Imagine being an engineer assigned to help develop a device — and you’re not even allowed to see what it is supposed to look like.
Secrecy was so important to Apple on its first iPhone, the first prototype was not a handset but a large development board for team members to hook to a display to try out various functions.
These prototypes show some of the early steps Apple took in developing the revolutionary iPhone. Photo: Hap Plain
Apple collector Hap Plain can observe the iPhone’s 10th anniversary today by powering up two extremely rare iPhone prototypes — and you can see them in action, too.
The prototypes, which likely passed through the hands of Apple execs including Steve Jobs, Tony Fadell and Scott Forstall, offer a unique glimpse at iPhone development. You can see Plain fire them up in the video below, the latest entry in Cult of Mac’s collaboration with Wired UK to recap a decade of the iPhone.
Former Apple designer Bas Ording created the rubber band effect, which convinced Steve Jobs to build the iPhone. Photo: Jim Merithew/Cult of Mac
One day in early 2005, interface designer Bas Ording was sitting in a secret, windowless lab at Apple HQ when the phone rang. It was Steve Jobs.
The first thing Jobs says is that the conversation is super-secret, and must not be repeated to anyone. Ording promises not to.
“He’s like, ‘Yeah, Bas, we’re going to do a phone,'” Ording told Cult of Mac, recalling that momentous call from long ago. “‘It’s not going to have any buttons and things on it, it’s just a screen. Can you build a demo that you can scroll through a list of names, so you could choose someone to call?’ That was the assignment I got, like pretty much directly from Steve.”
The world had never seen anything like the iPhone when Apple launched the device on June 29, 2007. But the touchscreen device that blew everyone’s minds immediately didn’t come about so easily.
The iPhone was the result of years of arduous work by Apple’s industrial designers. They labored over a long string of prototypes and CAD designs in their quest to produce the ultimate smartphone.
Good thing Apple didn't ship this. Photo: Sonny Dickson
The original iPhone nearly came with a digital click wheel that mimicked the iPod’s interface, according to video of an alleged prototype running the software that has not previously been made public.
Former Apple engineers confirmed in the past that Apple created a click-wheel-based solution for the iPhone’s software during the early stages of development, but until now, no one outside Apple had seen what it looked like.