Alone in a booth with a headset on. Photo: Rob LeFebvre/Cult of Mac
“Die, fish. Die! Die, shark!”
That’s what one goggled attendee shouts near the end of Sony’s new video (below) showing people’s reaction to its not-yet-released virtual reality headset, codenamed Project Morpheus, at the Electronic Entertainment Expo a couple weeks back in Los Angeles.
He and many other gamers got the chance to try out Sony’s answer to the Oculus Rift at the expo, and boy is it weird to watch them from the outside.
It’s hard to show what VR is really all about without, you know, actually having you wear the headsets. VR rigs like Oculus Rift and Project Morpheus have an uphill battle to convince the rank and file that VR is going to be compelling enough to shell out even more money for their gaming systems.
Sony opted to show us people from the outside, and I’m not sure it’s any more compelling than a 2D video of the VR games on offer right now.
The awe you feel will be cut fairly short. Photo: Sergey Galyonkin/CC
When my kids and I walked into a coffee shop one sunny day last month, we were greeted by a row of tables holding laptops with gaming demos.
My son gravitated toward the biggest display, a huge TV screen with a giant, face-obscuring set of goggles set in front of it. This was the Oculus Rift, the latest fad gaming device that places two stereoscopic images in front of your eyes to simulate virtual reality.
He slid the massive black eyewear onto his face, picked up the connected Xbox controller, and started moving his head around. The rest of us could see the game on the TV — an abstract shooting gallery in three dimensions, with my boy at the center, first-person style.
After about five minutes of waving his head around and pressing buttons on the controller, my son pushed the goggles up and off his head and said, “Dad, I think I’m going to be sick.”