EA Promises ‘High-End, High-Performance’ Battlefield Game For Mobile

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Forgetting the disaster that was Battlefield 3: AftershockI’ve always thought EA’s other Battlefield titles for iOS were pretty good. But the company has promised a new “high-end” and “high-performance” Battlefield title for mobile that could come a little closer to its console counterpart — and may even be able to “inter-operate” with it.

Did Apple Pay Millions To Keep Plants Vs. Zombies 2 Off Android?

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PopCap Games free-to-play Plants vs. Zombies 2 is a contentious game to many. If you’re our own good friend Buster Heine, you probably think it’s a masterpiece of a sequel, proof-positive that free-to-play can be done well in the right hands. If you’re me or my girlfriend, though, you likely think it is inferior to the first game in pretty much every way, and a perfect example of how free-to-play mechanisms can ruin an otherwise great game.

Whatever your feelings on the matter, you have to admit that getting Plants vs. Zombies 2 exclusively to iOS is quite the coup. According to EA, it’s a coup that Cupertino (get it?) was willing to pay buckets of money to get. But is that the truth?

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EA Promises SimCity For Mac Installation Issues Are Now Fixed

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SimCity’s launch on the PC earlier this year was nothing short of embarrassing for EA, with server problems making the title physically unplayable for those who purchased it. So you’d have thought that the gaming giant would have put extra effort into ensuring everything went smoothly when SimCity finally made its debut on the Mac this Thursday.

But it didn’t. It was another disaster. EA has now promised, however, that the installation problems have been solved.

SimCity On Mac Is Looking Like Another EA Launch Disaster

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When SimCity launched for the PC earlier this year, it was a total debacle. Huge swathes of players could not actually play the game they’d purchased at launch, because SimCity perversely required a persistent Internet connection to play. The result was that players experienced long loading times, constant disconnections, crashing and the loss of saved game data. It was such a bad launch that Amazon actually stopped selling SimCity temporarily in response to the criticisms.

Yesterday, SimCity for the Mac launched. And surprise, surprise! The Mac launch is turning out to be just as much of a disaster as the PC one!

BioShock Infinite & SimCity Are Now Available For Your Mac

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Clear your schedule for the weekend because you won’t want to leave the house. After a lengthy wait, BioShock Infinite and the new SimCity are now available for your Mac. You can download BioShock Infinite from the Mac App Store or from Steam, where it’ll cost you $39.99; while SimCity is available through EA’s Origin platform starting at $39.99.

But both titles can be downloaded for free if you already purchased them for PC.

Peter Molyneaux’s Dungeon Keeper Returns, This Time To Mobile Devices, Because It’s The Future

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Originally released in 1997 by Electronic Arts (EA), Dungeon Keeper was a PC strategy game made by Bullfrog Productions under Peter Molyneux (Fable, Curiosity, Godus).

Dungeon Keeper tasks players with building and defending their own evil lair while protecting it from “heroes” who seem bent on stealing treasure and killing all the nice monsters. It’s a nice flip to the traditional theme of defending against monsters, and it has a huge following.

Kotaku today reports that the game is returning, but not to the PC. Instead, Dungeon Keeper is headed back tot he digital realm on mobile devices, on iOS and Android.

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