Shigeru Miyamoto says Nintendo and Apple go together like Mario and Luigi

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Nintendo mastermind Shigeru Miyamoto opened up to Glixel about his thoughts on his role, and the company's partnership with Apple for Super Mario Run.

When Nintendo announced they’d be working with Apple to launch Super Mario Run on iPhone, the partnership made a lot of sense. After all, both companies share a similar arc in the history of their respective industries, each defining the early decades of the home gaming and computing industries, respectively. But perhaps the most relevant similarity is in the two companies’ focus on design.

Dear Rovio, don’t make this Angry Birds movie

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Those Angry Birds are still flying high.
Those Angry Birds are still flying high.

[avocado-gallery ids=”278367,278365,278174,278173,278167,278166,278171,278172,278169,278168,278170″]

Angry Birds is coming to a big screen near you. Rovio Entertainment is taking the epic battle of birds-versus-pigs from your iPhone to the cinema, in 3-D, and launching it into the wide, wide world in July 2016.

We’re aflutter with anticipation: Can they actually make a movie based on a video game worth watching? It’s happened time and time again that our favorite living room brain-cell killer was transported to the land of plush seats and buttery popcorn only to disappoint.

Most video games turn into celluloid duds even though we stupidly paid to see them; Rotten Tomatoes gives Final Fantasy: The Spirits Within only a 44 percent approval rating. The rest go down from there.

In the gallery above, you’ll find a brutal rundown of the best of the worst video game-cum-movies that Rovio should watch — as a reminder of what not to do.