| Cult of Mac

macOS Mojave changes spell doom for indie Mac games

By

Steamcrate game subscription offer
Apple is making life a lot harder for smaller game studios.
Photo: Cult of Mac

A big change Apple is making with macOS Mojave could make it more difficult for indie developers to build cross-platform games.

Apple is pushing game creators to drop OpenGL in favor of its own Metal API, which isn’t supported by third-party platforms. It may mean smaller game development teams are forced to choose between releasing on macOS or other operating systems.

Vulkan is Google’s answer to Apple Metal for Android games

By

vulkan-is-googles-answer-to-apple-metal-for-android-games-image-cultofandroidcomwp-contentuploads201506E3_thumb-jpg
Vulkan will bring better games to Android.
Photo: Samsung
Vulkan is coming to Android. Photo: Samsung
Vulkan is coming to Android. Photo: Samsung

Apple Metal, introduced at last year’s WWDC, gives developers low-level access to the GPU to maximize the graphics and performance potential of their games. Now Android gamers are going to get a taste of that, too.

No, Apple isn’t bringing Metal to Android — but Google is adopting an alternative called Vulkan.