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Apple to knife app-sharing loophole in OS X iPhone 3.0

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Image credit: The iPhone Blog

The iPhone Blog reports that OS X iPhone 3.0b is now throwing up error messages when you try to ‘redownload’ an app you’ve already bought. You get the option to buy again on your ‘iDevice’, or you can download again for free in iTunes.

Already, forums are up in arms about this (well, forum posters, given that forums haven’t quite arrived at a state of sentience), bitching about Apple being Big Brother and hating every single one of its users. However, it seems like the change is down to users ‘sharing’ apps amongst several Apple devices.

With some devices and games—especially those specifically designed for network play—one might argue that multiple purchases can be somewhat unreasonable from a financial standpoint. (For example, you see plenty of $30+ DS games with broken or severely restricted wireless modes, a problem that magically goes away when every gamer has a cart.) But with the vast majority of App Store games being by indie devs and costing under five bucks (and many of the best costing under a single dollar), it’s easier to forgive being ‘forced’ to buy a copy for each device you own.

Shocking futures—early Alan ‘Watchmen’ Moore work reaches iPhone

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Along with being a surprisingly versatile device for gaming, reading eBooks and surfing the web, iPhone is becoming an increasingly useful source of distribution for comics publishers. Late last month, ClickWheel, who’ve been in the comics-on-iPods game for a while, released Future Shocks: Part 1, a 99-cent collection of early Alan Moore stories, which was subsequently followed by part two. We caught up with ClickWheel Editor in Chief Tim Demeter for his thoughts on these apps and the market in general.

Cult of Mac: What are the Future Shocks apps and how do they work?
Tim Demeter: The Future Shocks apps are collections of early work from Alan Moore, digitally restored and formatted specifically for iPhone and iPod touch. The apps are entirely self-contained and once downloaded require no cell or Wi-Fi collection to read—you can access them anytime.

How do these apps sit alongside your ClickWheel app?
These are completely separate from our other app. The ClickWheel app is a reader for a multitude of streaming comics, some of which need to to be purchased from the ClickWheel site first. Each Future Shocks app is a one-time purchase. Once it’s downloaded you can start reading right away. Look for a change in how we handle downloading comics to iPhone once the 3.0 software is out there though.

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What do you think of iPod touch/iPhone as a comics-reading platform?
We love it. ClickWheel began putting comics on iPods with the launch of the iPod video, so to say that these new devices have enabled us to take our vision of mobile comics to new levels would certainly be understatement. The nice thing about mobile comics is they provide the convenience and immediacy of web-comics while retaining the portability of printed comics. I don’t think printed comics will ever go away and I certainly don’t want them too but I wouldn’t be surprised if many monthlies go digital while the collections remain in print.

What advantages does the App Store bring a company like yours?
People know and trust the iTunes store and many people have a credit card stored in their account which makes impulse purchasing very much a reality. It also seems to be going through the same kind of growth that Amazon did. Back in the day, Amazon was just books. Now it’s just about everything. The iTunes store started as just audio but now it’s TV, movies and apps of all kinds. It’s quickly becoming a one-stop-shop for anything and everything digital and there’s a lot of value in that.

New Yorker Cover Boosts “Brushes” Sales

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After Jorge Colombo’s iPhone art was featured on the cover of the New Yorker, it seems everyone wants to get their fingers in the pie.

The Brushes app Colombo used to finger paint a late-night scene in Manhattan sold 2,700 copies when the cover debuted Monday, earning slightly over $13,000.  It usually sells around 60-70 copies a day.

“A painting app seemed like a natural fit for the iPhone,” 32-year-old Brushes developer Steve Sprang told the NYT Bits blog.  “You’re touching the screen, so it’s a natural step to want to draw on it.”

Sprang said the results dwarfed when Brushes was chosen as the app of the day on iTunes and that the app had sold 40,000 copies to date, earning him six figures.

If you’re itchy to get busy with fancy fingerwork, Sprang has knocked the price down a buck, to $3.99, in honor of the New Yorker cover.

Via Bits

Free iPhones for Students = No More Hooky?

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A university in Japan is giving out hundreds of iPhones to students, in part to keep truants in check with the GPS system.

Aoyama Gakuin University is handing out 550 3G iPhones to those enrolled in the School of Social Informatics and, much like its growing use in other colleges, it’ll be used as a research tool (press release in Japanese, or semi-comprehensible  Google-translated English) and to give out information on class schedules and lectures.

Attendance is a key requirement for graduation in Japan, the AP reports, so the cat-and-mouse game of skipping class and getting someone to sign-in for you or put a hand up during roll call is rampant. The school plans to give out another 500 iPhones for a total of 1,000 to complete the program after a test phase.

