John Brownlee is a writer for Fast Company, and a contributing writer here at CoM. He has also written for Wired, Playboy, Boing Boing, Popular Mechanics, VentureBeat, and Gizmodo. He lives in Boston with his wife and two parakeets. You can follow him here on Twitter.
Most Apple events kick off with some bluster, and Steve’s holding suit with some bragging about Apple’s new retail stores located in further-off climes.
First off, their new Shanghai Store, which took 18 months to restore with a 40-foot high glass cylinder made in single pieces of glass. “That’s a landmark in glass engineering,” says Apple.
Next, the new London Covent Garden Store, which was Apple’s 300th. And soon: Spain.
All in all, Apple Stores are drawing in over 1 Million Visitors a day. The Apple Store is a phenomenon with a bigger populace than some nations.
Looking robust, Steve Jobs has just taken the stage at the Yuerba Buena Center — exactly on time — to announce this year’s new iPod models.
What to expect? A new iPod Touch boasting a Retina Display and A4 CPU, most likely. A new touchscreen Shuffle. The possibility of a new, rebranded AppleTV called the iTV. And maybe — just maybe — iTunes in the cloud.
Startled by the rumors that Apple intends to launch its own streaming television today the rest of the industry is already reacting: Sony intends on launching its own music and video subscription service tonight.
According to a report by the Financial Times, Sony’s new service will launch on its PlayStation 3 video game console at first, and then gradually creep out to other Sony-brand, internet-connected devices like Sony Walkman players, Vaio computers, Bravia TVs and even Sony Ericsson mobile phones.
Sony’s not the only one setting up shop with a streaming media subscription service: Amazon is also apparently inking some deals right now to allow it to stream television shows and movies, speaking with NBC Universal, Time Warner, News Corp and Viacom.
It certainly seems like other companies think Apple’s got a big announcement up their sleeves for later today, and are scrambling to catch up.
Here’s a rumor that has my heart leaping in my chest: later today, Apple intends to offer the option of 3G with their fourth-gen iPod Touches.
According to the rumor, the new iPod Touches would have the option of 3G, similar to the iPad. For users willing to pay a hundred dollars more for their Touch, it would come with a built-in tray for a 3G micro-SIM.
I can’t tell you how onboard with this rumor I am. While I’ve debated whether or not a retina display and FaceTime would be enough to get me to upgrade my third-gen iPod Touch, the addition of 3G to the fourth-gen would be enough for me to dump my iPhone for good. Who needs it when you’ve got 3G, a multitasking operating system like iOS 4 and a SkypeOut account?
We’re only four hours away from knowing the truth. Right now, I’d say that I think 3G is on the iPod Touch roadmap eventually, but perhaps not today. I think a lot will rest on whether or not the next iPod Touch gains any thickness. It looks like Apple already intends on cramming two cameras into the iPod Touch, which is already a miraculous spatial trick: getting a 3G radio in there without increasing the device footprint would be a design miracle.
Got an old lamp-style iMac sitting dusty and unused since you first swooned over it back in 2003? Gut it, install a Larson Scanner Kit into the base and plop it on your head and you’re ready to attend your next Halloween party as… well.. take your pick? iMaCylon? Cyclops from the OS X-Men?
According to Apple, there’s no problem with the iPhone 4’s antenna… or, at the very least, no problem it doesn’t share with all of its competitors. But are they being disingenuous? According to a new rumor, Apple is very much hard at work on an updated iPhone 4 that alleviates the signal attenuation problems once and for all.
The rumor comes via the admittedly questionable source of a spokesperson for Mexican wireless carrier Telcel, who says that Apple will release an updated iPhone 4 by the end of October… a date which will closely follow the end of Apple’s own iPhone 4 Bumper program, which is Cupertino’s current PR band-aid slapped over the problem.
It’s an interesting rumor, but I think it’s a bit spurious. Apple’s said over and over again there’s no problem: they can’t reverse course on that without reopening the debate, and possibly making themselves even more liable in class-action lawsuits. If Apple significantly redesigns the iPhone 4’s antenna, there’ll be a name for it: the iPhone 4.
