| Cult of Mac

Apex Legends for iPhone and iPad expands its reach ahead of full rollout

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Apex Legends Mobile for iPhone and iPad
There's still no release date for a proper launch.
Photo: EA

Apex Legends Mobile, the smartphone and tablet version of the popular battle royale game, expands its reach to 10 new countries next week ahead of an official global rollout.

The game has been in testing since EA and Respawn launched a closed beta almost a year ago. It still doesn’t have a release date, but Respawn says it will share more details “coming out of the limited regional launch.”

A brand-new Tetris game is already out on iOS

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Tetris-iOS
That didn't take long.
Photo: The Tetris Company

A brand-new Tetris game today landed on iOS — just a day after EA confirmed it is retiring its own lineup of Tetris titles.

The game promises to deliver the traditional Tetris gameplay experience millions of fans around the world already know and love. But this is not the Tetris Royale title that was announced last year.

Apple becomes world’s fourth-largest gaming company

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Fortnite iOS 14
Everyone should welcome skill-based matchmaking.
Photo: Killian Bell/Cult of Mac

Apple is now the world’s fourth-largest gaming company, according to a new report.

It is ranked higher than gaming giants like Nintendo, EA, and Activision — thanks mostly to the popularity of mobile gaming on iPhone. Apple is estimated to have earned $9.453 billion from games during 2018 alone.

Battle royale games rake in $2 billion on mobile alone

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Fortnite on Android
Fortnite isn't top of the list, but there's a catch.
Photo: Epic Games

Battle royale games have now raked in more than $2 billion on Android and iOS, according to the latest data.

Fortnite and competing titles like PUBG Mobile earned an estimated $476 million during the first quarter of 2019 alone. A surprising title leads in player spending — but there is a catch.

SimCity: Complete Edition is a glorious, city-building time suck

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Lose yourself in a city of your own making. Photo: Electronic Arts
Lose yourself in a city of your own making. Photo: Electronic Arts

I launched SimCity: Complete Edition last night at around 8 p.m. I played around with my new city, getting a feel for the controls, zoning for residences, commercial ventures and industrial centers.

I zoomed in and out to get up-close and bird’s-eye views of my own private Idaho (well, Squifton, if we’re being literal). I checked out the various data views, gave my city police buildings and power, water and fire departments. I added parks, more residential areas, roads and even created a neighboring city — a sleepy little hamlet that purchases power and water from the main city. Just a quick little foray into a game that I’ve been itching to play.

When I glanced up at the clock, it was three hours later.