Not sure how effective this will be. Students who are determined to sleep in or play hooky could hand the iPhone to a friend and get on with it.  Seems easier, and in some ways less deceitful, than getting someone to pretend they’re you or fake a signature.

Would you take the free iPhone in exchange for being monitored?

Photo from the iPhone project press conference courtesy @ Aoyama Gakuin University

Via AP

Hulu’s Desktop Wants You to Keep Internet TV Out of the Living Room

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Hulu’s newly released Desktop application may or may not put Boxee on the ropes, but it could end up being the best thing that ever happened to the Mac mini.

Released Thursday by the popular television content aggregator whose major partners also happen to be some of the biggest Hollywood content producers, Hulu Desktop signals a major move away from the “online only” model that once served as a thin veneer of protection against the ire of cable companies that pay good money to get content from Hulu’s partners.

Still trying to have it both ways, Hulu issued comical Terms of Service with the desktop product that purport to prevent users from using the software on “Prohibited Devices,” to whit:

“You may not download, install or use the Hulu Software on any device other than a Personal Computer including without limitation digital media receiver devices (such as Apple TV), mobile devices (such as a cell phone device, mobile handheld device or a PDA), network devices or CE devices (collectively “Prohibited Devices”).”

In the real world, however, don’t be surprised to see news of an AppleTV hack by this weekend (if not before); and Mac mini users who employ that device’s excellent media server capabilities with a connection to plasma screens in their living rooms should be sitting pretty, too.

Will you use Hulu Desktop or stick with your web browser? Will you keep the content on your computer screen or take it into the living room? Let us know in comments below.

Win $5,000 in Fuze Meeting/SlideShare Contest

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Web conferencing provider Fuze Meeting is sponsoring a SlideShare contest in which the Grand Prize winner will walk away with $5,000.

All entrants in the “Tell a Story in 30 Slides or Less” contest will get a free Fuze Meeting account for a year — a $270 value – and 4 runners-up will get an iPhone + $100 iTunes Gift Card.

The contest will be judged in 4 Categories:

1. Best Design
2. Best Story Telling Ability
3. Most Popular
4. Best Use of Multimedia

Closing date for entries is Monday, June 15 and winners will be announced June 29.

Full contest details and rules are here.

Pre Syncs With iTunes: Are You More Interested?

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Image via Engadget

The biggest announcement at today’s fairly lackluster All Things D7 conference is that the very intriguing Palm Pre will sync easily with iTunes — it even pops up an iPod icon in the process. It won’t be able to play any old iTunes DRM’d films, but anything else is fine.

Now, assuming that Apple lets this stand, this is a very bold move by Palm. Apple’s ecosystem of iTunes, the App Store and its various hardware devices is the real strength of the iPhone. With Palm offering its own App Catalog and iTunes integration, it really will come down to which OS is nicer, and which hardware is more appealing.

Honestly? If the Pre weren’t limited to 8 GB, it would be hard for me to say with any certainty that I’ll be picking up a next-gen iPhone. Credible competition is grand, ain’t it?

Thanks to everyone who sent this in!

What Recession? Apple Retail Goes Full Speed Ahead

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Apple’s Retail division has no plans to scale back its ambitions, according to a report Thursday in USA Today, and in fact sees opportunity in the recent economic contraction.

“We’re investing in the downturn,” said Ron Johnson, Apple’s senior vice president of retail. Apple plans to remodel 100 of its existing stores this year, adding space for customer training and room for displaying more product. The company also plans to open 25 new stores, including a fourth location in New York City, and new ones in Paris, Italy and Germany.

Stores will soon display “twice the amount” of Mac computers and other products, according to Johnson, and Genius Bars will get 50% more room to serve up free tech support for Apple products.

Beginning June 2, Apple’s One to One product training program will limit sign-ups to purchasers of new Mac computers at Apple Stores or via the company’s website, although any of the half million current One to One subscribers will be able to renew their $99 one year subscriptions .

“We originally set up One to One to get people to switch to the Mac,” Johnson said. “Now we want to expand it to make it even more relevant to people who have bought their Mac.”

Still priced at $99, the annual subscription includes personal setup, transferring of files from an older computer (Windows or Mac) and help with projects.

Previously, sessions timed out at one hour; new policy will extend the limit to three hours, but sessions could also include up to three participants.

Even in the light of his division’s expansion plans, Johnson conceded the recession has affected in-store traffic. Apple reported a 3% decline in sales during the most recently reported quarter. Traffic remains strong, he said, but has cooled off since last summer, when long lines greeted the introduction of the second-generation iPhone.