Flickr user Marc Krenn has posted this amazing mock-up of what we might possibly expect the new, updated iPod Shuffle / Nano with the 1.13-inch touchscreen to look like when Steve Jobs finally unveils it this afternoon. I think he’s probably nailed it except for the colors: Apple’s chromatic preferences of any given season are always unpredictable.
While I’m thinking about it — and this is as good a place as any to muse — there’s been a lot of debate as to whether this new touchscreen iPod is going to be an update to the Nano or the Shuffle. We’ll know in about five hours, but the more I think about it, the more I wonder if Apple doesn’t intend to converge both models into a single device.
After all, both the Nano and the Shuffle are aimed to the same kinds of consumers: the budget conscious, the footprint conscious and the athletically minded. If Apple can add a touchscreen display to the Shuffle, what’s the point of the Nano, and if the Nano gets as small as the last-generation Shuffle… well, what’s the point of the Shuffle at all?
There’s some holes in this theory, I know: the Nano has a widescreen display for watching movies, which this new Nano/Shuffle/whatever would be hopeless for. It also comes with a camera, which is obviously going to be left out of this new design. But if Apple intends on trying to push iPod customers who want a camera and video capabilities up the ladder to the entry-level iPod Touch, and if they can bring a Shuffle/Nano hybrid down to below, say, $100… I wonder if what we’re seeing here is Cupertino’s attempt to simplify the iPod line-up by merging two distinct devices into one.
Same but different. Each of the four musicians in the iPad Orchestra plays something different, but their instruments are identical: Apple’s iPad. In this video, the quartet — their separate parts identified only by the white letters on their black t-shirts — play a lovely rendition of Ilya Plauvonov’s Sweet Dream on a matching quartet of iPads.
It’s breathtakingly shot and edited, but be warned against watching this too early in the day: as the lullaby-like title of the song might imply, this is a very pretty and soothing composition that will get you ready for naptime.
If you want the excellent low-light performance and changeable lenses of an SLR in a form factor closer to the pocketability of a point-and-shoot, Olympus’ PEN series of mirrorless, Micro Four Thirds cameras have always been easy to recommend (See our review: Olympus PEN E-PL1 Camera Is Almost Perfect). Now they’ve expanded an already great camera line with a new model… as well as a couple of new lenses to fit onto it.
The Olympus PEN E-P2 is a black smart looking 12.3 megapixel mirrorless that comes with a matching M.ZUIKO Digital Ed 17mm pancake lens and a matching FL-14 flash. All together, the kit will cost $999.99 when it drops in October… although if you’d rather exchange the flash for a black VF-2 electronic viewfinder, you can opt for that and pay about $80 more.
In addition, Olympus has expanded its lens line-up with a pricy new 75-300MM zoom, which (at 35mm equivalency) Olympus proclaims to be the world’s smallest and lightest 600mm super telephoto lens. It’s priced at $800, but don’t expect spectacular low-light performance, since it is specced for an f-stop range between 4.8-6.7. It will drop in December.
As for the other lens, it’s a far cheaper 40-150MM (35mm equivalent is 80-300mm) affair rated at f4.0-5.6. It will cost just $299 when it is released in November.
Embedded in a long and informative (but badly Google-translated) link to a breakdown of Apple’s A4 CPU, we noticed this intriguing video of all four iPhones — the iPhone, iPhone 3G, iPhone 3GS and iPhone 4 — pitted head-to-head in a performance test.
There’s nothing really shocking about the results here: Apple has improved the performance of the iPhone with every single release. As each test app is launched — including Plants vs. Zombies, Google Earth, Seadragon and Safari — it always fully loads quickest on the most recent iPhone, with every preceding iPhone lagging incrementally behind. Reboot is the same.
That said, we found something rather soothing about watching this video in this last day before the calm of new Apple product announcements. Perhaps it’s the cheery, burbling music. Either way, it’s an interesting look not only at how far the iPhone has come over the last three years, but in actuality, what a great smartphone it was in the first place.
