PC version of Seattle-based Camoflaj’s intriguing episodic stealth video game that originally came out for iPad and iPhone in December of 2013.

The development team took the opportunity to completely revamp the game within the updated game engine, Unity, moving the entire project from Unity 4 to Unity 5. By making this the first game release ever with the Unity 5 engine, they got early access to the engine in return for documenting their process.

“When Unity 5 was announced we saw our chance to make good on our two-year old promise to make a PC and Mac version of République,” writes the team on the Unity blog. “In addition to spending months completely reworking the game’s controls and UI, we knew we’d benefit from an increased wow factor on this new platform. From our dumpy office in downtown Bellevue (surrounded by industry titans like Bungie and Valve), we’ve put our heart and soul into this ambitious and at times, difficult, project.”

Check out the official game trailer below to see how they succeeded in making this already stunning game even more gorgeous.

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Epic Batman: Arkham Knight trailer thrills and chills

Batman may have met his match. Photo: Rocksteady

Batman may have met his match. Photo: Rocksteady

Get ready to watch the epic slow burn in the official trailer for the upcoming conclusion to Rocksteady’s Arkham video game series, Batman: Arkham Knight. Scarecrow is uniting all of Batman’s enemies — Penguin, Two-Face, the Riddler, Harley Quinn, Poison, Ivy, and the Arkham Knight — to take Gotham City and take down The Bat.

Sure, there’s a little bit of Bane-like incomprehensibility in the Scarecrow’s voice-over, and (barring a miracle) the Joker won’t be in town this time around, but this game is looking pretty amazing. The in-game shots of Batman plunging down the skyscrapers of Gotham City, the brutal combat animations, and the just plain high-resolution glory of the fictional city and it’s lone hero make us want to play Batman: Arkham Knight right now.

Check out the epic trailer for the June 2, 2015 game below.

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How Alto’s Adventure became your next favorite iPhone game

Photo: Snowman

Photo: Snowman

One of Ryan Cash’s favorite games growing up was GoldenEye on the N64. “One thing I remember so clearly is that the game was hard,” he recalled. “You couldn’t just beat the game on its toughest setting if you weren’t amazing.”

Luckily for Cash, his friend Bruno was a master at GoldenEye, and he would come over to unlock cheats. “He was the guy,” Cash remembered.

Most of us probably had a Bruno growing up. Back when you couldn’t pay $1.99 with Touch ID to unlock more gems or coins. Back when games were just as fun as mobile games are now, but also challenging and dependent on skill.

With Alto’s Adventure, out today in the App Store for $1.99, Cash and the rest of his team drew from the games they love to make something unique. They’ve created a game that’s not only really fun to play, but beautiful to behold. And unlike GoldenEye, there are no cheat codes to help you get ahead.

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Apple finally enforces ‘no guns in App Store’ rule

Developers are having to blur guns from App Store screenshots. Photo: Touch Arcade

Developers now blur guns in App Store screenshots. Photo: App Store

Apple is turning away developers who try to submit apps with guns in their screenshots or icons. But this isn’t a case of Apple introducing new rules to the App Store, so much as it is one of the company finally enforcing rules that have been there all along.

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King of Thieves, the addictive new game from the makers of Cut the Rope

The latest from one of the App Store's premiere game studios.

The latest from one of the App Store’s premiere game studios.

I’m not what you would consider a “gamer.” I dabble in mobile titles like Monument Valley and occasionally play Super Smash Bros. or Mario Kart with friends, but few games manage to grab my attention for very long.

Yet there’s a new iPhone game I haven’t been able to put down for the past two weeks.

It’s called King of Thieves, and it’s from ZeptoLab, the maker of the hit App Store game Cut the Rope.

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You can help speed Sonic 3 onto iOS

Ironically, everyone's favorite hedgehog speedster isn't landing on iOS as fast as we'd like. Photo: Sega

Ironically, everyone’s favorite hedgehog speedster isn’t landing on iOS as fast as we’d like. Photo: Sega

Anyone who enjoys old-school games will most likely have experienced the crushing disappointment of finding a favorite title in the App Store — only to discover that whichever company ported the game to iOS took no care whatsoever in doing so.

Fortunately, one game series you could absolutely never throw that accusation at is the Sonic the Hedgehog franchise, thanks to the remastering efforts of fans Christian Whitehead and Simon Thomley. For anyone interested in game restoration and porting, their story is kind of inspirational.

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8 great games to unleash your inner superhero

Comix Zone starts with this guy being sucked into a comic book video game. We've been there, my friend! Photo: SEGA

Comix Zone starts with this guy being sucked into a comic book video game. We’ve been there, my friend! Photo: SEGA

Comic books are insanely great, and so are video games. Put them together and what do you get? Well, aside from one of the most ardent combined fanbases in existence, the answer is some damn fine games.

Having recently reinvigorated my love for both mediums (a.k.a. lost several full days playing through the below titles), I felt like it was high time that we gave Cult of Mac readers a definitive list of the greatest games to ever come out of the comic book universe.

What follows after the jump are eight titles which not only represent superb gaming fun, but also do justice to their four-color characters, and the comic book medium as a whole.

Are you sitting comfortably? Then let’s begin.

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Katy Perry’s iPhone game is sure to rake in millions

What's that in your teeth, Katy? The savings of tween girls we assume. Photo: Capitol Records

What’s that in your teeth, Katy? The savings of tween girls we assume. Photo: Capitol Records

I love iOS games and firmly believe that we’re currently going through a golden age of mobile game development, a bit like what happened for PCs in the mid-1980s, where small development teams can compete on a global scale, simply by way of a great idea and strong word-of-mouth marketing.

But there is a downside to mobile games, and last year one of the top grossing titles epitomized everything true gamers detest about these titles: namely lazy gameplay, tons of greedy in-app purchases, and a celebrity license instead of originality to bring in the punters. That game’s title? Kim Kardashian: Hollywood. Its 2014 earnings? Around $200 million.

With that kind of cash being raked in, it’s little wonder that developers Glu Mobile would be willing to try their luck a second time at bringing about the app-ocalypse. Their celebrity endorser this time? Girl-kissing, Russell Brand-marrying, teenage-dreaming songstress Katy Perry.

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