With many expecting an update to the iPhone to be announced at next week’s WWDC in San Francisco, Apple stores could well see the return of long lines and a need for all that extra space.

[USAToday]

Looking Ahead to WWDC: iPhone Under Fire

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We’re now less than two weeks away from the keynote of Apple’s annual Worldwide Developers Conference, where Apple is widely expected to demonstrate a next-generation iPhone for the first time. I won’t run down all the anticipated features here, but suffice it to say that we’re looking at largely incremental updates on the hardware side: faster processor, more RAM, more storage, and maybe a programmable magnetometer to enable true turn-by-turn GPS. It will be the iPhone, but better — and almost certainly not a worthwhile upgrade if you already own an iPhone 3G, since it will also benefit from the release of iPhone OS 3.0.

But the world hasn’t stood still. For the first time since the announcement of the original iPhone, there are legitimate competitors all around, many of them even approaching Apple’s thinking in creating a holistic ecosystem of supporting software, third-party development and services. There are three big threats to the rise of the iPhone right now: Palm Pre, mass availability of Android, and the Zune HD platform. Hit the jump to get the full story.

Chinese Wholesaler Reveals (Ho-hum) Next-Gen iPhone Parts

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Chinaontrade.com, an electronics wholesaler based in China has just made available for purchase what it purports to be authentic parts for the new iPhone. Don’t get too excited — it’s just the internal screen bezel and the screen, which is an ordinary LCD instead of a sexy OLED. And it’s literally impossible to tell if these are new in any way — you could tell me that these were for the original iPhone, and I would believe it. Doesn’t mean that they aren’t legit, just that they reveal nothing exciting about the new iPhone and might squash some dreams, too. Still: Only $73.40!

China Ontrade via iPhone Ticker via Gizmodo

Serve an iPod Meatcake at Your Next Party

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Flickr user jumbledpile (nichole) offers pics of a unique iPod meatloaf ‘birthday cake’ made by her friends Amanda and Carlos, which has to be as notable for floating the idea of a birthday cake made from meat as it is for its homage to Apple’s iconic MP3 player.

With creamy mashed potato ‘frosting’ layered over a tasty center of seasoned ground beef, the meatcake comes with cheesy earbuds and pea decorations arranged to suggest the iPod control wheel and personalized data screen.

Easily serves a party of 6 – 8 Apple fans like peas in a pod. Sorta.

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[iPhoneSavior]

Steve Jobs Is “Healthy, Energetic,” Says Woz

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Woz signing his book, “Woz,” in 2007. CC-licensed photo by bangdoll@flickr.

Apple cofounder Steve Wozniak on Wednesday said Steve Jobs is “healthy, energetic” and “doesn’t sound like he’s sick.”

Speaking at the Wall Street Journal’s All Things D conference in Southern California, Woz said Jobs doesn’t “seem to be in a health crisis,” according to the WSJ.

However, Woz said he’s never asked Jobs directly about his health.

Jobs is expected to return to Apple at the end of next months after taking six months medical leave to concentrate on his health. In a January letter to Apple’s employees, Jobs said his health issues “are more complex than I originally thought.” He lost an alarming amount of weight in 2008, leading to speculation his cancer had returned. Jobs was treated for pancreatic cancer in 2004.

25 Years of Mac: Engineer Steve Capps Talks

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Engineer and programmer Steve Capps, who worked on Lisa, the Finder and Macintosh system utilities, talks about his work on the original Macintosh team with the guys at RetroMac Cast in a two-part podcast (episodes 115 and 116).

Capps got started by automating a library in college, then went to do the same at Xerox before landing at Apple in 1981. He was chosen to work for the Mac team because he had “the right chops at the right time.” Capps was working on a printer drive for the Lisa team, when Steve Jobs lost interest in Lisa and put the steam behind the Mac, calling Capps over.

“Great to talk about the old glory days,” Capps, who went on to work on Internet Explorer and MSN Explorer, said.

Via Newton Poetry

AT&T Promises To Double Speed of 3G Network, Supporting Faster iPhones

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AT&T is promising more and faster bars. CC-licensed photo by daBinsi (Vegas).

Hot on the heels of the faster iPhone expected this summer, AT&T is promising to double the speed of up its 3G network.

AT&T on Wednesday said it is bumping its 3G network to support HSPA 7.2, which offers download speeds up to a peak of 7.2 Mbps, which is double its current capacity.

The rollout will begin later this year, AT&T says. The company also promises it will “introduce multiple HSPA 7.2-compatible laptop cards and smartphones beginning later this year.”