Miss the meaty mechanical kerchunk of slapping down your old Macintosh Plus Keyboard? Feel as if the Apple Wireless Keyboard’s soft and barely yielding keys barely convey the shaking gravity of your prose? Instructables has you covered, with an excellent guide on how to convert an old typewriter into a USB keyboard capable of being used with any Mac, bringing back to your computer the mighty hammering of the Underwoods of old.
Just don’t expect the project to be easy: according to Instructables contributor Jack Zylkin, the modification will take anywhere between five to ten hours to complete.
Valve has done a lot for Mac gamers in the last few months: first releasing the popular Steam digital delivery service for OS X, then following by quickly releasing native ports of most of their catalog for Mac gamers to play. In fact, Valve managed to squirt all of their Source-engine games (including Half-Life 2, its’ episodic add-on packs, Team Fortress 2 and Portal)out the door, before their release schedule stalled due to performance issues inherent to OS X, leaving their two most resource-hungry games — the team-based zombie shooters Left 4 Dead and Left 4 Dead II in limbo.
Come Halloween, you’ll be blowing away zombies with the rest of your buddies, though. Now that Apple has ironed out the kinks in OS X through a graphics update, it seems like Valve is now getting ready to finally release the Left 4 Dead series to Mac gamers. You can now expect to be able to download Left 4 Dead and its sequel through Steam for Mac by October, along with the upcoming DLC mission pack, The Sacrifice, which bridges the stories of both titles and is fully playable under either game.
At tomorrow’s iPod Event, many of us are expecting some sort of announcement about iTunes entering the cloud by offering media streaming functionality, but CNet is reporting a much more mundane development in iTunes’ likely streaming capabilities: they expect song preview samples to double in length come Wednesday.
The move is seen as an attempt to address criticisms that 30 seconds simply isn’t enough time to preview a song. That might seem rather silly — 30 seconds of a three minutes song is one-sixth its length — but the competition (YouTube) gives you the whole song to listen to for free, including the ability to buy the song on either iTunes
Starting in October, Mac owners will again get to design their minds-eye mansions and skyscrapers without ever dropping to Boot Camp, while taking advantage of native Mac features like multitouch gestures. Of course, professional software like this isn’t cheap, and Mac-friendly architects can expect to drop $4000 for the trouble… but might be a small price to pay to migrate your architecture firm back to the Mac.
AutoDesk isn’t stopping there: they’re also reportedly working on an IOS version of AutoCAD called AutoCAD WS, a free download that will allow you to view (but not make major changes) on your iPad, iPod Touch or iPhone. Possibly a death blow to the profitable architecture paper roll and blue ink industry!
Blamed on everything from a software bug to greasy ear canals, the iPhone 4’s overly sensitive proximity sensor was supposed to get fixed with the release of iOS 4.1.
Don’t hold your breath, though, says Apple’s Australian mouthpiece Fiona Martin. According to Martin, the company has yet to fix the proximity sensor issue, with no other information given as to when we can expect the patch.
In our own tests, we found that iOS 4.1 Beta 2 fixed all of our proximity sensor issues, and Steve Jobs himself promised the fix next update. Either our own anecdotal experience with the 4.1 Beta fixing the proximity sensor was wrong and the nature of the issue remains unidentified to Apple or a hardware design flaw, or Miss Martin misspoke. Wednesday should tell all.
Keeping the dozens of keyboard shortcuts necessary to be competitive in Blizzard’s new multi-faction, space RTS Stacraft II mind mapped can be difficult for even the most caffeinated South Korean pro gamer, but if you’ve got an iOS device, pulling off a successful Zerg rush is about to get a whole lot easier, thanks to the Starcraft II Gameboard.
Developed by Daniel Hellerman, the Starcraft II Gameboard turns your iPhone, iPod Touch or iPad into a dedicated control pad, from which you can easily issue orders and build new units. Essentially, it syncs with a program on your computer and allows you to send complicated keyboard hot key combinations just by tapping an icon with your finger. You can even look up information in a Starcraft II unit encyclopedia while you’re at it.