One of the smartphones is likely Apple’s next-generation iPhone. Apple is expected to introduce a faster iPhone that will support HSPA 7.2. The new iPhone will also likely have a faster processor, which will be better able to handle the faster data stream, quickly updating content like web pages and maps.

CrossLoop Brings Remote Support to Macs

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CrossLoop, the Monterey, CA-based developer of a popular screen-sharing application for PCs announced this month a version compatible with Intel Macs, extending the company’s innovative on-line technical support model to the Apple community.

Having racked up over 100 million minutes of tech-support served by nearly 5 million downloads of its PC client since 2006, CrossLoop is now seriously targeting the universe of Mac users and even pitching the product as a perfect vehicle for helping PC users switch to Mac.

While a great percentage of the peer-to-peer help sessions done with CrossLoop are free (downloading the software is free and there is no charge for users to share their computer screen with other CrossLoop members), the company’s platform supports a community of nearly 15,000 registered “helpers” whose freelance technical support can be had using the service for between $50 – $60 per hour.

CrossLoop competes in a field with larger (Citrix) and better known (Geek Squad) names, but is currently logging a quarter million screen-sharing minutes a day and looks to be in the game for the long haul. If you are looking to help a friend remotely with a software install or considering freelancing your tech support skills on the side, CrossLoop could be well worth a look.

Back To School Offer Mac + Free iPod Touch

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US college students and teachers who buy a Mac get an iPod Touch thrown in a back-to-school promotion. (Fine print: you have to buy before Sept. 8 and shell out the cash for the iPod touch, which you get back via rebate. Full details here.)

The ad shows a cheerful student  whose iPod Touch displays “Monopoly” but with the iPod Touch being used more frequently in colleges for orientation,  class lectures and in some cases required or in place of textbooks having one is becoming less of a plus and more of a necessity.

Via Mac Daily News

White MacBook Gets Minor Update: Faster CPU and RAM, More Battery

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Apple’s entry-level white MacBook received a hardware update on Wednesday, possibly foreshadowing revisions to the aluminum unibody MacBooks.

For the same $999 base price, the WhiteBook now gets:

* CPU bump from 2.0 GHz to 2.13 GHz.
* Hard drive from 120 GB to 160 GB.
* RAM boost from 667 MHz to 800 MHz.
*Battery life upped from 4.5 hours of “wireless productivity” to 5 hours. And now rated Energy Star EPEAT Gold, up from EPEAT Silver.

Thanks to the updates, the WhiteBook now has a faster processor than the entry-level aluminum MacBook, and a bigger build-to-order hard drive (500GB). And it still has a FireWire port. Updates to the unibody soon?

Apple is rumored to be offering similar upgrades to the aluminum MacBooks at WWDC, and rebranding the machines as MacBook Pros to further distinguish them from the white plastic MacBook.

White MacBook tech specs.

White MacBook at Apple’s online store.

Turn Your Dead PowerMac G4 into a Wall Clock

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Can you think of another company whose outdated and obsolete products get repurposed as art pieces even a fraction as often as do those from Apple?

How about a late 20th century PowerMac G4, which, as a 10 year-old desktop might possibly still be good enough to run your elementary school children’s games and learning software, but for all practical purposes is probably better suited as the inspiration for a wall clock to remind you, time after time, how gear Apple cool is.

At a mere $60, these may not last long and you should look into turning your own dusty G4 into a DIY project.

[iPhoneSavior]

Microsoft Releasing Multitouch Zune HD — And It’s Sexy

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Microsoft will release a Web-surfing, HD-video-playing, multitouch Zune in the fall to compete with the iPod touch — and the hardware actually looks pretty cool. But as Apple well knows, the gadget is one thing, the software and services are another.

Sporting a sexy metal case, the Zune HD will have a 3.3-inch, 480 x 272 OLED capacitive touchscreen display (16:9 widescreen); a built-in HD Radio receiver, and WiFi. The “HD” refers not to the touchscreen, but the HD radio and HD out (720p), though that’s only available with an optional cradle. Pricing was not released, and release is “early fall.”

“There’s a lot here that MSFT is doing well, especially when it comes to the hardware,” said Interpret analyst Michael Gartenberg on his blog.

As New iPhone Looms, iPhone Book Available Online For Free

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San Francisco’s No Starch Press has posted a big chunk of it’s popular My New iPhone book on Scribd for free, plus is selling it cheap as a PDF.

No Starch has a new version of Wang’s iPhone book coming out with the release of iPhone OS 3.0 this summer. In the meantime, the publisher is making about 50% of the current version of the book available for free.