The Starcraft II Gameboard is expected to arrive in the App Store in September for $2.99. The only problem is, the client software needed for the program to run is for Windows-based systems only… which seems like a huge oversight, given Starcraft II‘s excellent native Mac port.
Sony’s attractive new line of speakers might look like some strange hybrid between a thermos and an iPod dock, but there’s no madness behind the weird engineering of the Sony SRS-V500IP… just smart, practical design.
You see, the thermos or travel-mug-like pod you see above is actually a removable speaker, inside of which is Sony’s Circle Sound Stage System, which blasts 16 watts of stereo in a 360 degree bubble. Use it at home and that sound pod sits in a bundled iPod cradle, but if you want to beef up your car’s stereo, you can remove it, hook it up to your in-car power adapter and position it in your vehicle’s drink tray. Cute.
The Sony SRS-V500IP is available now for just $239.99
China Unicom is the only authorized and official carrier of the iPhone 4 in China, but apparently, that doesn’t mean they are content to tow Cupertino’s anti-jailbreaking line: recent advertisements for the carrier indicate that they are more than happy to jailbreak an iPhone or iPad for customers for a price.
Translated, the circled portion of the signage reads: “Supported Service: Free SIM-trimming, jailbreak, installation of more than 10 hot apps.”
How odd. Leaving aside why China Unicom would jeopardize its relation with Apple by selling jailbroken iPads and iPhones, why are they being so cheerfully helpful in allowing their customers to migrate to other networks.
We suspect that this is ultimately about censorship and warez. The promise to install “ten hot apps” is the tip-off there: by offering to jailbreak customers’ phones, China Unicom can profit from their own customers’ desire to install apps not only without paying for them, but which also haven’t been censored for the local market.
Even if you’re hardy enough to carry Apple’s LiquidMetal-crafted SIM Ejector Tool on a chain around your neck, it’s not exactly an easy chore switching between networks with your iPhone 4.
This remarkably hideous iPhone 4 case, though, could make changing between SIMs a lot easier for road warriors or users with both a work and private cell phone contract. An interface ribbon connects a micro-sim adapter installed in your iPhone 4 to a pair of regularly sized SIM cards installed in the case, which can be switched from the SIM Applications menu… although we would think a jailbreak would be required.
Not exactly the most elegant solution, and it would certainly look a hell of a lot better if the case wasn’t transparent, but if you find yourself doing a lot of traveling abroad, or simply want to be able to use your iPhone 4 with two separate contracts on the same network, this might be $29 well spent.
The iPhone 4’s incredible retina display boasts pixels so small and tightly packed that they are almost indistinguishable to the human eye…. but if a new technology created by University of Michigan researchers ever hits the market, the Retina Display might end up looking as antediluvian as VGA.
Using nano-thin sheets of metal with precisely spaced slits that act as resonators, the team of researchers built a tiny high-definition display with pixels eight times smaller than those on the iPhone 4. These nano-resonating displays are incredibly green-friendly, since they don’t require the chemicals needed to make an LCD; better, they’re far more energy-efficient to boot.
Need proof? The above image of the University of Michigan logo might look blurry, but that’s only because it’s magnified up from its original size, which is just nine microns wide. Six of these logos would fit in the width of a human hair.
If this technology ever hits the market, a fully high-definition 1080p display could be fit in the area of a postage stamp. Don’t be surprised if half-a-decade down the line, a grizzled and hunched Steve Jobs holds aloft the iPhone 9 and introduces the world to their hot new marketing buzz term: Nanoresonators.
Ever since the first rumors creeped out that Apple intended on reinventing its “hobby” AppleTV platform to a $99, iOS-driven streaming media device, people have been assuming that the device would have to support multitouch through some sort of Magic Trackpad-esque remote. Now Dan Wiseman has come along and mocked up what he expects the new iTV remote to look like.
It’s an attractive render, but I’m going to say, “No way.” There are numerous problems with this approach, the least of which is knowing where your fingers are resting on the displayless remote in relation to the elements on the television half a room way. The only way that could work is if the iTV overlay mice-like pointers on your display to show where your fingers were in relation to the trackpad… a clumsy and decidedly un-Apple-like solution.
Then there’s the cost: if the iTV costs $99, and the Magic Trackpad costs $69, how could Apple afford to give one of these away for free with every iTV sold? They can’t. End of story.
If I had to guess, I’d say that the iTV, even if it is iOS-driven, will eschew multitouch as an input method in favor of the tried and true Apple remote. The only possibility I see is the possible ability to pair an iTV to your iPhone, iPad or iPod Touch to directly interact with the iTV display elements… but surely we would have seen an inkling of that functionality in the iOS betas by now if that was planned, and we haven’t. The iTV may be iOS-driven, but I wouldn’t bet on multitouch.
July’s leak of a tiny 1.18-inch touchscreen being mass produced for Apple seemed so tiny that it had to be destined for the iPod Shuffle, but now Apple Insider is dropping a doozy of a rumor on us. It’s not for the Shuffle at all. It’s for the Nano.
The more we think about it, the more this makes sense, because it shows that Apple is bringing multitouch down — methodically and progressively — through its iPod line-up. It wouldn’t make sense to give the Shuffle a touchscreen and not the Nano. Apple Insider supports its theory with evidence from overseas manufacturers that the new touchscreen iPod will have a 30 pin dock connector, just like the Nano, making it capable of being easily plugged into existing iPod docks.
This theory might seem contradicted by the iPod Classic, which isn’t pegged to get a touchscreen, but at this point, the Classic’s going to be a ghost the second Apple finally manages to upgrade the Touch to 128GB. It’s sole purpose at this point is to accommodate the niche number of consumers with huge media collections — a constabulary to which I happily subscribe — who want to carry every song and movie they own around with them. If and when the Touch doubles its capacity this generation or the next, you can kiss the Classic goodbye.
Not quite sure what you’re looking at? These seven Escher-esque airplane propellors were captured by iPhone photographer Soren Ragsdale, and while the resulting image is a bit mind-bending, no genius would find anything wrong with his iPhone’s camera sensor. Instead, the photo is just a trippy (but terribly neat) demonstration of the iPhone’s rolling shutter.
Here’s how it works. Unlike a film camera — which quickly opens its shutter and burns the resulting image into the ensconced film strip all at once — most digital cameras have a rolling shutter. An iPhone doesn’t take the picture all at once; instead, it works more like a scanner, starting from one side and — line by line — moving to the far end of the photograph.
Usually, this all happens so fast that you can’t tell the difference, but when you start adding in photographic subjects that spin faster than your iPhone’s camera can scan them, you get the weird reality bending of the image above.
The iPhone’s not alone in exhibiting this behavior: you’ll see this sort of sampling on pretty much every CMOS sensor camera on the market. A nightmare for professionals, surely, but for a consumer interested in Dali-fying his iPhone photos without downloading an app, it’s a pretty cool side effect.
Apple’s long history of design consolidation is obvious at every level, from the no-button Magic Mouse and Trackpad, to the adoption of MiniDisplayPort, to the iPhone’s iconic home button.
But Cupertino doesn’t want to stop there: a new patent filing, Apple is now exploring ways to combine the headphone jack with the microphone on their iPhone and iPod Touch.
The patent says that “”in addition to using housing real estate, sound input apertures and electrical connectors introduce openings in the housing and breach the barrier that protects components inside the housing.”
In other words, drop a hole from an iPhone and you have less risk of dust and moisture making its way in. The advantages don’t seem to lie just in hardware reliability either: apparently, the two-in-one design would also enhance voice quality through a noise-cancelling technology Apple’s calling “audio beamforming.”
We’d say this one’s a lock: it’s not a pie-in-the-sky patent, but a natural extension of Apple’s predilection for the utmost in simplicity.