“We have this content ready to go, but with the OS 3.0 release looming, it didn’t make sense to print and ship a book just to have it go out of date in a month,” said Leigh Poehler, No Starch’s sales manager. “It also didn’t make sense to hoard this information. So we’re making the content available to people via Scribd.”

No Starch is no stranger to experimenting with digital formats. In 2008, the publisher made available copies of my Cult of Mac and Cult of iPod books on the Bittorrent file-sharing network (which saw tens of thousands of downloads).

More recently, No Starch has posted several samples of its books on Scribd, including an excerpt from its “Manga Guide to Databases,” which has been read over 9,600 times). But this is the first time it has given away such a large chunk of a book and let Scribd sell the full PDF (for $9.95).

Hit the jump to read a chunk of the book.

Cult of Mac says: Bring back Marble Madness!

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What it was: A trackball-controlled arcade classic, released by Atari in 1984. You had to guide your marble through six perilous courses. Think Super Monkey Ball’s granddad, with a penchant for Escher and isometric projection, minus the monkeys.

What we’d like to see: Although there were, at the last count, 46 billion iPhone ‘marble rolling’ games, most of them suck, and none hold a candle to Mark Cerny’s Atari classic. Since other Atari games have made it to iPhone relatively intact, there’s no reason why Marble Madness couldn’t make an appearance, perhaps with the choice of of tilt-based controls or a virtual trackball, as per our mock-up above. How about it, Atari?

UPDATE: iPhone gaming website Slide to Play reports that a tilt-controlled Marble Madnessis due on the App Store “in the next couple of weeks” and will include bonus tracks, content and modes. No trackball, alas.

Late-Night Sounds: Old iPods as Sequencers

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httpv://www.youtube.com/watch?v=bMtOKvJFetk

Maybe old iPods turned into sequencers only sound good at 2 am, as the guys who made these one late night admit.

But maybe not. This nifty 16-step sequencers with sounds from iconic video game Mario  + bass use pdPod on iPodLinux; if you want re-purpose your old iPod this way, check out the re-ware project, then let us know if your sounds are worthy of daytime broadcast.

Via Make

iPhone, iPod Space Supersized at CES

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Consumer Electronics Show (CES) organizers have supersized the iPod and iPhone showcase at the January 2010 event. The next iLounge Pavilion will offer over six times the floorspace dedicated to Apple accessories and software sellers, from 4,000 square feet to 25,000 square feet.

In a press release, Jeremy Horwitz, Editor-in-Chief of iLounge.com and co-sponsor of the iLounge Pavilion said the 525% space increase is due to the surge in iPhone and iPod touch popularity from the App store. It also probably has to do with Apple’s decision to pull out of Macworld and Macworld’s move to February.

Signed up companies so far include Griffin Technology, Scosche, Incase Designs, iSkin, Incipio Technologies, Jaybird Gear, MusicSkins and AAMP of America.

Via MacWorld

Will iPhone be the Death of Mobile Search?

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iPhone applications and the increasing popularity of smartphones, driven especially by growth in the developing world, pose the greatest threats to the long-term relevance of mobile search engines such as Google and Yahoo, according to a report Monday at TechRepublic.

Jason Hiner, Editor in Chief of the widely read technology web portal, argues that a personal experiment he’s undertaken using his Apple iPhone leads to the inescapable conclusion that “trends [in mobile computing] add up to bad news for Google in mobile search because it translates into fewer people needing its search engine,” offering several pertinent examples of his own behavior in addition to statistics about the growth in smartphone use over the past year that bolster his thesis.

There’s little argument that iPhone changed the mobile phone game entirely with its arrival on the scene two years ago, as all the major mobile handset makers have since come to market with their versions of touchscreen smartphones to compete with Apple.

In addition, Apple revolutionized the environment for mobile software development by creating the App Store, which both provided a brand-new arena for software developers to work in and suggested a model for distribution that had previously been limited to the distribution of entertainment titles through the iTunes music store. Apple’s competitors Blackberry, Google (Android) and Microsoft (Windows Mobile) launched App Store-like marketplaces in response.

But does all of this development, do all of these trends in mobile computing spell the eventual end for search as a relevant tool on mobile platforms?

Certainly Google’s voice search functionality adds to its relevance and appeal on a mobile device, but as Hiner argues convincingly, limitations of mobile device screen sizes and challenges related to typing on small handsets do make traditional desktop search functionality far less appealing in the mobile environment.

What do you think? Do you use Google less on your iPhone? Should Google be worried about the trends in mobile computing as a great threat to its core search product? Let us know in comments below.